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PostPosted: Fri Jan 29, 2016 4:19 am 
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Let's make them feel the Bern!

You'll be happy to know that thanks to Elk, I'm back to mono red after a brief sabbatical

I'm not entirely sure why I should make people feel a Swiss city, but I trust in your superior wisdom on the issue. ;)
I've been revisiting Mono-Red, since the discussion in its thread has picked up. I'm fiddling with some builds and might post a list or two soon.


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PostPosted: Wed Feb 03, 2016 2:37 pm 
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I'm not objecting to any list in particular, but I think that if you want to make a deck with the act of treason + Nantuko husk combo it makes sense to make it pretty aggressive so that the acts have a reason to exist on their own.


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PostPosted: Mon Feb 29, 2016 8:12 am 
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Hello everyone,

This is my first post, although I've been hanging around the site for a couple of weeks checking out the decklists.

So here's my contribution (nothing terribly original, its what I believe you call rakdos aristocrats, seems pretty consistent during the bit of testing I've done with it):

4x Sludge Crawler
3x Goblin Arsonist
1x Vampiric Rites
2x Bone Splinters

3x Perilous Myr
2x Carrier Thrall
2x Abbot of Keral Keep
3x Forerunner of Slaughter

1x Liliana, Heretical Healer
4x Nantuko Husk
2x Read the Bones
2x Act of Treason

2x Smothering Abomination
2x Pia and Kiran Nalaar
2x Dust Stalker

1x Priest of the Blood Rite
2x Chandra's Ignition

22 lands:
8x Swamps
6x Mountains
2x Smoldering Marsh
2x Dragonskull Summit
1x Rogue's Passage
3x Evolving Wilds

After playing Mono Red aggro for a while (for 3 reasons: Its fast, reliable and didn't need too many BFZ cards to be playable - Still 11 boosters away from unlocking full set, which not surprisingly includes all the Planeswalkers, Ulamog and the Pheonix, among other good cards...) I realized that games went so much more smoothly when I had 1 CMC drops in opening hand, so this lead me to try out a whole bunch of aggro decks that use 1 CMC creatures. For rakdos I started with something I called Eldazicide, so I basically tried a bunch of combinations of red/black low casting cost critters and threw in a bunch of the to the face burn. The result was OK, but not consistent enough to be competitive. Then I unlocked smothering Abomination and that card + sacrifice mechanics can leed to some crazy card advantage.
So I got some ideas from the other posts in the rakdos topic and I put this deck together and it works better than I expected. Its aggro, but actually plays like control, because of the myrs and arsonists and hits with hasted guys when the other guy isn't expecting it. It can sweep a board of hit for the kill with a pumped up nantuko and ignition (just be careful of removal). So the burn just wasn't necessary and with little prowess, not as efective here. The Abbots are here exclusively for card advantage, as are the read the bones. So when you start running out of steam and your missing a part of your combo mechanic, these cards give a little push.
I only run 1 vampire rites and rogue's passage because I don't like dead cards and drawing multiples of these is worthless, so they're the kind of cards that if they turn up... great, if they don't... no problem.
Act of treason is a card people have a love-hate relationship with... Its great as removal in this deck and as a remove the fat blocker and kill your opponent effect. Its a great card to keep in your hand until you need it, but can be useless or ineffective if you don't draw the right support cards.
The priest is in for some phatness and he's also a great sacrifice candidate.

I've played a fair bit against AI and win almost always, not as fast as red for farming though... Against humans (all at 30+ ratings), I'm 4/1 the loss being to ramp (with moss) and a risky opening hand... and some pretty lucky draws, but that's a part of magic...

The only card I'm considering adding when I unlock it is good ol' Ob Nixilis...

Any comments and/or suggestions are welcome :)

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Last edited by Haven_pt on Mon Feb 29, 2016 3:45 pm, edited 1 time in total.

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PostPosted: Mon Feb 29, 2016 9:45 am 
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Needs more Dominator Drone


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PostPosted: Mon Feb 29, 2016 10:38 am 
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And what should I remove for the dominators? I tried them in the eldrazi deck and they're ok, but seeing as this deck doesn't take advantage of the ingested cards and has less devoid critters it would definetly be less effective. And I already run the forerunners who are 3/2 for cmc 2...
Still, thanks for the input.

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PostPosted: Mon Feb 29, 2016 11:16 am 
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Although a GREAT card; I think Smothering Abomination may be a trap in your build. It doesn't feel like you have QUITE enough bodies that want to die for it outside the god hand t1 Arsonist t2Carrier Thrall t3 Husk t4 Abo sequeunce. He does upgrade topdecked arsonists and crawlers, so there's that.

Dust Stalker is Massive Beats, but again, it's a bit of a trap in the meta. His main issue is that he isn't evasive, there are ALOT of 3 power blockers around. He gets bounced at eot often in your build, which could or could not be a good thing, but without a more midrange approach where you keep the board clear and can use him as a recurrable Lava axe, i'm not sure I'd not prefer another Priest and Akoum FireBird over him.

going to 23 land, Looming spires... 1 of Flameshadow Conjuring (you have very good creature base for it) and tilting the mana a bit more towards red to support it might be interesting as well.

Also, I just want to ask this to everyone: why are people udervaluing Priest of the Blood Rite so heavily? 7 power 5 of it flying over 2 bodies for 5 mana (+ combo potential!) in agressive decks ..... Y U NO LIEK


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PostPosted: Mon Feb 29, 2016 12:10 pm 
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Also, I just want to ask this to everyone: why are people udervaluing Priest of the Blood Rite so heavily? 7 power 5 of it flying over 2 bodies for 5 mana (+ combo potential!) in agressive decks ..... Y U NO LIEK


I think its great. I also think Gilt Leaf Winnower is a severely undervalued card.. great body, great removal. I run them both in my mono black build, and they both do work.

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PostPosted: Mon Feb 29, 2016 12:15 pm 
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With Abbot in the mix I recommend putting in a couple of Mires, as they combo nicely.


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PostPosted: Mon Feb 29, 2016 2:54 pm 
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Haven_pt wrote:
And what should I remove for the dominators? I tried them in the eldrazi deck and they're ok, but seeing as this deck doesn't take advantage of the ingested cards and has less devoid critters it would definetly be less effective. And I already run the forerunners who are 3/2 for cmc 2...
Still, thanks for the input.

Who said anything about ingest, no one plays any card because it has ingest. It has a shock attached, **** wins games dude


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PostPosted: Mon Feb 29, 2016 3:13 pm 
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Also, I just want to ask this to everyone: why are people udervaluing Priest of the Blood Rite so heavily? 7 power 5 of it flying over 2 bodies for 5 mana (+ combo potential!) in agressive decks ..... Y U NO LIEK


I think its great. I also think Gilt Leaf Winnower is a severely undervalued card.. great body, great removal. I run them both in my mono black build, and they both do work.


Actually, they are quite good cards. Problem is Black is seriously underpowered compared to other decks. Those cards are great, but they don't have a lot of good support to help them out.

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PostPosted: Mon Feb 29, 2016 3:15 pm 
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Haven_pt wrote:
Hello everyone,

This is my first post, although I've been hanging around the site for a couple of weeks checking out the decklists.

So here's my contribution (nothing terribly original, its what I believe you call rakdos aristocrats, seems pretty consistent during the bit of testing I've done with it):

4x Sludge Crawler
3x Goblin Arsonist
1x Vampiric Rites
2x Bone Splinters

3x Perilous Myr
2x Carrier Thrall
2x Abbot of Keral Keep
3x Forerunner of Slaughter

1x Liliana, Heretical Healer
4x Nantuko Husk
2x Read the Bones
2x Act of Treason

2x Smothering Abomination
2x Pia and Kiran Nalaar
2x Dust Stalker

1x Priest of the Blood Rite
2x Chandra's Ignition

22 lands:
8x Swamps
6x Mountains
2x Smoldering Marsh
2x Dragonskull Summit
1x Rogue's Passage
3x Evolving Wilds

After playing Mono Red aggro for a while (for 3 reasons: Its fast, reliable and didn't need too many BFZ cards to be playable - Still 11 boosters away from unlocking full set, which not surprisingly includes all the Planeswalkers, Ulamog and the Pheonix, among other good cards...) I realized that games went so much more smoothly when I had 1 CMC drops in opening hand, so this lead me to try out a whole bunch of aggro decks that use 1 CMC creatures. For rakdos I started with something I called Eldazicide, so I basically tried a bunch of combinations of red/black low casting cost critters and threw in a bunch of the to the face burn. The result was OK, but not consistent enough to be competitive. Then I unlocked smothering Abomination and that card + sacrifice mechanics can leed to some crazy card advantage.
So I got some ideas from the other posts in the rakdos topic and I put this deck together and it works better than I expected. Its aggro, but actually plays like control, because of the myrs and arsonists and hits with hasted guys when the other guy isn't expecting it. It can sweep a board of hit for the kill with a pumped up nantuko and ignition (just be careful of removal). So the burn just wasn't necessary and with little prowess, not as efective here. The Abbots are here exclusively for card advantage, as are the read the bones. So when you start running out of steam and your missing a part of your combo mechanic, these cards give a little push.
I only run 1 vampire rites and rogue's passage because I don't like dead cards and drawing multiples of these is worthless, so they're the kind of cards that if they turn up... great, if they don't... no problem.
Act of treason is a card people have a love-hate relationship with... Its great as removal in this deck and as a remove the fat blocker and kill your opponent effect. Its a great card to keep in your hand until you need it, but can be useless or ineffective if you don't draw the right support cards.
The priest is in for some phatness and he's also a great sacrifice candidate.

I've played a fair bit against AI and win almost always, not as fast as red for farming though... Against humans (all at 30+ ratings), I'm 4/1 the loss being to ramp (with moss) and a risky opening hand... and some pretty lucky draws, but that's a part of magic...

The only card I'm considering adding when I unlock it is good ol' Ob Nixilis...

Any comments and/or suggestions are welcome :)


When you put in card names make sure to link them, go in full editor highlight the card name then tap card, also make sure the card is spelled correctly otherwise the card won't show. Just makes it easier for us knowing what each card is.


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PostPosted: Mon Feb 29, 2016 4:04 pm 
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You mean you don't have every card memorized including the flavor text? Foreshamed


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PostPosted: Mon Feb 29, 2016 4:14 pm 
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Not a Magic Master after all, it seems.

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PostPosted: Mon Feb 29, 2016 4:34 pm 
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Kryder wrote:
When you put in card names make sure to link them, go in full editor highlight the card name then tap card, also make sure the card is spelled correctly otherwise the card won't show. Just makes it easier for us knowing what each card is.


Fixed. Sorry for being a newbie.

Who said anything about ingest, no one plays any card because it has ingest. It has a shock attached, **** wins games dude


I didn't explain myself well enough. This deck doesn't benefit from ingest much because none of the eldrazi used return exiled cards to the graveyard. Not quite a shock though... Doesn't kill creatures. And although its an ok option, the deck has quite a few non-colorless creatures and it isn't a prime option for husk food. 3 cmc for a shock... Exquisite firecraft would be 2 shocks for the same price. Still, what would you trade for dominators?

With Abbot in the mix I recommend putting in a couple of Mires, as they combo nicely.


Now that is a great ideia.

Haven_pt wrote:
Although a GREAT card; I think Smothering Abomination may be a trap in your build. It doesn't feel like you have QUITE enough bodies that want to die for it outside the god hand t1 Arsonist t2Carrier Thrall t3 Husk t4 Abo sequeunce. He does upgrade topdecked arsonists and crawlers, so there's that.


Smothering abomination has been solid in tests, works like a more efficient avaricious dragon. Worst case scenario, you sac him and get an extra card next turn and if you happen to haste him... Boom

Haven_pt wrote:
Dust Stalker is Massive Beats, but again, it's a bit of a trap in the meta. His main issue is that he isn't evasive, there are ALOT of 3 power blockers around. He gets bounced at eot often in your build, which could or could not be a good thing, but without a more midrange approach where you keep the board clear and can use him as a recurrable Lava axe, i'm not sure I'd not prefer another Priest and Akoum FireBird over him.


Bounce can make him immune to sorcery removal. 5/3 haste for 4... Pretty good value, has also worked well in tests, especially with the haste for a turn 4 hit. A potential ignition target aswell. Haven't unlocked the FireBird yet, will try it out when I get it.
Will test flameshadow conjuring, not sure about it

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PostPosted: Mon Feb 29, 2016 5:06 pm 
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Haven_pt wrote:
Kryder wrote:
When you put in card names make sure to link them, go in full editor highlight the card name then tap card, also make sure the card is spelled correctly otherwise the card won't show. Just makes it easier for us knowing what each card is.




I did not say this...but we were all noobs at one time, except maybe Babs. :D

Rakdos isn't my deck style of play, but there are many different ways of making the deck sing, especially against the meta.

The Dominator Drone is good because it deals 2 damage when it comes into play to your opponent (if done right), is a solid body, and fulfills the Rakdos mantra (20-0 in the fastest time possible). As long as you can remove blockers and keep subtracting the life total, you're doing it right. So anything that puts that math in your favor is a good thing.

I personally am not a fan of the Mire...you are giving up a draw and slowing yourself down for a creature, and Rakdos doesn't like slowing down. Treat the Abbot like a bonus...if you can cast what is under there (or put a land into play) great...if not, no worries. By 5 lands out you should be able to cast most everything in your deck it exiles anyways, so it shouldn't be a big deal.

Dust Stalker IS a beating...but his lack of evasion is pretty troubling. I have been on the wrong end of the beatdown from him, and he does fit in nicely with a fast-paced Rakdos, but he gets outclassed quickly by some of the better creatures in the meta. With the right combo of removal/creatures to back him up, he can fix your math pretty well.

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PostPosted: Mon Feb 29, 2016 7:30 pm 
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You mean you don't have every card memorized including the flavor text? Foreshamed


Yes have them all memorized just easier if they can be seen.


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PostPosted: Mon Feb 29, 2016 7:31 pm 
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Hakeem928 wrote:
Not a Magic Master after all, it seems.


That's true sometimes lol


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PostPosted: Tue Mar 01, 2016 3:55 am 
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Nah I was totally a newb at some point, probably when I was like 8


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PostPosted: Tue Mar 08, 2016 5:32 pm 
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My last iteration of Rakdos Ingest, waiting for the handful of semi good cards for it that Oath is gonna bring...

4 x Sludge Crawler
3 x Titan's Strength

2 x Abbot of Keral Keep
3 x Culling Drone
2 x Perilous Myr
3 x Forerunner of Slaughter

2 x Wasteland Strangler
4 x Dominator Drone
3 x Vile Aggregate
4 x Touch of the Void
2 x Exquisite Firecraft

1 x Akoum Firebird
2 x Flameshadow Conjuring
2 x Dust Stalker


7 x Swamp
9 x Mountain
2 x Smoldering Marsh
2 x Dragonskull Summit
3 x Rakdos Guildgate


Main differences with the usual...it's a Flameshadow deck...the added haste in a deck with already a good amount of that is pretty strong, more with the burn...and Dominators, Abbots, Stranglers, and Agregates become awesome with it on the board

And nothing more...fast and to the point...just remind FC is not necessary for you to win, learning when to cast it it's the most tricky part...usually, when you almost haven't any more hand is the right moment...I tend to cast it later than I cast Elemental Bond in my EB deck, for example (and I'm not talking about 1 turn later, u silly guize) more like let's say Avaricious Dragon.

Edit: goodbye Myr, enjoy while you can little fella :cry:


Last edited by callmemaggit on Thu Mar 17, 2016 12:39 pm, edited 1 time in total.

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PostPosted: Thu Mar 17, 2016 12:38 pm 
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That^ works pretty good, took me to rank 40...it seems I forgot to get up there, so one Achivement less, lol


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