If I have the ability to deal infinite damage incrementally, and my opponent can gain infinite life incrementally, can I kill my opponent?
The most useful answer I can give to this kind of questions is "If this scenario ever happens to you, pinch yourself, because chances are you are not living real life!"
Quote:
My combo:
Skyshroud Ranger,
Tunneling Geopede,
Retreat to Coralhelm, and a
Boros Garrison in hand.
My opponent's combo:
Anafenza, Kin-Tree Spirit,
Kitchen Finks,
Viscera SeerAs I understand the rules, this is a segmented loop, and because it needs to be my turn for me to deal damage, my opponent can always stay ahead of me, and I need to eventually stop trying.
The question here is "Can you come up with a shortcut that ends up with your opponent dead? And if so, will your opponent be willing/forced to accept it?"
You may say: "Hi! This is my shortcut. I activate Skyshroud Ranger, put Boros Garrison onto the battlefield, return it to my hand, untap Skyshroud Ranger, Geopede deals 1 damage to you. Repeat a million times. You're dead and I'm so cool
".
And your opponent will answer: "Nope, sorry but I'm cooler than you. In response to each one of your activations of Skyshroud Ranger I sacrifice Kitchen Finks, it returns to the battlefield, I gain two life, Anafenza triggers, I put a +1/+1 counter on Kitchen Finks, the counters annihilate each other. Repeat a billion times. So I end up gaining two billion life for each 1 damage you deal to me, and you can't stop me
"
And you will reply: "OK. I can't stop you
"
Quote:
However, if I replace
Skyshroud Ranger with
Sakura-Tribe Scout, I can't kill my opponent on my turn (if my opponent is careful, otherwise I could response to a persist trigger), but I could kill my opponent on their upkeep.
If you try to combo on your opponent's turn, same as above, your opponent can turn your shortcut into one where she gains more life than she loses.
However, if you opponent wants to start her combo first, you may kill her in response, no matter whose turn it is.
So the trick here is "Just wait until your opponent pulls the trigger first!".