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 Post subject: Prolilferate -BUILDING-
PostPosted: Sun May 12, 2019 8:59 am 
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So... proliferate...
I´m still very much just messing around with the mechanic, but damn proliferate can be devastating!
This needs further testing but the core should be kinda like this:

4 x Pelt Collector
2 x Llanowar Elves
4 x Growth-Chamber Guardian
4 x Pollenbright Druid
4 x Incubation Druid

4 x Huatli's Raptor
4 x Evolution Sage
4 x Venerated Loxodon

4 x History of Benalia

3 x Ajani, the Greathearted
3 x Gideon Blackblade

7 x Forest
6 x Plains
1 x Evolving Wilds
4 x Temple Garden
4 x Sunpetal Grove


Spoiler

Ideas?

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PostPosted: Sun May 12, 2019 10:42 pm 
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Small Update: Evolution Sage sucks!

4 Huatli's Raptor (WAR) 200
4 History of Benalia (DAR) 21
4 Venerated Loxodon (GRN) 30
4 Pelt Collector (GRN) 141
4 Pollenbright Druid (WAR) 173
4 Growth-Chamber Guardian (RNA) 128
4 Incubation Druid (RNA) 131
3 Ajani, the Greathearted (WAR) 184
3 Gideon Blackblade (WAR) 13
2 Merfolk Branchwalker (XLN) 197
2 Conclave Tribunal (GRN) 6

7 Plains (RIX) 192
7 Forest (RIX) 196
4 Temple Garden (GRN) 258
4 Sunpetal Grove (XLN) 257

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PostPosted: Mon May 13, 2019 1:42 am 
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Small Update: Evolution Sage sucks!

:thumbsdown:

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PostPosted: Mon May 13, 2019 2:21 am 
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I'm assuming this is BO1?

I'm just going to throw some card suggestions out there to hopefully spark some testing/ I'm NOT suggesting all these go in the deck (but hopefully some will get ideas rolling). There are a few though that probably should make the 60.

Unbreakable Formation - actually I will say that this sort of card probably should make the cut considering you don't have a lot of interaction
Conclave Tribunal - speaking of interaction (I see you updated there but this is definitely one that should be in the list - possibly all 4)
Knight of Autumn - probably the last one I will say that should make the cut. Too much flexibility on the card and fits the theme and since you want to cut sage, this slots into the 3 drop.Oh and it's a Knight for History of Benalia

Vivien's Arkbow and Vivien, Champion of the Wilds - both are really strong cards and will give some real game against control/removal therefore reasonable to consider.
Tithe Taker just a good in any selesnya deck and again since you have very little interaction, disrupting theirs isn't a bad idea.

Nissa, Who Shakes the World - seems a really good fit on most angles
Now because I mentioned Nissa, a little jank seems fun to suggest too - Jiang Yanggu, Wildcrafter along with your mana dorks and things like Nissa could produce a lot of mana which could be fun to pump into Finale of Glory or even Finale of Devastation. Janky for sure but could be fun!

Tolsimir, Friend to Wolves - 6 power, 2 bodies and adds a removal option to the deck? Seems Interesting.
Biogenic Ooze - again a handful of bodies that add counters and gives you a mana sink for all those dorks.
God-Eternal Oketra - you're playing white with lots of mana and cards on your low end that don't help when you top deck them late game (so why not convert them into 4/4's?). The card is a brick wall that just keep coming back. And your playing white. Did I mention you're playing white?

Pledge of Unity does things at instant speed? It helps against the red aggro meta and the life gain potentially compensates for your lack of interaction? Stuff? Things?

Karn's Bastion supports the theme and possible to squeeze in
Blast Zone another way for you to cheat in some removal and surprise, you can proliferate!

Siegehorn Ceratops ummm....if you add a few counters to this, it could grow bigger...and ummm... be big.... okay now I'm reaching here....

Oh and I'm surprised about Evolution Sage. I realize you're not playing cards that let you dump land onto the battlefield quickly and yes it's 2 toughness makes it trade down while being easy to remove but just a trigger (or two) seems like it did it's job (which seems reasonable)? Basically just play it T4 then land and it still has the chance to trigger again or interact with the board or drawing their removal which is just fine too. I dunno since I haven't played it in standard but it went right into my Atraxa, Praetors' Voice commander deck.

Again these are all just ideas. Some should probably make the cut, others are worth testing and some are fun when you're not grinding.

Any who I hope this helps?


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PostPosted: Mon May 13, 2019 7:34 am 
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DaRkStAr wrote:
Small Update: Evolution Sage sucks!

:thumbsdown:

From my so far limited experience, I gotta agree with Cucho. Point is, he needs something to actually proliferate. In draft you can get so many proliferates but then you depend on bombs like Iron Bully to even make use of that. So, in order for the Sage to work, you need ways to spawn counters.. like Ajani or Unbreakable Formation as suggested by elk. But then, aren't you already winning?


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PostPosted: Mon May 13, 2019 8:23 am 
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Sol77_bla wrote:
DaRkStAr wrote:
Small Update: Evolution Sage sucks!

:thumbsdown:

From my so far limited experience, I gotta agree with Cucho. Point is, he needs something to actually proliferate. In draft you can get so many proliferates but then you depend on bombs like Iron Bully to even make use of that. So, in order for the Sage to work, you need ways to spawn counters.. like Ajani or Unbreakable Formation as suggested by elk. But then, aren't you already winning?

So you are saying that we don't need proliferate in a proliferate deck?

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PostPosted: Mon May 13, 2019 8:26 am 
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Well, duh, proliferate requires more resources than mentor to actually do something good and is often on worse cards than mentor.


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PostPosted: Mon May 13, 2019 10:07 am 
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DaRkStAr wrote:
Sol77_bla wrote:
DaRkStAr wrote:
:thumbsdown:

From my so far limited experience, I gotta agree with Cucho. Point is, he needs something to actually proliferate. In draft you can get so many proliferates but then you depend on bombs like Iron Bully to even make use of that. So, in order for the Sage to work, you need ways to spawn counters.. like Ajani or Unbreakable Formation as suggested by elk. But then, aren't you already winning?

So you are saying that we don't need proliferate in a proliferate deck?

Kind of ;)

It's quite possible that Proliferate comes down to a win-more mechanic. However my point was only that you need some balance between enablers (counters) and payoffs (proliferate) and that the focus should be on the former for the latter is easy to get.


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PostPosted: Mon May 13, 2019 1:56 pm 
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DaRkStAr wrote:
Sol77_bla wrote:
DaRkStAr wrote:
:thumbsdown:

From my so far limited experience, I gotta agree with Cucho. Point is, he needs something to actually proliferate. In draft you can get so many proliferates but then you depend on bombs like Iron Bully to even make use of that. So, in order for the Sage to work, you need ways to spawn counters.. like Ajani or Unbreakable Formation as suggested by elk. But then, aren't you already winning?

So you are saying that we don't need proliferate in a proliferate deck?

There are plenty of proliferation in the deck, this guy was very underwhelming in my experience, like 2 Knights of Autumn sounds far more appealing and also Oketra... I mean the deck has a ton of creatures so she can be huge.

Ajani is far better than Formation or Pledge for Unity, he puts counters on every creature twice! and you can proliferate on him so that's why I cut those two spells.

Image
I´m gonna try Oketra and Knight of Autumn, good calls Elk!

EDIT:
what do you guys think of:
Image

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PostPosted: Mon May 13, 2019 7:23 pm 
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7-1 baby!
Spoiler


Current deck list:
Oketra is a frigging bomb!
I think I should make room for 3 of her.
Spoiler


4 x Pelt Collector
4 x Pollenbright Druid
4 x Growth-Chamber Guardian
4 x Incubation Druid
4 x Huatli's Raptor
4 x History of Benalia
4 x Venerated Loxodon
2 x God-Eternal Oketra

3 x Ajani, the Greathearted
3 x Gideon Blackblade

2 x Conclave Tribunal

7 x Plains
7 x Forest
4 x Temple Garden
4 x Sunpetal Grove


Early plays
ImageImageImage

Proliferate
ImageImageImage

Power cards
ImageImageImageImage

This deck is FUUUN!

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PostPosted: Mon May 13, 2019 7:44 pm 
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How do you not get crushed by control? The deck seems extremely vulnerable - Ajani survives sweepers but does nothing on an empty board, so it's really just Gideon & Oketra (takes 3 turns, and that's only if if she doesn't get countered). Growth Chamber Guardian should help, but it still looks terrible. Also, only two pieces of interaction seems really brave, especially since Conclave Tribunal is a versatile piece of interaction that works against control decks as well.

Try Prison Realm?


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PostPosted: Mon May 13, 2019 11:21 pm 
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PostPosted: Tue May 14, 2019 1:05 pm 
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Banedon wrote:
How do you not get crushed by control? The deck seems extremely vulnerable - Ajani survives sweepers but does nothing on an empty board, so it's really just Gideon & Oketra (takes 3 turns, and that's only if if she doesn't get countered). Growth Chamber Guardian should help, but it still looks terrible. Also, only two pieces of interaction seems really brave, especially since Conclave Tribunal is a versatile piece of interaction that works against control decks as well.

Try Prison Realm?


That turns it almost into my GW deck without the proliferate mechanic. Running almost the same deck.

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PostPosted: Tue May 14, 2019 7:25 pm 
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Pollenbright is very important in the deck, sometimes you have all the proliferate but nothing has any counters she is versatile in the early game and can turn put a counter on the druid T3.
I love that girl, I thought of Greateful apparition but I like what Pollenbright ha being doing for the deck.

We can be fast against control and our creatures get big really fast, but yeah its probably not very good for us, this is not a T1 deck by any means.

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PostPosted: Tue May 14, 2019 9:09 pm 
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Pollenbright is very important in the deck, sometimes you have all the proliferate but nothing has any counters she is versatile in the early game and can turn put a counter on the druid T3.
I love that girl, I thought of Greateful apparition but I like what Pollenbright ha being doing for the deck.

We can be fast against control and our creatures get big really fast, but yeah its probably not very good for us, this is not a T1 deck by any means.

I'm surprised at the nothing to proliferate comment. Growth-Chamber Guardian can make it's own as can History of Benalia (which is why I was favoring the Grateful Apparition - T2 Apparition, T3 History to get both Knights out seems gross), Gideon and Ajani come with their own counters and Loxodon does too (and if you go with Knight of Autumn it's also an option). The question I wanted to clarify was the Incubation Druid. Generally you want dorks to ramp into your big threats or multi spell each turn or into a specific CMC on your curve. Your curve is quite low/reasonable to begin with so is druid necessary?

Regardless, if you think it's the way to go based on your testing, then I'll concede.

It may not be T1 but it isn't bad at all from what I can see and would be fun to play for variety sake.


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PostPosted: Tue May 14, 2019 10:20 pm 
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Maybe is worth testing Apparitions for the druids...
sounds interesting

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PostPosted: Wed May 15, 2019 4:50 am 
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Apparition was amazing for me in Sealed I will say. I can see it being valuable in constructed play.

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