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Development Round 2 http://862838.jrbdt8wd.asia/viewtopic.php?f=47&t=6888 |
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Author: | ParadOxymoron [ Wed Oct 29, 2014 4:38 am ] |
Post subject: | Development Round 2 |
Criterion 1: Create a rare or mythic green creature that can seriously beat face. Criterion 2: Make a common or uncommon white card with lifelink. |
Author: | chinkeeyong [ Wed Oct 29, 2014 4:47 am ] |
Post subject: | Re: Development Round 2 |
chinkeeyong wrote: Diamondscale Wurm
Creature - Wurm (M) 5/5 Hexproof, trample, indestructible It lived long before civilization began, and it will live long after civilization crumbles into dust. |
Author: | ParadOxymoron [ Wed Oct 29, 2014 10:24 am ] |
Post subject: | Re: Development Round 2 |
Mighty Mycolith – Creature – Fungus Beast (M) Mastery—As long as you control an artifact, a creature, and an enchantment, Mighty Mycoloth gets +4/+4 and gains trample. Surge (You may cast this card for it's surge cost. If you do, it gains haste. Sacrifice it at end of turn.) 4/4 Light Elemental – Enchantment Creature – Elemental (C) Lifelink 1/1 |
Author: | TPmanW [ Thu Oct 30, 2014 10:47 pm ] |
Post subject: | Re: Development Round 2 |
___, Who Speaks For The Wood Legendary Creature - Treefolk Shaman : ~ gets +1/+1 until end of turn. Sacrifice a forest: Put a +1/+1 counter on ~. 3/3 Hmmm, not sure how I feel about this guy. The set probably needs a green critter with base stats over 5/5 instead. Soldier Of The Sun Creature Lifelink 3/1 Illuminating the darkness with the heat of his blade. |
Author: | Hello World [ Fri Oct 31, 2014 2:54 am ] |
Post subject: | Re: Development Round 2 |
@TPman Is that a creature or an enchantment creature? Frostblight Mountan Lurker Creature-yeti(R) Haste. Cardname has hexproof as long as each opponent controls 2 or less creatures. Cardname has trample as long as you control more lands than each opponent. 4/4 Creature-Human Soldier(U) First strike,Vigilance,Lifelink. 1/1 |
Author: | TPmanW [ Fri Oct 31, 2014 8:47 pm ] |
Post subject: | Re: Development Round 2 |
@Hello World- Thanks, I missed that! I would make Frostblight Mountain Lurker's activation conditions more similar. Either both should care about you having more of a permanent than your opponents, or having X+ of a permanent. |
Author: | Burning_Earth [ Fri Nov 07, 2014 5:27 pm ] |
Post subject: | Re: Development Round 2 |
You should vote now |
Author: | TPmanW [ Fri Nov 07, 2014 8:37 pm ] |
Post subject: | Re: Development Round 2 |
Big Green: Parad I just don't feel comfortable putting indestructible and hexproof on the same creature. White lifelinker: Hello World This could do a lot in the aura voltron deck that we've discussed for WG. |
Author: | Kithkin_FieldMarshal [ Mon Nov 10, 2014 1:12 am ] |
Post subject: | Re: Development Round 2 |
Big Green :TP White Lifelinker: Hello World |
Author: | Cato [ Thu Nov 13, 2014 8:20 pm ] |
Post subject: | Re: Development Round 2 |
It's missing the most important keyword for auras; hexproof. |
Author: | TPmanW [ Thu Nov 13, 2014 9:16 pm ] |
Post subject: | Re: Development Round 2 |
@Cato: Eh, it's still pretty good in limited. Besides, white doesn't get much hexproof. @HW: If your card wins do you just want to staple my flavour onto it? @Everyone: Vote damn you. |
Author: | ParadOxymoron [ Thu Nov 13, 2014 9:47 pm ] |
Post subject: | Re: Development Round 2 |
Yeah, I'm not closing this round after 2 votes. See this post for discussion of how we should go forward with development, though. |
Author: | Hello World [ Fri Nov 14, 2014 1:07 am ] |
Post subject: | Re: Development Round 2 |
Green: parad's doesn't seem mythic, but can work at rare. TPman's card should probably cost . I vote for tpman. White: we are missing a white common with three or more power, so tpman. @tpman: that's okay. |
Author: | Dudibus [ Wed Feb 11, 2015 4:41 pm ] |
Post subject: | Re: Development Round 2 |
Is it too late to post? Green doesn't really need much more face beating stuff in Starstill if you ask me, but: Primordial Slag Enchantment Creature ─ Elemental (M) Exile any permanent that deals damage to Primordial Slag. 10/10 White common to come. |
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