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Rework Gleam Collector http://862838.jrbdt8wd.asia/viewtopic.php?f=47&t=9492 |
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Author: | ParadOxymoron [ Tue May 19, 2015 8:54 am ] |
Post subject: | Rework Gleam Collector |
Gleam Collector We'll do this like the regular voting. I feel like the simplest way to do this is just to make it a 4/4 for . And also to add a "you may" |
Author: | Dudibus [ Tue May 19, 2015 2:01 pm ] |
Post subject: | Re: Rework Gleam Collector |
Custom YMTC tags need rarity. |
Author: | Tevish Szat [ Tue May 19, 2015 2:39 pm ] |
Post subject: | Re: Rework Gleam Collector |
Just add "You may", really. Or make it twice that many counters. |
Author: | ParadOxymoron [ Sat May 30, 2015 7:19 pm ] |
Post subject: | Re: Rework Gleam Collector |
Vote yes/no on each of the following: ParadOxymoron wrote: make it a 4/4 for ParadOxymoron wrote: add a "you may" Tevish Szat wrote: make it twice that many counters. Yes Yes No (unless we also give it trample) |
Author: | Tevish Szat [ Sat May 30, 2015 7:56 pm ] |
Post subject: | Re: Rework Gleam Collector |
No Yes Yes I feel like coming out early and having a puny start is really critical to this design being interesting, that it's not JUST an endgame beatstick in any form |
Author: | TPmanW [ Tue Jun 02, 2015 11:43 pm ] |
Post subject: | Re: Rework Gleam Collector |
Yes No Yes |
Author: | ParadOxymoron [ Wed Jun 10, 2015 3:39 pm ] |
Post subject: | Re: Rework Gleam Collector |
All three options win 2 to 1. I'm gonna change my vote to make it bigger into a no. Here's the new card: Gleam Collector — Creature — Elemental Haste If a spell you control would deal damage to an opponent, you may put twice that many +1/+1 counters on Gleam Collector instead. 1/1 |
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