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PostPosted: Sat Nov 23, 2019 3:00 pm 
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Did you ever see it? It was so epic

I kept calling Kari Zev Karl Zev in my streams and Yondar did this insane Walking Dead même on it

Also from the same tournament, my personal favourite barney clip with you shieting the bed with bloodhall priest in a tourney match just after getting excited about your opponent misplaying haha


We've come a long way regarding the client.. and those streamers' backgrounds :D


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I mainly play green and/or black, loathe blue so no-go.

At this point you're just fishing for compliments. But okay, I like you now, too.


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PostPosted: Sat Nov 23, 2019 3:35 pm 
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N.I.B. wrote:
I mainly play green and/or black, loathe blue so no-go. Well my mono green stompy just lost 4 Once Upon A Time, so I have 4 slots to put enchantment hate in. What would you recommend for a green stompy? Flaxen Intruder seems too slow.Return To Nature seems good enough to main-deck a couple, also gets rid of Witch's Oven.


That new turtle Hydra looks like a possiblity. But you have to spend WCs on it cuz it dont come in boosters.

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PostPosted: Sat Nov 23, 2019 4:09 pm 
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lol, yeah I put zero effort into choice of background


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PostPosted: Sat Nov 23, 2019 4:34 pm 
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N.I.B. wrote:
I mainly play green and/or black, loathe blue so no-go. Well my mono green stompy just lost 4 Once Upon A Time, so I have 4 slots to put enchantment hate in. What would you recommend for a green stompy? Flaxen Intruder seems too slow.Return To Nature seems good enough to main-deck a couple, also gets rid of Witch's Oven.


Thrashing Brontodon is the go-to for enchantment (and artifact) removal in green.


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PostPosted: Sat Nov 23, 2019 4:47 pm 
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N.I.B. wrote:
I mainly play green and/or black, loathe blue so no-go. Well my mono green stompy just lost 4 Once Upon A Time, so I have 4 slots to put enchantment hate in. What would you recommend for a green stompy? Flaxen Intruder seems too slow.Return To Nature seems good enough to main-deck a couple, also gets rid of Witch's Oven.

Well if you still want draw and filtering now that OUaT is gone instead of enchantment hate Bond of Flourishing has been a good replacement in my Golgari deck.

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PostPosted: Sat Nov 23, 2019 5:49 pm 
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PostPosted: Sat Nov 23, 2019 5:59 pm 
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R2N seems good. Looks like about 35% of the metagame using enchantments or artifacts we need to remove.

Actually make that about 60% after embercleave, Doom, Reclamation, Oven, Henge, Fires, Cavalcade, Order of Midnight targets, and the Riot Enchantment.

And sniping a GY target should send the Order of Midnight to the GY too

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PostPosted: Sun Nov 24, 2019 12:44 pm 
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Banedon wrote:
N.I.B. wrote:
I mainly play green and/or black, loathe blue so no-go. Well my mono green stompy just lost 4 Once Upon A Time, so I have 4 slots to put enchantment hate in. What would you recommend for a green stompy? Flaxen Intruder seems too slow.Return To Nature seems good enough to main-deck a couple, also gets rid of Witch's Oven.


Thrashing Brontodon is the go-to for enchantment (and artifact) removal in green.

Bronto is cool, he's got a body and all, but he's more mana and not instant. Definately an option.


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PostPosted: Mon Nov 25, 2019 3:27 am 
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sixty4half wrote:
R2N seems good. Looks like about 35% of the metagame using enchantments or artifacts we need to remove.

Actually make that about 60% after embercleave, Doom, Reclamation, Oven, Henge, Fires, Cavalcade, Order of Midnight targets, and the Riot Enchantment.

And sniping a GY target should send the Order of Midnight to the GY too

Using the "exile from GY"-mode to hit the target of Midnight sounds cute. But can you reliably target the correct card in the client?

How do I even view every card on the stack when they overlap? That arrow to the right only moves the entire stack out of sight. Yesterday I wanted to find out for which X a spell was cast and couldn't because Ral's passive effect on the stack blocked my view.


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PostPosted: Mon Nov 25, 2019 5:38 am 
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N.I.B. wrote:
Banedon wrote:
N.I.B. wrote:
I mainly play green and/or black, loathe blue so no-go. Well my mono green stompy just lost 4 Once Upon A Time, so I have 4 slots to put enchantment hate in. What would you recommend for a green stompy? Flaxen Intruder seems too slow.Return To Nature seems good enough to main-deck a couple, also gets rid of Witch's Oven.


Thrashing Brontodon is the go-to for enchantment (and artifact) removal in green.

Bronto is cool, he's got a body and all, but he's more mana and not instant. Definately an option.


Activating Brontodon is instant speed, only costs 1 to activate too. Unless you need the anti-graveyard aspect I think he's clearly better than Return to Nature.


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PostPosted: Mon Nov 25, 2019 12:18 pm 
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I usually keep 2 brontodon's in the sideboard of most green decks

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PostPosted: Mon Nov 25, 2019 11:57 pm 
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Banedon wrote:
N.I.B. wrote:
Banedon wrote:

Thrashing Brontodon is the go-to for enchantment (and artifact) removal in green.

Bronto is cool, he's got a body and all, but he's more mana and not instant. Definately an option.


Activating Brontodon is instant speed, only costs 1 to activate too. Unless you need the anti-graveyard aspect I think he's clearly better than Return to Nature.


Activating at instant speed is very different from being an instant, given that the body can be removed before exposing your key enchantment.

And the graveyard interaction is extremely relevant in numerous matches (Phoenix, Golgari Adventures, Feather). I certainly wouldn't discount it. It's a huge bonus to have on an already relevant sideboard card.

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PostPosted: Tue Nov 26, 2019 2:16 am 
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Sol77_bla wrote:
Using the "exile from GY"-mode to hit the target of Midnight sounds cute. But can you reliably target the correct card in the client?

How do I even view every card on the stack when they overlap? That arrow to the right only moves the entire stack out of sight. Yesterday I wanted to find out for which X a spell was cast and couldn't because Ral's passive effect on the stack blocked my view.


You can't play around with the stack that way, but I can't think of an example where you need to. Just resolve the effect on top, and resolve stuff 1 at a time until you have the relevant spell in front. Then play your counter-play.

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PostPosted: Tue Nov 26, 2019 6:14 am 
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divinevert wrote:
Banedon wrote:
N.I.B. wrote:
Bronto is cool, he's got a body and all, but he's more mana and not instant. Definately an option.


Activating Brontodon is instant speed, only costs 1 to activate too. Unless you need the anti-graveyard aspect I think he's clearly better than Return to Nature.


Activating at instant speed is very different from being an instant, given that the body can be removed before exposing your key enchantment.

And the graveyard interaction is extremely relevant in numerous matches (Phoenix, Golgari Adventures, Feather). I certainly wouldn't discount it. It's a huge bonus to have on an already relevant sideboard card.


I suppose Brontodon can be removed before exposing the enchantment, but 4 toughness is reasonably difficult to remove (Deafening Clarion, Skewer the Critics, Stomp all don't do it), it provides a clock, at 1 mana to activate it's cheaper than Return to Nature, and it's immune to discard. Of course there are pros and cons to both cards but I'm favoring Brontodon right now.

Is Feather still around? I've not seen it at all. Phoenix is rare too. The most common deck I'm playing against is Jeskai Fires. I have been playing some of that myself, it's good, but the mirror seems like a coin flip since whoever gets to play Fires first pretty much wins, and there aren't that many ways to interact with the powerful enchantment (it costs 3 to counter with Mystical Dispute, too). Aether Gust and Teferi could bounce it, but those are barely effective. Maybe the list I'm playing needs Disenchants or something in the sideboard.


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PostPosted: Wed Nov 27, 2019 4:23 am 
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If you want to activate Bronto when you cast him (you usually do because it's a good chance Fires is already on the table) it's 4 mana, twice what Return to Nature costs. That's a significant drawback imo.


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PostPosted: Wed Nov 27, 2019 6:02 am 
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You hold Brontodon until Fires is on the battlefield? Seems to me it's better to play Brontodon beforehand - it's not just a respectable clock, it lives through Deafening Clarion and Solar Blaze, leaving just Time Wipe as an answer.

OT: I'd have thought Temur Reclamation is a reasonable deck in this meta since it was always weak to aggro, and Flame Sweep + Bonecrusher Giant represent great tools against aggro, not to mention Improbable Alliance easily leads to tons of chump blockers. But then it turns out the deck folds hard to big creatures. Lovestruck Beast is not killable, and Questing Beast is even worse since it can't be chumped either.

I'm still looking for a deck to play, right now it seems like Jeskai Fires is the top candidate, but not certain yet.


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PostPosted: Thu Nov 28, 2019 6:15 am 
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Why is the worst Standard (5 sets) also (one of) the longest? M20 with its 8 sets was glorious.

Could be coincidence, I can't speak for the past, but isn't a Standard with more sets naturally better?


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PostPosted: Tue Dec 03, 2019 11:49 pm 
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Sol77_bla wrote:
Why is the worst Standard (5 sets) also (one of) the longest? M20 with its 8 sets was glorious.

Could be coincidence, I can't speak for the past, but isn't a Standard with more sets naturally better?


Lol, there's an article by Brad Nelson not so long ago about why he hated 8-set Standard. The title was something like "Why I Hate 8-Set Standard: Orzhov Vampires Or Bust In Core Set 2020 Standard". I can't find it anymore because SCG apparently reorganized their website, however.

On another note I've been playing Frank Karsten's MonoG Stompy in BO1: https://www.channelfireball.com/all-str ... en-stompy/ I have not tried it in BO3, but in BO1, it's nice to be able to play without thinking too much.


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PostPosted: Wed Dec 04, 2019 6:32 am 
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Banedon wrote:
Lol, there's an article by Brad Nelson not so long ago about why he hated 8-set Standard. The title was something like "Why I Hate 8-Set Standard: Orzhov Vampires Or Bust In Core Set 2020 Standard". I can't find it anymore because SCG apparently reorganized their website, however.

On another note I've been playing Frank Karsten's MonoG Stompy in BO1: https://www.channelfireball.com/all-str ... en-stompy/ I have not tried it in BO3, but in BO1, it's nice to be able to play without thinking too much.

Well, let him hate it. SCG yeah, don't check that anymore since its update - maybe the Select articles are gone, maybe they've received the Historic treatment (meaning, they've been hidden).

I've seen that mono green article, but I already have a mono G deck from reddit which I like better. It's okay, but can be frustrating to lose to a single card (Torbran in my case) for you have no interaction. Best interaction for a fair game is Domri's Ambush, but Gruul has sketchy mana and of course the card is dead vs unfair decks.


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PostPosted: Wed Dec 04, 2019 7:15 am 
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What's the difference between the two mono G lists?

The deck does have some removal - Hydra & Vivien. Mono R should be a good matchup, they literally cannot beat a Lovestruck Beast without 2-for-1'ing themselves, and many of the other 4/4s are tough to get through as well without Lava Coil. As for unfair decks, what unfair decks are there in Standard right now? There's no combo deck, right? Domri's Ambush can target planeswalkers, so it should be quite OK even against decks like Jeskai Planeswalkers.


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