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PostPosted: Sat May 06, 2017 10:10 pm 
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Lmao ewe guise. May 13th is date in his post announcing the theme :rofl:

I honestly don't know how some of you function in real life :V


It's cool, I also don't know. :V


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PostPosted: Sun May 07, 2017 6:07 pm 
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Rakdicide is giving me fits.
It plays 2 or 3 awesome aggro games where opponent can't even get started, then I have to mull to 5 or opponents manage to stabilize at the Last moment or play stupid lifegain cards (f@ck lifelink)... Or I get screwed by hubs (cut 1 for a Mountain)... Grrr.
When it works, its sweet. Wins practically every game on the play. Gonna try and rework it.

I've actually got 3 or 4 rakdos decks atm... Can't really say if they're all aggro though...

Any guidelines or rules as to what actually constitutes "aggro"?

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PostPosted: Sun May 07, 2017 6:24 pm 
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Not midrange or Control or combo or ramp


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PostPosted: Sun May 07, 2017 8:37 pm 
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Not midrange or Control or combo or ramp


Yeah?
What about aggro-mid-range or aggro-control?
Never heard of an aggro-combo or aggro-combo deck though...

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PostPosted: Mon May 08, 2017 4:12 am 
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Haven_pt wrote:
Rakdicide is giving me fits.
It plays 2 or 3 awesome aggro games where opponent can't even get started, then I have to mull to 5 or opponents manage to stabilize at the Last moment or play stupid lifegain cards (f@ck lifelink)... Or I get screwed by hubs (cut 1 for a Mountain)... Grrr.
When it works, its sweet. Wins practically every game on the play. Gonna try and rework it.

I've actually got 3 or 4 rakdos decks atm... Can't really say if they're all aggro though...

Any guidelines or rules as to what actually constitutes "aggro"?

If you cannot win before turn 6 you are disqualified :P
Idk about aggro, i'm probably the last person to ask that, i suppose what BBarney said. I'm quite permissive with the builds, since people also vote for flavorful builds in the poll.

Funny thing. I have got 4 or 5 lists till now and i noticed the amount of lands for 2 of them. One has 19 lands and even if aggro i have no idea how many times it will mulligan in duels, the other one has 25 but i don't think i can call it midrange.

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PostPosted: Mon May 08, 2017 7:34 am 
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The build that confuses me most is burn. That would be more control I'd think but something like Thermo Alchemist strikes me as aggro.

Joker is right that aggro wants to win fast, that's why it loses to midrange

It would be funny if we used the Duels rating system. Speed must be three stars or more, control must be less than three stars


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PostPosted: Mon May 08, 2017 8:48 am 
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It would be funny if we used the Duels rating system.

It would be a crazy extreme jank final round of the season :incognito:

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PostPosted: Mon May 08, 2017 5:07 pm 
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What's funny is when I pre-prepped a bunch of decks a few days before AKH release, they all had super high speed ratings. I think it must just count total casting costs for the deck and determines "speed" that way. Because they were all partial lists waiting on new cards, Duels thought they were fast as hell.

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PostPosted: Thu May 11, 2017 10:40 am 
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Still 2 days to submit your decklists for this round. I have got 5 decklists till now (not counting DJ's one yet).

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PostPosted: Thu May 11, 2017 11:05 am 
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I'll submit my Rakdos Picker list. I originally wanted to try out some more stuff, but haven't found the time to so so; and the list is likely good as is.

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PostPosted: Thu May 11, 2017 8:08 pm 
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Make sure to get TImh's lust or I'll submit it for him. I want to playtest it and I need an excuse


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PostPosted: Thu May 11, 2017 9:04 pm 
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Giocher wrote:
Still 2 days to submit your decklists for this round. I have got 5 decklists till now (not counting DJ's one yet).


You've got it now. Sorry, I was hoping to make some slight adjustments, but no time. It's cool though, the deck is good as is.

I was thinking of cutting 1 more HLightning for Cut and 1 for insult, but no time to test.


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PostPosted: Thu May 11, 2017 9:06 pm 
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Make sure to get TImh's lust or I'll submit it for him. I want to playtest it and I need an excuse


You've already got my lust, baby :love:

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PostPosted: Thu May 11, 2017 9:08 pm 
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Hawt!


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PostPosted: Thu May 11, 2017 9:14 pm 
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I like that all my typos are ghey af


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PostPosted: Fri May 12, 2017 8:01 am 
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PostPosted: Fri May 12, 2017 9:14 am 
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I'm not gonna participate this round, too little time for Duels now, and the little I have I prefer to spend it brewing janky builds, lol...it would be not very fair to submit a build when I'm not gonna properly test the others...

But this is what I'd play:

2 x Walking Ballista

2 x Bomat Courier
3 x Fatal Push

2 x Glint-Sleeve Siphoner
2 x Scrapheap Scrounger
3 x Forerunner of Slaughter
1 x Heart of Kiran
2 x Smuggler's Copter
2 x Cut //Ribbons

2 x Aethersphere Harvester
3 x Unlicensed Disintegration
2 x Thopter Engineer
1 x Pia Nalaar
3 x Weldfast Engineer
1 x Insult // Injury

1 x Chandra, Torch of Defiance
1 x Hearth-Piercer Manticore
1 x Fleetwheel Cruiser

2 x Glorybringer

8 x Swamp
10 x Mountain

2 x Dragonskull Summit
2 x Smoldering Marsh
2 x Aether Hub


Typical Radkos Cars, with the inclusions of Cuts instead of HLs (ey, DJ!...I find the swap deserving, Cut is good in itself, and the Ribbons part makes wonders to finish the games, changes all Op's maths...)

Also, I find the combination of Manticore + Weldfast + any vehicle devastating to make 5-6 points of damage to finish the game a turn earlier

2º Glorybringer instead of the Flagship, I'm not so sure...but I guess the extra speed makes up for the somewhat lesser power level

Just 2 Engineers...Glorybringers and Forerunners compensate, and Pia gives some nice flexibility

Insult can be another great finisher, and combs particularly well with Ballista..also with Chandra, Cruiser, UDs etc etc

24 lands, no fancy, fast mana base


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PostPosted: Fri May 12, 2017 9:46 am 
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If you're playing Thopter Engineer, you almost have to play Skyship cuz t5 hasted skyship is the absolute nuts. You aren't even running max copies of Thopter Engineer? 1 Cruiser?!

this deck is p00pie

you're talking of the manticore combo with weldfast but you aren't running max copies of Manticore either.

i luv u


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PostPosted: Fri May 12, 2017 11:18 am 
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Don't have enough time to tune any more. Its barely rakdos, closer to mono-red actually with a black splash but I guess it qualifies, if you can call it aggro, because its also borderline mid-range.
So... If it qualifies, this is my deck.
Got positive results on the ladder so far.

Scuderia Ferrari
Creature(20)
2 x Walking Ballista
3 x Inventor's Apprentice
2 x Scrapheap Scrounger
3 x Aether Chaser
2 x Thopter Engineer
1 x Pia Nalaar
2 x Weldfast Engineer
1 x Sweatworks Brawler
2 x Pia and Kiran Nalaar
2 x Glorybringer

Instant(6)
3 x Harnessed Lightning
3 x Unlicensed Disintegration

Planeswalker(1)
1 x Chandra, Torch of Defiance

Artifact(10)
3 x Inventor's Goggles
2 x Smuggler's Copter
2 x Aethersphere Harvester
2 x Fleetwheel Cruiser
1 x Skysovereign, Consul Flagship

Land(23)
2 x Smoldering Marsh
11 x Mountain
2 x Swamp
1 x Cinder Barrens
2 x Dragonskull Summit
3 x Aether Hub
2 x Inventors' Fair


To view this deck go to: https://www.magicduelshelper.com/deckli ... 0f2695e784

Created using Magic Duels Helper: http://www.magicduelshelper.com

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PostPosted: Fri May 12, 2017 11:21 am 
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man, i'm going to have a blast playing all these decks.

HAPPY BARNEY


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