Well, I took Naga Vitalist because it felt like it had much better upside than Doomed Dissenter. It also carries a -1/-1 counter reasonably. Having to venture into another colour is not so good though, and come to think of it now, the Dissenter can carry two -1/-1 counters while Naga can only carry one.
P1P5: literally no black cards, but a couple of green ones. Took
Bitterblade Warrior instead of
Ornery Kudu, reasoning that it's both a slightly superior card + if I have to give the Warrior -1/-1, it can still exert and force a trade.
P1P6:
Wasteland Scorpion over Seeker of Insight, Pathmaker Initiate, Honed Kopesh, Bontu's Monument, Spidery Grasp. Scorpion just seems like the most solid card, and it's in my colour too.
P1P7: there's
Supernatural Stamina,
Miasmic Mummy and
Shed Weakness. Pick Shed Weakness because it works with my -1/-1 counters, and so far my creatures' ETB abilities are bad. Mummy looks like the weakest card to me since its effect is not so good, and it's just a bear otherwise.
P1P8: another Wasteland Scorpion vs. Ornery Kudu. Scorpion looks obvious. Surely it's being undervalued by the AI here (or black is just open?).
P1P9: Hekma Sentinels, River Serpent, Festering Mummy, Manticore of the Gauntlet. Take Mummy since it's black and takes -1/-1 counters about as well as Doomed Dissenter. It's also a zombie that triggers Plague Belcher. The other cards can be better but they aren't in my colours.
P1P10: another Festering Mummy over Cancel.
P1P11: Unburden over River Serpent.
P1P12: three off-colour cards
Open Into Wonder,
Mighty Leap and
Naga Oracle. Take
Mighty Leap since it works well with my creatures and it's more splashable than Open into Wonder.
Rest of the pack didn't matter.
P2P1: open As Foretold, Vizier of Remedies, Naga Vitalist, Splendid Agony, Unburden, Shimmerscale Drake. Take Splendid Agony since not willing to venture into blue.
P2P2:
Stir the Sands,
Watchful Naga,
Cursed Minotaur, Hooded Brawler, Magma Spray, Shed Weakness, Evolving Wilds. Take Stir the Sands. No idea how good it is LSV says it's good so I guess ...
P2P3: get passed Glyph Keeper, can't pick it!! In my colours there's Manglehorn, Hooded Brawler, Gift of Paradise, Spidery Grasp and Blighted Bat. I'm tempted by the Gift since it enables a future splash, but one of the creatures should also be good. Without having used either card I like Brawler more than Bat. What would you pick?
EDIT: Well, took the Bat because LSV said so. Rest of the draft was just picking the best black and green cards. There were still decisions, such as whether or not to take Final Reward instead of Gravedigger, but it was reasonably straightforward otherwise. Blue did turn out to be very open but what to do
Ended up with this deck:
2
Festering Mummy2
Shed Weakness1
Naga Vitalist1
Bitterblade Warrior1
Lay Bare The Heart <-- not convinced about this card but LSV said so
1
Miasmic Mummy1
Bitterblade Warrior1
Doomed Dissenter1
Baleful Ammit1
Splendid Agony1
Unburden1
Plague Belcher2
Blighted Bat2
Wasteland Scorpion1
Defiant Greatmaw1
Bone Picker2
Horror of the Broken Lands <-- also not convinced about this card without cycling synergies, but LSV said so
1
Final Reward1
Stir the Sands1
Greater Sandwurm7 Forest
8 Swamp
1
Grasping DunesGame one I played Miasmic Mummy on turn 2 discarding a land with another land in hand, then wound up not drawing another land for more than ten turns. Meanwhile GW opponent had a nice Cropmate + Cultivator combo going with Fan Bearer backup which let him ramp a little. He had the 4/4 gold card to swing with while tapping my deathtouchers with Fan Bearer, forcing me to Splendid Agony the Fan Bearer. After that the game became a stall until he drew Cartouche of Solidarity, but he was also low (thanks to taking all my Bitterblade Warrior exerts & some hits from Blighted Bat) and I had lots of Doomed Dissenters and Festering Mummies to chump block with. Eventually he couldn't attack anymore. Meanwhile I had cycled Greater Sandwurm to look for lands (was still stuck on three), and then proceed to draw 4-5 lands in a row. Lol! He topdecks
Oracle's Vault but then I topdecked
Final Reward to kill the 5/5 first strike and attack for the win. Very close game, I was one life away from dying at one point.
Notable cards in sideboard: Pitiless Vizier, 2nd Unburden, Painful Lesson. Would you cut anything for them?