Personally I'm liking the Dynavolt burn/control deck and my version is Jeskai for a bit of non-damage removal to hit the fatties, a bit of life gain and an extra sweeper.
White also gives you a few more walkers.
The tower is awesome with harnessed Lightning and glimmer, also turns all your other instants into an extra point of damage when you get 5 energy.
I threw in a few counterspells for good measure and its been pretty solid.
Only thing not to my liking is it takes a lllloooonnggg time to win, so you have to be really patient.
I ditched the Alchemist's because they're too vulnerable and its too much work to protect them.
I can provide a list of anyone is interested.
I'm interested
Here you go:
Jeskai dynavolt PW Control
Creature(2)
1x
Disciple of the Ring (A wincon by itself)
1x
Torrential Gearhulk (Usually for recasting confirm suspicions, but feel free to reuse anything you feel like...)
Instant(19)
3x
Galvanic Bombardment (Only 3? Well, I had to cut something...)
1x
Lightning Axe (For burning creatures with big buts ang getting some value out of the tempers, or broken concentrations)
2x
Blessed Alliance (This card has saved my neck more than once... Only way to get rid of ulamog. Just be sure to burn all the other guys and ulamog is ripe for the sacking!)
3x
Harnessed Lightning (You can easily cast this for double figures in this deck. If he has no creatures? Cast it on your own just for the energy)
2x
Broken Concentration (For emergencies, mainly of the tutelage variety)
4x
Fiery Temper (Main burn card in this deck, sorry firecraft, I need instant speed thank-you very much)
3x
Glimmer of Genius (This is totally awesome with a tower)
1x
Confirm Suspicions (When you can cast this, you can usually crack the clues next turn. I've had a couple of rage quits after dropping this, I mean, playing against control is already oppressive, playing against control when he can refill his hand...)
Sorcery(5)
2x
Radiant Flames (Emergency sweeper)
2x
Collective Defiance (Removal that hits face? Yes, please)
1x
Planar Outburst (That extra sweeper)
Enchantment(2)
2x
Fevered Visions (When his hand starts filling up useless removal, this is gonna hurt him plenty. Great against control match-ups)
Planeswalker(6) (Nearly a superfriends deck)
1x
Saheeli Rai (she pings, she scryes and more importantly, copies the dynavolt tower for 4 energy off your instants/sorceries. Oh and she can tutor for the tower and hulk too)
1x
Gideon, Ally of Zendikar (0 synergy, but who needs synergy when your an all-in-one wincon?)
1x
Chandra, Torch of Defiance (She can hit for 4, but her +1 aren't very useful in this deck, unless you really want to hit your opponent for some damage, so she's in just to get to her ultimate...
)
1x
Nahiri, the Harbinger (Only enchantment/artifact hate. Use sparingly)
1x
Jace, Unraveler of Secrets (Extra draw power)
1x
Chandra, Flamecaller (For when you feel like winning a little bit faster)
Artifact(2)
2x
Dynavolt Tower (The tower itself)
Land(24)
2x
Prairie Stream 2x
Plains 4x
Island 2x
Wandering Fumarole (Be careful about activating man-lands, because chances are your opponent has a hand full of removal since the deck is nearly creatureless)
3x
Mountain 2x
Needle Spires 2x
Clifftop Retreat 2x
Glacial Fortress 2x
Sulfur Falls 3x
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