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PostPosted: Tue Sep 29, 2015 1:29 pm 
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stuff

I'm actually more looking for a list of things that I can safely get rid of. I already have some idea what I want to build towards.

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PostPosted: Tue Sep 29, 2015 9:23 pm 
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Druid

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Hunter

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King of Beasts

Acidmaw


Mage

Soot Spewer

Wee Spellstopper


Paladin

Blessed Champion
Holy Wrath

Enter the Coliseum


Priest

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Rogue

Master of Disguise
Ogre Ninja

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Beneath the Grounds
Kidnapper

Shaman

Dunemaul Shaman

Charged Hammer


Warlock

Void Crusher

Anima Golem

Wilfred Fizzlebang


Warrior

Siege Engine

Magnataur Alpha
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Neutral

Target Dummy
Angry Chicken
Young Priestess
Argent Watchman
Mana Wraith
Emperor Cobra
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Lil' Exorcist
Ancient Mage
Master Jouster
Mogor's champion

Master of Ceremonies
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Sideshow Spelleater
Frost Giant
Clockwork Giant

Millhouse Manastorm
Hemet Nesingwary
Mimiron's Head
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Gelbin Mekkatorque
Hogger
Illidan Stormrage
Mogor the Ogre
The Beast
The Skeleton Knight
Troggzor the Earthinator
Foe Reaper 4000
Gruul
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Mekgineer Thermaplugg
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PostPosted: Wed Sep 30, 2015 10:10 am 
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A lot of those cards are borderline playable for f2players.

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PostPosted: Wed Sep 30, 2015 11:56 am 
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mjack33 wrote:
A control priest only has a finite amount of damage versus a control warrior as well.

Oh, but it's not just any control warrior - it's fatigue warrior. :evil:

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PostPosted: Wed Sep 30, 2015 12:23 pm 
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mjack33 wrote:
A control priest only has a finite amount of damage versus a control warrior as well.

The finite damage of a minion is pretty high. If that creature happens to be Holy Champion, Ysera or Paletress, that number is enormous.

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PostPosted: Wed Sep 30, 2015 1:34 pm 
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i would like to think a lot of those cards could see play in niche decks

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PostPosted: Wed Sep 30, 2015 2:33 pm 
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I wouldn't disenchant Frost Giant, it's good in Echo Mage, which is a deck everyone ought to play.
And Beneath the Grounds is just too cool to get rid of.

I think Enter the Coliseum is still up in the air in terms of playability. I accidentally overextended into one with 4+ giants, after he got rid of both equalities. (Still won though.)

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PostPosted: Wed Sep 30, 2015 4:05 pm 
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Mown wrote:
mjack33 wrote:
A control priest only has a finite amount of damage versus a control warrior as well.

The finite damage of a minion is pretty high. If that creature happens to be Holy Champion, Ysera or Paletress, that number is enormous.

To use the terminology from Mike Flores's classic piece, the moment when I dropped Justicar into a stable board was the point where my deck entered into Phase 3, or "Trump Mode". From that point on, the only cards that really mattered in the Priest's deck were "escalating" threats (such as the cards you listed) - everything else, I could grind down through sheer attrition. Moreover, it meant that from that point on, he had to be the beatdown rather than control, since sitting back and being reactive would give me an insurmountable advantage (as it did in that game).

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PostPosted: Wed Sep 30, 2015 4:56 pm 
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The finite damage of a minion is limited by the fact that most control warriors, or in this case a fatigue warrior, will be able to remove most of what you can put down immediately, once you start to run out of steam. If Holy Champion is your only good damage outlet versus a warrior, you are in trouble.

Furthermore, the most viable priest deck by far is Dragon Priest, which only runs Ysera out of the cards you have mentioned. A single minion in your deck being a huge clock? Warrior likes.


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PostPosted: Wed Sep 30, 2015 5:23 pm 
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Having to play the Beatdown is hardly an issue. Priest is the best class at maintaining board advantage for extended periods of time. Warrior removal honestly isn't even that good against Priests. Shield Slam will kill mostly anything, but a lot of minions will be out of reach from weapons, if not even behind taunts, and Execute is quite awkward to use (Death's Bite hits a lot of Dragon Priest stuff though, but Guardian is a quite strong countermeasure). I don't know everything in your deck, but those BGHs aren't doing you any good either. Really, you can often bait out their premium removal, because they need a Sylvanas or good Brawl to get back into the game. I think the games I lose against Warrior are more typically the ones where they pressure me early, and finish me off with a Grom combo. That or some bull Ysera+Grom combo.

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PostPosted: Thu Oct 01, 2015 2:53 am 
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The difference between Control and Fatigue warrior decks is that the latter eschews late game threats and card draw mechanisms in favor of either a wall of taunts or more removal. I prefer the latter approach - between spells, weapons or battlecries, my current deck has twenty-four removal cards.

It's essentially a troll/gimmick deck, yet it does surprisingly well against a number of decks in the meta. Druid is an auto-loss, however - they can maintain consistent pressure throughout the game and have all the time in the world to assemble double combo and grow their Shades.

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PostPosted: Sun Oct 04, 2015 12:52 am 
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PostPosted: Sun Oct 04, 2015 2:03 am 
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I was getting one on my computer. it wouldn't let me load the shop.

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PostPosted: Sun Oct 04, 2015 2:07 am 
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also seems to keep freezing when I open the deck editor.

:duel:

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PostPosted: Mon Oct 05, 2015 3:14 am 
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razorborne wrote:
also seems to keep freezing when I open the deck editor.

:duel:
yeah this is now happening literally every time. is anyone else experiencing this?

:duel:

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PostPosted: Mon Oct 05, 2015 9:34 am 
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razorborne wrote:
razorborne wrote:
also seems to keep freezing when I open the deck editor.

:duel:
yeah this is now happening literally every time. is anyone else experiencing this?

:duel:


Try restarting your PC. Mine has been getting random crashes that make the game nearly unplayable until I restart.

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PostPosted: Mon Oct 05, 2015 8:56 pm 
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tried that. still happening.

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PostPosted: Mon Oct 05, 2015 9:22 pm 
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Don't use a mac :teach:

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PostPosted: Tue Oct 06, 2015 10:18 pm 
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Anyone have a good suggestion for Druid decks that are simple to pilot? I've been running a really bad Druid Mech just for dailies, but it's not particularly fun to play.

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PostPosted: Tue Oct 06, 2015 10:41 pm 
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I've been having some success with "ramp into fat", but my collection is very sparse so what's the best option for me is probably not a good option in general.

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