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PostPosted: Sun Jan 21, 2018 12:28 pm 
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UpUpdate: games are done! Scoring Friday.

Final Records
at 6-1:
Warrior's Guild (warriors)
Bounce Da Mage (wizards)

4-3:
IWCOWABNIP (thopters)
Bearing the Elements (elementals)

3-4:
Iron Lion Scion (eldrazi)

2-5:
Spirits in the Sky (spirits)
Dork Alliance (allies)

Round 2 games (last 4 with each deck)

Warriors comes within a hair of going undefeated (6-1 overall), but a T3 lily/T6 flamecaller with lots of little speedbumps along the way hold up in game 6.
Games:
Spoiler


Dorks avoid going un-victorious on the ladder (whew!), going 2-2 (2-5 overall) in the afternoon set, one eliciting cackles of glee with double healer->cliffhaven->procession->gideon. Yahtzee!
Games:
Spoiler


Bounce da mage does its thing in style, going 4-0 (6-1 overall) in the evening session to tie it up with warriors on record. 3 of them exactsies. Glorious. I think it enhanced the experience of both dorks and wizards having them back to back because they're such stark contrasts - Dorks have these extremely intricate plans that work out sometimes to crushing effect. Wizards have this ridiculous plan revolving largely around tricky bears, but you could set a watch by it.
Games:
Spoiler


Elements go 1-3 (4-3 overall). One T6 kill (I can go fastish!), a pair of too-fast aggro matches where I've got early plays but they're not quite good enough, and a pretty epic G7 with lots of plot twists (ultimately ending in a loss though).
Games:
Spoiler


Iron Lion Scion goes a delightful 2-2 (3-4 overall). Scion aggro is the new meta :P.
Games:
Spoiler


IWCOWABNIP goes an impressive 3-1 (4-3 overall), with the only loss being an iffy keep vs. a non-iffy opponent, and 3 pretty commanding wins.
Games:
Spoiler


And we wrap with Flaky's poor Spirits in the Sky. Clearly Flaky told the shuffler he'd call, but then never did...something about "just being suuuper busy". I'd keep a close eye on your tires Flaky. Finishes out 1-3 in the second session (2-5 overall). I even replayed one since it was comedic, there's no reason this deck should draw this poorly it's just mathematically got the safest mana-base of all the decks with a fine curve for 24 land...idk, maybe I'm missing something, like maybe it needs a one-of oracle's vault? :) At anyrate, when I didn't spot the opponent multiple cards, it was loads of fun and I enjoyed it immensely-felt extremely sneaky.
Games:
Spoiler


Don't think I have time to do the final writeups till Friday, but I'll send Flaky some preliminary scores ya'll can use in case everyone decides to wrap up early.

MOVED - discussion re: allies and emissary
Yeah, that was my initial inclination too - I think it was the 2xanointed procession, 2xanointer priest, only 2xretreat to emeria that threw me off when mowie's post made me realize that drana's chosen was an actual card, and a token generator to boot.

I think that's been my primary takeaway on allies to this point, its using a decent chunk of the non-ally cards to play to a token piece that is mostly a footnote to what the allies in the list are doing (particularly with emissary instead of chosen). It seems to result in a fair amount of low-value draws with the periodic demolition when you stick 3 degrees of combo. Maybe that's the point, and I'm on board, just doesn't pan out in the record very well when piloted by one of my limited juju.


Last edited by bzzt on Mon Jan 22, 2018 11:22 pm, edited 7 times in total.

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PostPosted: Sun Jan 21, 2018 2:52 pm 
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bzzt, your juju must be limited cause I stole it all! Soup's Allies hit one of the most absurd lucky streaks I can recall having to go 5-2. If you get the perfect curve out this deck will give you a decent chance. I got that perfect curve out 6 games in a row. But other than that, yeah it's pretty bad. It's kind of two separate decks (lifegain and tokens) smooshed together, woefully inconsistent and requiring 3+ pieces to stay in play together over the course of a long game, cause it isn't quick by any means. Had a terrible time in AI testing getting useless 4 drops (Cliffhaven, Bloodbond and Procession are all bad without support) and I was dreading bringing it to the ladder. I was going to be happy with that first vs win showing the upside of the deck. But then the high ranking iOS players decided to have a crap deck convention this morning and here we are! One positive note: the full slate of flyers was a good choice, and made the difference in every one of those wins.

Record: 5/7
Build: 1/5
Enjoyment: 3/5 middle ground between the absurd 5/5 delight of those perfect games and the 1/5 of every other game.
Allies: 2/3
Total: 11/20


1. WIN vs Bant Blink. Pretty perfect draw here. Double Healer, Bloodbond, Cliffhaven and Emissary, plus a Grasp for the Spell Queller they try to throw at me. Bloodbond gets Dusked, and they find a Dec Stone for the Healers but it's way too late. The Vamps fly over while they build a useless ground crew.

2. ‎LOSE vs 4c superfriends. Opp decides Healer is worth hitting with Battle at the Bridge? I don't really agree, cause I never get close here. Greenwarden brings that Battle back later to kill Ormendhal, which is pretty much game.

3. ‎WIN vs Dimir Control. Step 1: Start with two Healers. Step 2: Have your opponent stall at two lands: Step 3: Have Bloodbond and removal for the one creature they can play. Step 4: Win!

4. ‎WIN vs mono black jank. Pretty perfect curve again, Healer to Drana's to Cliffhaven. Now here's a challenge for you. Tell me the text of the following three cards without looking them up: 1. Gurmag Swiftwing 2. Consecrated by Blood 3. Infernal Scarring. How many did you get? Well opp played two copies of each of the first two, which I was happy to remove while my Vamps did their vampy things. This was a R36 opp too. Did they lose a bet? Is there a second break a card duels contest happening in another corner of the internet? I'm so curious.

5. ‎WIN vs mono green jank. OMG I'm gonna go 6-1 with this terrible deck by having perfect draws and opponents driving terrible decks, aren't I? T2 Healer again, T3 Envoy, T4 Bloodbond that stays home and grows the whole game cause I'm thinking Primal Bellow. You know when your opponent opens with fertile thicket in their mono green deck it should be a fun one. They don't play much, some big fatties that aren't big enough, and I fly over the top. Finish the game at 38 life with a 15/15 Bloodbond just sitting there.

6. ‎WIN vs Orzhov Crats. Hahahahaha I totally am. T2 Healer (6 for 6), T3 Envoy, T4 Cliffhaven, t5 Bloodbond, t6 Envoy + Dec Stone their solemn recruit.

7. ‎LOSE vs Orzhov Zombie jank. I don't have my Healer! Should I mull to 6? Nah, I'll keep. Probably lose though. And I do! To a bunch of zombie bear tokens. Terrible. Oh well, the streak was fun while it lasted.


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PostPosted: Sun Jan 21, 2018 5:26 pm 
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See? You say it’s poorly constructed and it shouldn’t work, but it sort of does. I’m an idiot savant when it comes to these sorts of things.

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PostPosted: Sun Jan 21, 2018 11:49 pm 
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I totally wiffed on gurmag swiftwing! Infernal scarring I only knew because I toyed around with it in the angels list (it was not the answer!), and consecrated by blood just because I like sacrifice builds a lot and it always pops up (can't say I've ever been masochistic enough to slot it in though).


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PostPosted: Mon Jan 22, 2018 9:35 pm 
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Ok so this are the scores so far

Cuchos Shameful Copters FTW is Beleted -not really- at 0-2!!! I run a 9-1 test drive but nooo sir they had to embarrass me and take 2 hits as soon as the trials begun.
Mowie is 1-1
Flaky 1-1
Soup 1-0
Nomad 1-0
Haven 1-0
Bzzt 2-0

So lets take Soup to the spotlight!
Vs R35 [ouka]
good player has the most annoying decks i played him yesterday twice.. lets see if I can pull a miracle
This guy plays very spicy 4C ramp creatureless deck with that black enchantment with landfall and fevered visions FTW
I payed him with RakDrazi and then my monoblue .... he is soo confused with Soups deck that he is taking his time... LOL
ok... this guy eventually figures it out I got ****... and precedes to kill me
nothing worth mention, but this deck reminded me of the true spirit of these contest... play crazy dumb decks and try to not finish last while your are at it! xD
-I guess I will have to take my Cathartic Mill next time I play him Iand try to mill him out and reverse engineer that pile, it also had cut-ribbons somewhere in there-
1-1

Ok Nomad magicians next
Vs R 30 Izzet Dynabolt
they got, Baral, jhessian Thief, Glory bringer, Dynabolt, and Garrison... yikes
I declare in stone the dragon, and 2 jhessian thiefs I´m pulling all sorts of magic acts here but the card advantage is becoming my doom.
While i was writing this I´m down to 3 with no creatures no cards and hes got 7 energy and a tapped Dynabolt... So that's that 1-1

Haven throw me a bone!
Vs R33 Temur turbo mill
T1 Inciter
T2 Honored Crop-Champion
T3 Captain + a white Cartouche on the champ
Opponent rage quit!! I hope he is choking on fogs coz he didin´t had a green source HAHAHHAHAHHAHHAHHA
He did had a Heaven Earth on the GY but I had lethal next turn with my Honored Crop-Champion even if he tapped out to wipe the rest of the board
2-0

Ok R2 is done
Soup FTW next
Same guy!!
what an awful deck Soup!!! goddammit when this thing gets the chance to start working... it gets crushed so bad
I was one turn to lethal and he drops Chandra Flamecaller... and wipes the floor with us then mill us... leaves us hopeless and toy with us a bit...
1-2 BELETED and this must be competing on a different league with DCGs first submission

Flaky show me some love!!
R40 sssmagic playing madness vamps... tough match up
AMAZING WIN!!!
this went long.. he had Olivias Dragon triggering madness spells like there was no tomorrow, I played my counters wisely, and disrupt his board... he run out of fuel but I had no threats deployed yet so we start topdecking and I draw Niblis and Avacyn!
great win Flaky!
2-1

Thats it for the night!
until next time :D

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PostPosted: Tue Jan 23, 2018 12:08 pm 
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I'm not deleted, you're deleted!

Actually, I've completed testing your deck and it did okay. I just haven't uploaded the results, yet.

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PostPosted: Tue Jan 23, 2018 7:02 pm 
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Flaky’s Spirits go 5-2. I think it's generally a solid build, and fun to play. Lots of interaction and flash tricks, tapping lock downs, etc. My biggest criticism is that it can feel somewhat clunky; there are 9 spells (plus Blessed Alliance) at 4+ cmc here, and 8 more at 3 cmc with double color requirements. I feel like this wants to be more agile in a way, running Tattered Horrors over Illuminators and a Niblis or even both, perhaps dropping a Commit for Unsubstantiate, Disperse or Select for Inspection. There's a question too of how this stacks up against Copters since mostly you're talking 2 power pre-anthem, and the best answer might be Copters of your own, or Gideon's Reproach? I've also had good results making Spirits straight up race with the help of Throne, but there I go trying to turn everything into an aggro deck.

Record: 5/7
Build: 4/5
Enjoyment: 4/5
Spirits: 3/3
Total: 16/20


1. WIN vs Dimir Artifacts. On the draw, keep a defensive hand with Illuminator, Blessed Alliance and Always Watching. They play T2 Copter so I hold up Alliance and use it when their T3 is Tezz Touch. I draw a Niblis so I go with that T4 after AW T3, then the second AW along with Illuminator t5. They don't want to chump with their Copter, so I'm trading attacks with my Spirits and just letting their Syndicate Trafficker through. Holding up both Scatter and Effort, I just play carefully to keep my pair of creatures alive and win easily.

2. ‎WIN vs Izzet Mill. Mull to 6, they get short on land a bit with no red, so they're using bounce against Rattlechains & Co which isn't super effective. By the time they find red I'm up to Avacyn, with a selfless spirit and flux hiding in my hand for extra protection. I zap both their attempts at removal and win.

3. WIN vs Azorius Life Comes At You Fast. They're running a version of my deck (I know it when they drop that sweet Wharf Infiltrator), but they've added removal and they're Dec Stoning my Bishop instead of building their board to put me under pressure. Maybe it doesn't matter; I get out an AW so I've got defense up, Commit their Lone Rider when they get it enchanted and flipped, Scatter their Reflector mage and Quell the Rider when it's replayed. Plus I know their deck really well. Pretty commanding position.

4. LOSE vs Rakdos Vehicles. This is really close- back and forth, I've got some great control plays along the way to mess with their aggro plan. I go to 1 but have a solid defense and lethal my next turn as long as they don't topdeck burn. But they do, oh well. A fifth land would have made a difference as well; I had Niblis and Commit in hand but needed to double spell first to stabilize before either would have done any good.

5. ‎WIN vs Golgari Snek. This gets really tight- they start off with Copter, and a combination of Nebelgast and Rattlechains with a Dec Stone to their Siphoner lets me keep tapping them down EOT to take them to 8. They have a game breaking punt where they try to Fatal Push Nebbles without Revolt; if they'd hit Rattlechains instead this is a loss, cause they stabilize with the other Copter plus Heart, so my attacks just stop. I've got Selfless Spirit for insurance, but nothing in hand so I have to wait to restock tricks while they start building a scary ground board with Constrictor and friends. I get a second Nebelgast that I hold, then a Collective Effort. I Blessed Alliance a big incoming Tracker, play Nebelgast EoT, Effort and attack on my turn and I've topped another Rattlechains to fully tap down their air troops as they get crewed.

6. ‎WIN vs Jund good stuff? I think this has to be a loss- mulligan to 6 without finding any 2 or 3 drops, so I hold there with just Niblis and Avacyn. Opp has problems of their own though, just a Hazoret and Arlinn Kord. They trash their hand (mostly land and a Languish, they're clearly flooded) to Hazoret, then run a Deathcap into Avacyn. I decide to ignore Arlinn cause it can't touch my creatures without flipping first, and just go face over the top. Pre-attack their next turn I Commit Hazoret and tap down their activated Quagmire with Niblis. I'm feeling confident now with a Flux in hand, and two more unanswered attacks from me seals it. Got lucky with my matchup here- would've been past dead against anything aggressive.

7. LOSE vs Red Haste Wins. I Blessed Alliance their first attacker, but then they run rampant with that Vedalken haste guy, burn and Titan's Strengths. Much like the other loss, I'm left with multiple 4 drops (both drakes and Niblis) and unable to catch up. They get me low and finish with burn.


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PostPosted: Tue Jan 23, 2018 7:14 pm 
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Point total recap:

bzzt: 5 Points
Record: 6/7
Build: 4/5
Enjoyment: 4/5
Elementals: 3/3
Total: 17/20

Cucho: 3 points
Record: 5/7
Build: 4/5
Enjoyment: 4/5
Thopters: 2/3
Total: 15/20

Cardboard: 1.5 Points
Record: 3/7
Build: 3/5
Enjoyment: 4/5
Wizards: 3/3
Total: 13/20

Haven: 6 Points
Record: 5/7
Build: 4/5
Enjoyment: 5/5
Warriors: 3/3
Total: 17/20

Mowie: 1.5 Points
Record: 3/7
Deck: 3/5
Enjoyment: 4/5
Eldrazi: 3/3
Total 13/20

Soup: 0 Points
Record: 5/7
Build: 1/5
Enjoyment: 3/5
Allies: 2/3
Total: 11/20

Flaky: 4 Points
Record: 5/7
Build: 4/5
Enjoyment: 4/5
Spirits: 3/3
Total: 16/20

Giving Haven's Warriors the edge here cause I think they're more fun.
Flaky, want this on PM?


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PostPosted: Tue Jan 23, 2018 10:31 pm 
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Yay Warriors, Haven pick Sanitarium Skeleton plz.

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PostPosted: Wed Jan 24, 2018 9:10 am 
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Mowie666 wrote:
Yay Warriors, Haven pick Sanitarium Skeleton plz.


Sanitarium Skeleton is actually a good idea, but I've already thought of a card that's janky and we haven't done anything like it yet: Sunscorched Desert.

Now there's a card you'll have to rack your brain to break and we haven't done a Land yet...

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PostPosted: Wed Jan 24, 2018 9:46 am 
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Hey Soup can still win this round!

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PostPosted: Wed Jan 24, 2018 12:12 pm 
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I’m still being judgemental over here. Give me a couple days and I can post my criticism of all of your terrible, terrible decks and my terrible, terrible deck.

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PostPosted: Wed Jan 24, 2018 4:08 pm 
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Yeah, its not over 'til the fat lady sings... Do we have any fat ladies in Duels?

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PostPosted: Wed Jan 24, 2018 4:43 pm 
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Probably not, everyone in duels looks trim. Though I won't presume to know a gender for Gitrog.


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PostPosted: Wed Jan 24, 2018 4:53 pm 
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That’s a chick, stupid


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PostPosted: Wed Jan 24, 2018 5:01 pm 
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She is a transgender frog horror you fools

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PostPosted: Thu Jan 25, 2018 5:20 am 
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Foul Emissary could stand to lose a few pounds.

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PostPosted: Thu Jan 25, 2018 8:50 pm 
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All right!
lets wrap this up!
Soup and I are at the vila
Flaky is 2-1
Nomad 1-1
Movie 1-1
Haven 2-0
Bzzt 2-0
---
Ok lets go with Mowie´s ... what was it?...
Zions! thats it lets go with that!
Vs R40 Golgari Ramp
nice deck
he had Gaea Revenge T4
I chump blocked a lot
but it was not enough, and now Mowie can come to Soups villa waiting room.
1-2

Nomad Next
Kefnet monument!!??
R40 GW
I got his Always watching trapped
Kefnet monument is at its prime moment in all duels history! tapping everything!
we can win this!!...
No we don´t...
Prepare untaps his dude then he kills our Spell Queller and we die...
I thought we could pull this one..
damn this decks suck!
1-2

ok next Haven
T1 inciter /I love that play!
T2 Glory Bound
T3 Captain
T4 Harvester + Cartouche...
Opponent
Crypt breaker... and rage quit
3-0

Bzzt to end R3
Vs R32 Grixis arts
close one but this deck takes its time, and sometimes your opponent has an aggressive start...
2-1

Round 4
I´m tired of losing
lets go with Flaky again
vs r36 Awful RDW
we where in complete control this time 3 Alliances destroyed RDW plans...
WIN!!!
3-1

Haven next
Languish could not stop this deck!
nice victory vs R36 esper opponent
4-0

Bzzt to Finish R4
R37 Esper...
this time we dont survive languish and little lily
2-2
--
FINALS
Flaky First
Huge win vs R36 boros Auras
4-1

Haven next
Vs R37 RBG midrange
They play their very well timed removal and disrupt our plans untill glorybringer
4-1

Flaky vs r31 negative counters?!
We flood... they won... yes Flaky we lost to negative counters... Barney must be glad
Ok last game
4-2

Haven for the championship point!
This is funny Vs r36 spirits
Haven takes it home!
Nice victory overrunning the board!
5-1

Congrats buddy!
I will upload the final scores tomorrow.

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PostPosted: Fri Jan 26, 2018 9:35 pm 
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Ok so here are my results

bzzt: 4
Build: 2 wins 2 points
Enjoyment: 4/5 It was fun to play when it lifted
Elementals: 3/3 extra points for breaking a rare tribe
Total: 8 Cucho points

Cucho: 2
Build: 0 shame shame shame
Enjoyment: This was a fun build for me it outside the trials so 4/5
Thopters: 2/3 this pile can and will be tweaked, I think the 2CMC spot is key to improve
Total: 6 Cucho points

Cardboard: 3
Build: 1 point for 1 win
Enjoyment: 3/5 the game plan was hilarious so extra point for that +1
Wizards: 2/3 Docent with so few spells feels bad to me
Total: 7 Cucho points

Haven: 6
Build: 5 +1 FTW
Enjoyment: 3/5 nothing to fancy but effective
Warriors: 2/3 nice tribe It has decent power in it but it feels very easy to disrupt, vehicles help a lot in that regard.
Total: 11 Cucho points

Mowie: 0,5
Build: 1
Enjoyment: 2/5 I did not enjoy this pile that much :(
Eldrazi: 2/3 there are some horrible eldrazi in here but the game plan work a fair amount of times
Total: 5 Cucho points

Soup: 0,5
Build: 1
Enjoyment: 2/5 this was a torture to play but I was feeling a bit masochistic this week so 2 points
Allies: 2/3
Total: 5 Cucho points

Flaky: 5
Build: 4
Enjoyment: 4/5 I liked this pile, in a different meta it could shine a lot more
Spirits:2/3 this tribe is hard to break, IMO the control area need polish and I would swap the Hard counters for Spell shivers in a heart beat
Total: 10 Cucho points

Thanks all you guys for the fun piles and to Flaky for keeping Duels interesting for this long!
I will be out a few days so maybe I will miss the next one :(

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PostPosted: Fri Jan 26, 2018 11:03 pm 
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I just have Mowie, myself, and Flaky to test and I will get around to it eventually, like the garbage, that mold in the shower, or that operation I desperately need.

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