I dont like Field of Ruin and Chandra in the main deck...
Love the Devil!! That card is bonkers in limited... 3cmc is a bit too much but the payoff could be huge, have you tried going Mardu, lower the lands and add Cruel celebrant, maybe even Tesya?
I have lost my fair amount of games to the mardu pile, Celebrant gives a lot of reach.
Chandra, Rix Maadi, Priest & Bontu are all potential sources of card advantage in an archetype that typically runs out of steam fairly quick (we do tend to toss a lot of our cards into the grave after all
). Chandra could be a sideboard card but I still think trying to keep the foot on the petal is pretty important which is why I put it main board. Chandra also has the small upside that when it comes into play, it's 'typically' 5 damage to the face for 4 mana when it's removed and only gets better if it doesn't (yes there's a lot of PW hate/exile etc but that doesn't mean it's completely countered like
Wilderness Reclamation was with
Teferi, Time Raveler which shuts down the whole deck idea. So I think Chandra is still worth playing somewhere in the 75 and I'm still leaning to mainboard).
I mentioned my thoughts on
Field of Ruin. As long as the deck can play close to on curve and doesn't suffer for the loss in mana sources (and that remains to be tested - two of them could be too many and maybe should only be one), having some utility doesn't seem like a downside. Hitting key lands/utility lands (
Azcanta, the Sunken Ruin for example) or hurting 3+ color decks like Esper and Grixis (which usually don't have much room for basics) should be something to consider in this style of deck. Not to mention being able to cause some tempo loss for the
Kaya's Wrath (or really any card with a double symbol cost i.e.
,
,
,
and for good measure we'll just mention
) is going to be a factor. I mean seriously look at the color requirements in Esper Control or Midrange and how easily you could put that deck behind by hitting a
Hallowed Fountain or
Watery Grave or
Godless Shrine at the right time, especially if you anticipate cards they have in hand. It just seems like it's worth testing to see how it does.
The more I mull over the deck, the more I want to find room for
Heartfire. Need to figure out how many to try (card is a good sac outlet but is a dead draw if we can't keep creatures on the board) and where to fit it in.
As for the Mardu idea, there are variations out there that manage but I think the aristocrats archetype suffers for going 3 colors. You're into a lot of shock lands which can be punishing and several color specific cards that don't get cast on curve (or on time) because of missing sources can be a big downside (same reasoning for Field of Ruin above).
Cruel Celebrant and
Dreadhorde Butcher are good examples of what I mean (and these decks typically want to be more on curve than other 3 color decks). The Mardu version is great when the lands are on time and it happens like it's supposed to but having games where they don't is a tempo killer and puts you on the back foot quickly (and these style decks generally don't play well from behind). Personally I think they seem to perform better as either Orzhov which is slower and a bit more controlling or Rakdos which is usually a lot more aggressive. Just my
though.
elk