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PostPosted: Sun Apr 10, 2016 2:51 pm 
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Last edited by Mortivore666 on Sun Apr 17, 2016 2:31 pm, edited 3 times in total.

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PostPosted: Sun Apr 10, 2016 2:53 pm 
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Topplegeist is uncommon FYI ;)

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PostPosted: Sun Apr 10, 2016 2:56 pm 
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Nuke2099 wrote:
Hakeem928 wrote:
Played a few more games this morning with Flash/Fliers, tweaked a little bit....

http://forum.nogoblinsallowed.com/viewtopic.php?f=52&t=10292&p=437434#p437434

Expose Evil and Bygone Bishop have both been great, so I swapped out Dauntless River Marshall for Erdwal Illuminators. More fliers, a nice butt, and a good ability. Warping Wail and Grip of the Roil were cards I wanted to try but they weren't good enough. I added scatter to the Winds because I really only had Wail in there as a hedge against sweepers.

Eldrazi Displacer blinking Whirler Rogue a couple of times to feed Westvale Abbey is pretty sweet.

Still working on the mana obviously. Warped Landscape is on my radar, we'll see what happens.


Only tested it twice against the AI and I like it a lot. Mana could do with a little tweaking but I didn't run into any real problems. Something fun happened where the AI used that new blue mind control card and they took my Whirler Rogue. On my turn I used Eldrazi Displacer effect to get it back and get more tokens :D

Eldrazi Displacer is so necessary especially if you're playing a black deck with Necromanic summons and they take your Avacyn...

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PostPosted: Sun Apr 10, 2016 3:13 pm 
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DJ0045 wrote:
Big humans is good in UW or WG. But I think UW is actually better, I just haven't got it 100% finished yet - because I'm trying tons of new things and optimizing nothing, lol. (That's said, the 2 drop spot in WG is fantastic. You can put tons of pressure with just 2 drops, leaving the deck open for all kinds of shenaningan switch later cards. My only concern in those colors is removal/board control.)

UW Big Humans certainly deserves a deck built around it, I agree. I just am thinking it's more a mid-ramge deck and not so much an aggro-control deck.

I would probably modify the deck I posted above and make the following changes as a starting point:
- 2 Dimensional Infiltrator
- 4 Eldrazi Skyspawner
- 2 Reality Smasher
+1 Kytheon, Hero of Akros
+2 Thalia's Lieutenant
+2 Lantern Scout
+2 Always Watching

That should be pretty potent, though lacking in air power - white humans can't fly! (Barring enchantments...) Hopefully the deck can smash through before that drawback becomes too big a liability.

EDIT: I got around to looking into WG Humans and was not that impressed compared to WU even from just a theory-crafting point of view. Apart from the afore-mentioned reduced board control in those colours, I also found the synergies in WG to be less compelling than those in WU, and couldn't find a good way to get team-wide evasion (i.e. trample) to compensate. Maybe WR or WB will offer better possibilities... will have to check those out too.


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PostPosted: Wed Apr 13, 2016 9:45 am 
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Finicky proofreader post: BBB, your deck on p.14 has 26 lands, not 24. I want to try out BUT NOW I WOULD NEED TO MAKE A DECISION!


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PostPosted: Wed Apr 13, 2016 3:06 pm 
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So since I don't play planeswalker whipe .dec, I got my arse handed to me by coexist the other day and his white lol i got nimbus wings humans.


I figured i'd make a U/W aggro list; wonder how this looks :


4 x Evolving wilds
2 x Glacial Fortress
2 x Prairie stream
1 x Wastes
3 x Island
10 x Plains
2 x Westvale Abbey


1 x Kytheon, Hero of Akros
3 x Consul's Lieutenant
2 x Hanweir Militia Captain
2 x Thalia's Lieutenant
2 x Knight of the White Orchid
3 x Dauntless river Marshall
2 x Rattlechains
2 x Declaration in stone

2 x Bygone Bishop
2 x Eldrazi Displacer
3 x Reflector Mage
2 x Always Watching
1 x Make a Stand
2 x Roil Spout

1 x Archangel of Tithes
2 x Kytheon's Irregulars
1 x Gideon, ally of Zendikar

1 x Archangel Avacyn
2 x Reality Smasher



So..... some remarks:

Dauntless river Marshall doesn't feel at it's best here with only 9 islands, but the tapping is a valuable manasink so I think he should still be in.

Westvale Abbey and Hanweir Militia Captain feel a bit fringe. This deck doesn't go truly wide. Maybe I should just replace by 2x Crumbling vestige/foundry of the consuls and 2 Topan Freeblade ? Again, the manasink of abbey is much appreciated though.

[card]Make a stand [/card: Having a second avacyn effect when I don't draw avacyn could be very good, and in theory, I think this card is correctly costed. It would be even better in a true go wide deck, where I may run 2.

[card]Roil Spout[/card] : decent card, and since the deck runs 24 land, could be awakened to finish the opponent. do I want 1 or 2 ?

Archangel Avacyn : whipes my own board, but should just be in on pure power level. She can finish the opponent by herself.


Last edited by Goblin Rabblemaster on Wed Apr 13, 2016 3:41 pm, edited 1 time in total.

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PostPosted: Wed Apr 13, 2016 3:17 pm 
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So since I don't play planeswalker whipe .dec, I got my arse handed to me by coexist the other day and his white lol i got nimbus wings humans.


I figured i'd make a U/W aggro list; wonder how this looks :


4 x Evolving wilds
2 x Glacial Fortress
2 x Prairie stream
1 x Wastes
3 x Island
10 x Plains
2 x Westvale Abbey


1 x Kytheon, Hero of Akros
2 x Hanweir Militia Captain
2 x Thalia's Lieutenant
2 x Knight of the White Orchid
3 x Dauntless river Marshall
2 x Rattlechains
2 x Declaration in stone

2 x Bygone Bishop
2 x Eldrazi Displacer
3 x Reflector Mage
2 x Always Watching
1 x Make a Stand
2 x Roil Spout

1 x Archangel of Tithes
2 x Kytheon's Irregulars
1 x Gideon, ally of Zendikar

1 x Archangel Avacyn
2 x Reality Smasher



So..... some remarks:

Dauntless river Marshall doesn't feel at it's best here with only 9 islands, but the tapping is a valuable manasink so I think he should still be in.

Westvale Abbey and Hanweir Militia Captain feel a bit fringe. This deck doesn't go truly wide. Maybe I should just replace by 2x Crumbling vestige/foundry of the consuls and 2 Topan Freeblade ? Again, the manasink of abbey is much appreciated though.

[card]Make a stand [/card: Having a second avacyn effect when I don't draw avacyn could be very good, and in theory, I think this card is correctly costed. It would be even better in a true go wide deck, where I may run 2.

[card]Roil Spout[/card] : decent card, and since the deck runs 24 land, could be awakened to finish the opponent. do I want 1 or 2 ?

Archangel Avacyn : whipes my own board, but should just be in on pure power level. She can finish the opponent by herself.

welcome to the dark side my friend :evil:

I know you're a fan of roil spot, but why not just run clutch of currents instead?

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PostPosted: Wed Apr 13, 2016 3:23 pm 
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WeCoexist wrote:
So since I don't play planeswalker whipe .dec, I got my arse handed to me by coexist the other day and his white lol i got nimbus wings humans.


I figured i'd make a U/W aggro list; wonder how this looks :


4 x Evolving wilds
2 x Glacial Fortress
2 x Prairie stream
1 x Wastes
3 x Island
10 x Plains
2 x Westvale Abbey


1 x Kytheon, Hero of Akros
2 x Hanweir Militia Captain
2 x Thalia's Lieutenant
2 x Knight of the White Orchid
3 x Dauntless river Marshall
2 x Rattlechains
2 x Declaration in stone

2 x Bygone Bishop
2 x Eldrazi Displacer
3 x Reflector Mage
2 x Always Watching
1 x Make a Stand
2 x Roil Spout

1 x Archangel of Tithes
2 x Kytheon's Irregulars
1 x Gideon, ally of Zendikar

1 x Archangel Avacyn
2 x Reality Smasher



So..... some remarks:

Dauntless river Marshall doesn't feel at it's best here with only 9 islands, but the tapping is a valuable manasink so I think he should still be in.

Westvale Abbey and Hanweir Militia Captain feel a bit fringe. This deck doesn't go truly wide. Maybe I should just replace by 2x Crumbling vestige/foundry of the consuls and 2 Topan Freeblade ? Again, the manasink of abbey is much appreciated though.

[card]Make a stand [/card: Having a second avacyn effect when I don't draw avacyn could be very good, and in theory, I think this card is correctly costed. It would be even better in a true go wide deck, where I may run 2.

[card]Roil Spout[/card] : decent card, and since the deck runs 24 land, could be awakened to finish the opponent. do I want 1 or 2 ?

Archangel Avacyn : whipes my own board, but should just be in on pure power level. She can finish the opponent by herself.

welcome to the dark side my friend :evil:

I know you're a fan of roil spot, but why not just run clutch of currents instead?


Oh, man, WeCoexist, the salt crust is pretty think. Poor Rabs!

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PostPosted: Wed Apr 13, 2016 3:33 pm 
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Quote:

I know you're a fan of roil spot, but why not just run clutch of currents instead?


Because this deck is a bit slower than yours. I can't just always go '**** the card disadvantage and hope they don't have it'. Clutch would be better if the splash was JUST for reflector mage and say, essence flux or something. In a slower deck that splashes colorless as well Roil may be ust the better card, since it doesn't lose card advantage and has a similar but more powerful effect later on as clutch.

Another thing: Vs planeswalker deck, you are gonna get whiped. Twice. then they have a walker. Roil Spout kills both nissas immediately, kills gideon immediately, same for Arlin Kord. That's half their suit of walkers that can get answered by a spout. Clutch doesn't do these things.

Essence Flux feels like something that could go in. flickering thalia's lieutenant or reflector mage seems pretty sweet. I decided not to splash T-knot here to not go too high on curve (what do you guys think, should I put tknots instead of Irregulars ? I think not), but if he would be in, I would definately run flux.

EdIt: forgot to include 3 Consul' s Lieutenant in the post; yes, they are in there too :p

Anyway, deck is 5/1 so far..... 1/1 vs planeswalker hurdurr, so that's nice.


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PostPosted: Wed Apr 13, 2016 4:46 pm 
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ok 1/3 vs planeswalkerlolmythic dec now..... into the garbage bin with you.


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PostPosted: Fri Apr 15, 2016 11:10 am 
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ok 1/3 vs planeswalkerlolmythic dec now..... into the garbage bin with you.

So crazy.. you don't understand how much longer you "live" to keep fighting when some n00b wastes all his turn trying to kill your plainswalkers instead of you. this fool attacked my plainswalker to kill it and the rest of his creatures to attack me and I just avacynth'd and blocked. got me down to 7 hp and then I just Chandra fired his board. then planar outbursted whatever he put down the next turn..

TL;DR - What did you think was going to happen?

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PostPosted: Fri Apr 15, 2016 12:14 pm 
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PostPosted: Fri Apr 15, 2016 12:17 pm 
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ok 1/3 vs planeswalkerlolmythic dec now..... into the garbage bin with you.

So crazy.. you don't understand how much longer you "live" to keep fighting when some n00b wastes all his turn trying to kill your plainswalkers instead of you. this fool attacked my plainswalker to kill it and the rest of his creatures to attack me and I just avacynth'd and blocked. got me down to 7 hp and then I just Chandra fired his board. then planar outbursted whatever he put down the next turn..

TL;DR - I was going to win no matter what he did.


FTFY!

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PostPosted: Sat Apr 16, 2016 8:44 am 
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PostPosted: Sat Apr 16, 2016 10:27 am 
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I like this deck.. (gobble gobble)
4 shackles? You must really hate Plainswalkers.. :)

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PostPosted: Sat Apr 16, 2016 1:49 pm 
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DJ0045 wrote:
Tee hee

Azorius Fliers

Creatures (24)
3 x Topplegeist
1 x Jace, Vryn's Prodigy
2 x Dimensional Infiltrator
2 x Harbinger of the Tides
2 x Rattlechains
3 x Dauntless River Marshal
2 x Bygone Bishop
2 x Eldrazi Displacer
3 x Reflector Mage
3 x Spectral Shepherd
1 x Archangel Avacyn

Spells (12)
3 x Essence Flux
2 x Declaration in Stone
3 x Horribly Awry
2 x Always Watching
1 x Gideon, Ally of Zendikar
1 x Jace, Unraveler of Secrets

Lands (24)
2 x Glacial Fortress
2 x Prairie Stream
4 x Warped Landscape
6 x Plains
10 x Island


So this is my favorite aggro control deck thus far in early testing. I might want a bit more removal (although I doubt it), but this just feels really powerful to me. Disclaimer: the power level is so much higher now this might not even tier 3, lol. Anyway, this is an early build. I feel like the deck makes sense as is, but it could still use some work, and it's not tested in VS yet. Comments are totally welcome.


I took that as a challenge, lol ;) I liked the idea, but found it a bit unfocussed

Try this, please, if you have a spare moment...I value your input, and I'm lovin it

3 x Topplegeist
3 x Essence Flux
2 x Stoneforge masterwork

2 x Rattlechains
3 x Erdwal Illuminator
1 x Jace, Vryn's Prodigy
2 x Telling Time
2 x Declaration in Stone
2 x Press for answers

2 x Bygone Bishop
3 x Reflector Mage
3 x Spectral Shepherd
2 x Always Watching
2 x Invocation of Saint Traft
1 x Angelic Purge
1 x Make a stand

1 x Gideon, Ally of Zendikar
1 x Valor in Akros

1 x Pore over the pages

1 x Linvala

8 x Plains
6 x Island

2 x Glacial Fortress
2 x Prairie Stream
4 x Evolving Wilds


Almost pure Spirits... t5 kill is relatively easy (16 damage by t4, several ways) with t3 Traft t4 AW/VA, among others...all the creatures have flying, except the Reflector mages

As I'm me, it has to have a Jonhny touch :) ...this time, in the form of a single Valor...I know you aren't gonna beelieve me, but with the Sheperds, the cheap creatures, gideon, the t3 Invocations (yes, it triggers with the angel...and pumps up him!) the fluxes...it's pretty effective...like the 3º AW...a lot of times better, tho horrible topdeck, as usual

Invocations are awesome here, with all the evasion and pumps...just be careful to garantee at least one hit, preferably two...the 3º usually isn't needed, and in fact, I count on it going to the grave to trigger my crazy Toppies if the game goes long, which IS relevant...that's why EW are there instead of landscapes

Telling Time fill the more replaceable spot...they could be disperse or something, although I like them to find the important cards (bishops, buffers...)

Make a Stand, a must to survive sweepers, the bane of this deck, ...or to finish the game. Btw, with Chains on the field, this deck can play almost draw-go...it can be two, swaped with Purge, depending on the meta

Avacyn didn't made the cut, she can easily wipe my board and u feel silly...

Thoughts?


Last edited by callmemaggit on Sat Apr 16, 2016 5:01 pm, edited 7 times in total.

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PostPosted: Sat Apr 16, 2016 3:26 pm 
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Sorry to hijack Maggit, but after testing azorius tempo; i've currently settled on this, trying to spike it up.


Lots of cuts, maybe some remaining. Curve and pressure above nice rares.

3 x Essence flux
3 x Dauntless River marshall
2 x Hanweir Militia captain
2 x rattlechains
2 x Dimensional infiltrator
2 x declaration in stone

2 x Eldrazi Displacer
4 x Eldrazi Skyspawner
2 x Bygone Bishop
3 x Reflector Mage
2 x Roil Spout

2 x Thought-Knot Seer
1 x Gideon, Ally of Zendikar

1 x Archangel Avacyn
2 x Reality Smasher
1 x Jace, Unraveler of Secrets

2 x Drowner of Hope

5 x Plains
6 x Islands
1 x Wastes
2 x Prairie Stream
2 x Glacial Fortress
4 x Crumbling Vestige
4 x Evolving Wilds


Westvale Abbey is amazing and all, but it feels win- more in this deck. It got cut to try and get better curved out plays.

Bygone Bishop is still in, mainly because he is a decently costed flier. The clues end up mattering sometimes. He's not nearly as good as tireless tracker, but if noone suggests a better card to play in this slot, he stays. If someone perfects the mana.... maybe it could be Whirler rogue.

Whirler Rogue is not in, as much as I love this card and it's interaction with flux and displacer; the double costs really need to be handled, and T-knot is a more powerful card on its own, and also works with flux and displacer. Since we are playing the top 8 mid range drazi in this deck, whirler rogue had to go. I think you can't afford to be greedy here. If someone makes a manabase that can handle this AND avacyn AND colorless flickering AND Gideon, please correct me.

Hanweir Militia captain uptil recently , I tried to be disciplined and think of the t2 threat, t3 mage / spout plan. So I was running Topan Freeblade instead. The ability to go wide with spawners even in the absence of rogue I THINK warrants this swap for a grizzly bear, but I may just be wrong.

RattleChains and Dimensional Infiltrator: Yes they have relatively poor synergy with the deck barring chains and flux. No I don't think cutting even Infiltrator is a good idea, since it's an evasive threat on t2, and that's where this deck wants to be. They also work fine to nickle in the last few points after they recuperate from your tempo assault.

Essence Flux We aren't running rogue, but the card still has value in a myriad of ways. Wether I want 3 or 2 needs to be determined.

Roil Spout As said, I'm a sucker for this card. Its ability to double as a reflector mage is inferior to a card such as Expose Evil in an agressive deck.But at 25 land, and little reach besides flash fliers, a lategame hasty 4/4 speaks to me. It says : play me, I'll steal you games you never had any business of winnning'.


Latest version 8/0 on steam. The mana seems to work fine. Westvale Abbey or Rogue would be great, but it might break the progression; I hope people tell me I'm wrong though.


Last edited by Goblin Rabblemaster on Sat Apr 16, 2016 5:07 pm, edited 7 times in total.

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PostPosted: Sat Apr 16, 2016 3:49 pm 
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Sorry to hijack Maggit, but after testing azorius tempo; i've currently settled on this, trying to spike it up.


No problem, mate...the thread isn't gonna freeze for me, lol ;)

Ey, have you tried Deepfathom Skulker ? In any deck that can go moderately wide and with evasion or trample, I find it awesome...I know the Drowner is good, but this chap can refill your hand in a deck like yours...and the unblockability is just candy for your fatties


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PostPosted: Sat Apr 16, 2016 4:09 pm 
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I don't think that's a bad card at all. But it's not on the same power level as DR. Owner, and doesnt combo with the other synergies in the deck Edric, Spymaster of Trest costs 3 mana, not 6 :p. If I have to choose, and you dont ust want 4 6 drops in your deck, because our mana accelerations consists of 4 spawners; I'll choose Owner, MD every time.

Maybe an idea for a Thopter Spy Network Deck ? Because....

Image

Anyway, I'll have to try your fliers concoction. Invocation of Saint traft is a Firecraft with upside, sometimes.
Y u not running sprites though ?


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PostPosted: Sat Apr 16, 2016 4:40 pm 
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Y u not running sprites though ?


U mean Terns? To keep the tribal theme, important for a number of cards

(Also, Edric is a Legendary...and a 2/2 not a 4/4 with Rogue's Passage included... :P but I see ur point, Dr.O is really good)

Edit (lol) I see you edit compulsively your post too haha


Last edited by callmemaggit on Sat Apr 16, 2016 5:02 pm, edited 1 time in total.

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