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 Post subject: [AER] UR Alchemy Burn
PostPosted: Wed Feb 01, 2017 12:59 pm 
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I've posted this list around the forums in other threads but haven't made an official thread for it. This is the final build I have settled on and if you like winning games and burning the face I suggest you give it a try. I think this deck/archetype is definitely one of the best in this meta.

UR Alchemy

Creature(12)
4 x Thermo-Alchemist
2 x Abbot of Keral Keep
3 x Stormchaser Mage
1 x Jace, Vryn's Prodigy
2 x Bedlam Reveler

Instant(14)
4 x Shock
3 x Lightning Axe
4 x Fiery Temper
3 x Hungry Flames

Sorcery(8)
4 x Take Inventory
2 x Exquisite Firecraft
2 x Collective Defiance

Enchantment(2)
2 x Fevered Visions

Planeswalker(1)
1 x Chandra, Torch of Defiance

Land(23)
8 x Island
2 x Wandering Fumarole
10 x Mountain
2 x Sulfur Falls
1 x Geier Reach Sanitarium


To view this deck go to: https://www.magicduelshelper.com/deckli ... 66fba58363

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PostPosted: Wed Feb 01, 2017 2:22 pm 
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Great deck. Why not Dynavolt Tower and Cathartic Reunion instead of the abbots and revelers?


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PostPosted: Wed Feb 01, 2017 2:31 pm 
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Auunj wrote:
Great deck. Why not Dynavolt Tower and Cathartic Reunion instead of the abbots and revelers?

The deck really just wants more creature threats, and both the revelers and abbots provide card advantage attached to good prowess bodies that make the deck a bit faster than the tower versions. Also cathartic reunion has too much of a downside in this deck especially since we don't really have too many cards we want to discard.

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PostPosted: Wed Feb 01, 2017 3:37 pm 
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I tried it a few times after you posted it in my thread, and it does seem quite effective.

Could maybe get away with 22 lands since we curve out around 4cmc (Reveler usually cast for 2-4 mana). But 23 is fine for consistency, since there's a few ways to discard excess lands.

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PostPosted: Wed Feb 01, 2017 3:37 pm 
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What do you think of -1x Bedlam Reveler +1x Baral, Chief of Compliance?

We never want both Revelers in our hand anyway and Baral can help us get those burn spells out of our hand. In the games I lost with this deck I often had a lot of spells in my hand that I just didn't get the time/mana to cast in time, being able to play multiple burn spells every turn is half the win for this deck. I'm going to try it out.


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PostPosted: Wed Feb 01, 2017 3:54 pm 
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No, imo. I would cut a land or Jace before a Bedlam (if anything). But you can let us know how it goes

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PostPosted: Wed Feb 01, 2017 4:15 pm 
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Snakejuice wrote:
What do you think of -1x Bedlam Reveler +1x Baral, Chief of Compliance?

We never want both Revelers in our hand anyway and Baral can help us get those burn spells out of our hand. In the games I lost with this deck I often had a lot of spells in my hand that I just didn't get the time/mana to cast in time, being able to play multiple burn spells every turn is half the win for this deck. I'm going to try it out.

I've tried Baral out in the deck and it really doesn't do much at all except provide a 1/3 body.

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PostPosted: Wed Feb 01, 2017 4:33 pm 
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this deck is harder to play than I thought. I don't think I've lost yet but i've certainly made some terrible terrible gameplay decisions.


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PostPosted: Wed Feb 01, 2017 4:45 pm 
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Kel'Thuzad wrote:
No, imo. I would cut a land or Jace before a Bedlam (if anything). But you can let us know how it goes


Would never cut Jace as he's straight up better. Bedlam is probably better too it just sucks to draw both of them and it's not like we need one early which is why I think he might be enough as a one-of.


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PostPosted: Wed Feb 01, 2017 5:12 pm 
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this deck is harder to play than I thought. I don't think I've lost yet but i've certainly made some terrible terrible gameplay decisions.

I want to see you play it on stream barney :p

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PostPosted: Wed Feb 01, 2017 5:31 pm 
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LOL you'll love seeing me play it

It tortured me to decide if I burn face or if I need to get rid of that cresture


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PostPosted: Wed Feb 01, 2017 5:48 pm 
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It tortured me to decide if I burn face or if I need to get rid of that cresture


Tell me about it! That feeling when you lose and he has 5 hp left and you're wondering if it would have been worth it to shorten your own clock a turn or two by throwing that removal in his face instead of on his early threats


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PostPosted: Thu Feb 02, 2017 2:49 pm 
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Removing Revelers is a mistake in this deck, I've tried some baral's and towers in here, but overall I think list as posted is top-notch. The only thing I disagree with is the mana, I think the value land does not supercede the NEED for early access to . Going a bit thin on islands sucks for stormchaser mage, but i'd do -1 geier reach - 3 island + 4 tapland


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PostPosted: Thu Feb 02, 2017 4:15 pm 
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Yeah, one of my most frequent problems was hitting too many Islands and not achieving

I think something like;
-2 Island
+2 Highland Lake

The tapped land slows us down a little, but this deck is very hungry for , while still needing to hit reliably enough to get down a Stormchaser or Jace.


As for burning creatures vs burning face; I think it comes down to removing the threats that could potentially outpace you to lethal damage. OR- creatures with the ability to pump themselves out of kill range, such as Yahenni. This deck struggles to deal with creatures 6/6 or bigger. Otherwise, go face.

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PostPosted: Thu Feb 02, 2017 4:28 pm 
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Great deck WeCoexist! Haven't lost a match yet. My only swap was baby jace for baby chandra. Reason is she can ping for damage which is what the deck wants to do...burn as fast as possible. A minor change but I'm sticking with it for now. :thumbsup:

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PostPosted: Thu Feb 02, 2017 4:33 pm 
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I hate WeCo cuz he makes such great decks every season that even Barney appreciates them!

On topoc: how about Jori En, Ruin Diver in place of the abbots? As you can see, I really dislike them :-)


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PostPosted: Thu Feb 02, 2017 5:02 pm 
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I like the deck, looks tough to make it better.

But you know, I think I'd try out a forgotten card in this deck: Jori En, Ruin Diver for the abbot's probably, because it fits more or less the same purpose (body+card advantage), is a little more resistant to removal (out of Shock range and Push without revolt) and can help you snowball.
Also let's you burn to face with less risk, because your second burn becomes a cantrip and with visions out, 2 spells is very doable.

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PostPosted: Thu Feb 02, 2017 5:09 pm 
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Highland Lakes are definitely the way to go. Just did 6 test matches against A.I and had a lot less mana trouble.

Would love to work in Jori En. I had heaps of fun with him in my prowess deck in KLD, but he's a bit awkward here.
With a 2/3 body he's probably not going to be able to attack and do any damage, partly because it's not a prowess deck so we don't have things like Titan's Strength.
Haven does make a case for him replacing Abbot. But perhaps the Dynavolt Towers sneak in ahead of Jori?

Take Inventory isn't doing as much work as I'd like it to. This deck generally wants (needs?) to win fairly quickly, which means in all likelihood you'll only see ~2 copies of it.
Only had 1 game so far where I've gotten serious value out of it, with all 4 copies turning up in my top 20-25 cards.

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PostPosted: Thu Feb 02, 2017 5:28 pm 
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Haven_pt wrote:
I like the deck, looks tough to make it better.

But you know, I think I'd try out a forgotten card in this deck: Jori En, Ruin Diver for the abbot's probably, because it fits more or less the same purpose (body+card advantage), is a little more resistant to removal (out of Shock range and Push without revolt) and can help you snowball.
Also let's you burn to face with less risk, because your second burn becomes a cantrip and with visions out, 2 spells is very doable.


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PostPosted: Thu Feb 02, 2017 6:11 pm 
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Glad you guys are enjoying the deck! :cloud9:

I haven't had any real issues with the mana in the games I've played (I tend to get pretty lucky) but I can definitely see the concern over being short on double red mana, I'm just not a fan of running tap lands in decks this fast. In regards to replacing the abbots with Jori En, I'm gonna have to disagree just based on the fact that Jori is a lot slower than abbot and it has a lot less potential to get in the damage we need. Haven does bring up a good point though, Jori is definitely a lot more resilient.

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