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Redesign the Sunchaser Golem cycle http://862838.jrbdt8wd.asia/viewtopic.php?f=47&t=8227 |
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Author: | ParadOxymoron [ Sat Feb 14, 2015 5:28 pm ] |
Post subject: | Redesign the Sunchaser Golem cycle |
CKY posted a cycle round once. Unfortunately, it only got four submissions. I won, but none of the submissions were any good, and my cards just weren't common at all. I redesigned them when the spoiler was updated. But I don't like how they got into the set without being voted on, and I was never satisfied with it. So here's the criterion: I'm going to take the liberty of changing Sun Golem's activation costs to and to make this cycle easier to design. to destroy an artifact was mad overcosted anyway. Make a cycle of artifact creatures with converted mana costs —, with Sunchaser Golem in the middle, each with a pair of one-mana sacrifice abilities in enemy colors. Sunchaser Golem — Artifact Creature — Golem , Sacrifice Sunchaser Golem: Destroy target artifact. , Sacrifice Sunchaser Golem: Destroy target enchantment. 2/2 |
Author: | TPmanW [ Sun Feb 15, 2015 12:38 am ] |
Post subject: | Re: Redesign the Sunchaser Golem cycle |
Ooh this is a toughie. Not sure if we really need a cycle, but I'll try and come back to this when I have enough time for cycle design. |
Author: | Hello World [ Sun Feb 15, 2015 3:47 am ] |
Post subject: | Re: Redesign the Sunchaser Golem cycle |
Just make sunchaser a 2/3, so 6 mana is completely justified. Not that it would really be overcosted at 3 mana anyway. |
Author: | Mown [ Tue Feb 17, 2015 7:01 am ] |
Post subject: | Re: Redesign the Sunchaser Golem cycle |
I don't really like having a cycle of artifacts with sacrifice effects at common, because it's contrary to one of the themes we establishes relatively early, even if I think Sunchaser Golem is a cool card. |
Author: | TPmanW [ Tue Feb 17, 2015 5:04 pm ] |
Post subject: | Re: Redesign the Sunchaser Golem cycle |
Yeah, I just don't see a point to keeping the same cycle. We can keep Sunchaser, but the existence of creature with two different coloured ability doesn't necessarily mean there has to be a cycle. If there were three or four of them, I'd say complete the cycle, but I think we should just cut it. |
Author: | ParadOxymoron [ Tue Feb 17, 2015 5:35 pm ] |
Post subject: | Re: Redesign the Sunchaser Golem cycle |
Ok, let's cut it. |
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