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Second Chances http://862838.jrbdt8wd.asia/viewtopic.php?f=47&t=4374 |
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Author: | ParadOxymoron [ Sat Jun 28, 2014 3:53 pm ] |
Post subject: | Second Chances |
LilyStorm wrote: A plane that no longer moves. One side is completely frozen and the other is a hellish wasteland where the sun never sets. TPzombieW wrote: Card Type Matters (not subtype, I'm talking the stuff Tarmogoyf cares about) This is the thread where we vote on whether or not to include cards that almost won the vote, but didn't. How it Works: People nominate cards. You can't nominate your own card. At the end of each round, I'll gather together all the cards that have been nominated. Then we vote Yay or Nay on each card. Each card with more Yays than Nays gets into the set. Sound good?
Set Map
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Author: | ParadOxymoron [ Sat Jun 28, 2014 3:56 pm ] |
Post subject: | Re: Second Chances |
I'll start us out with these two gems from Steinhauser: Steinhauser wrote: Endless Night Sorcery (M) Target player skips his or her next turn. Steinhauser wrote: Collector of Antiquities Creature—Human Artificer (U) When ~ enters the battlefield, put three Relic artifact tokens onto the battlefield. ~ gets +1/+1 for each artifact you control. 0/1 Right now we're in the nominating phase. We'll vote Yay or Nay on these later. |
Author: | TPzombieW [ Sun Jun 29, 2014 12:07 am ] |
Post subject: | Re: Second Chances |
I'm going to have to do some heavy duty archive trawling this week. Anyways, i remember some of my cards that were well received but didn't match the criteria too well. TPzombieW wrote: Undead Collector Creature - Zombie Wizard When ~ enters the battlefield, you may exile up to one each of creature, artifact, enchantment, land and insstant or sorcery cards from target opponent's graveyard. Whenever a creature you control deals combat damage to a player, you may cast one of the exiled cards without paying its mana cost. 3/4 He covets many things in this world, foremost being the world itself.
Too mythic
Originally submitted as a rare, this would be a mythic if it got in the set. TPzombieW wrote: Knowledge Acceleration Instant Until end of turn, instant and sorcery spells you cast cost less to cast. Draw a card. Etherium Sculptor and the Bannerets say this is doable at common. Not totally sure about first-pickable though. Could make it reduce the cost by two, but that would probably require bumping up the cmc. Anyway, it reduces costs and draws cards, which a spells deck would like. Edit- Changed cost to 1U, which I thought I had done previously, but apparently did not. |
Author: | storyteller [ Sun Jun 29, 2014 12:13 am ] |
Post subject: | Re: Second Chances |
ParadOxymoron wrote: How it Works:
People nominate cards. You can't nominate your own card. At the end of each round, I'll gather together all the cards that have been nominated. Then we vote Yay or Nay on each card. Each card with more Yays than Nays gets into the set. Sound good? |
Author: | Ulcaster [ Sun Jun 29, 2014 2:56 am ] |
Post subject: | Re: Second Chances |
I'll nominate TP's cards since he can't. |
Author: | Cato [ Sun Jun 29, 2014 9:34 am ] |
Post subject: | Re: Second Chances |
I get the feeling that knowledge acceleration is going to break multiple eternal formats. |
Author: | Steinhauser [ Sun Jun 29, 2014 4:57 pm ] |
Post subject: | Re: Second Chances |
Cato wrote: Moss Giant Creature - Giant ~ gets +1/+0 for each untapped land you control. ~ gets +0/+1 for each tapped land you control. 3/3 This one |
Author: | TPzombieW [ Sun Jun 29, 2014 8:38 pm ] |
Post subject: | Re: Second Chances |
Alright, checked over all the white cards and here are my picks. Cato wrote: Voice of Unity Creature - Angel Flying Creatures you control have power and toughness equal to the number of creatures you control. 0/0 Edit- Apparently this got in on the first second chance. I should really read the set so far thread instead of just checking what lost it's contest. Steinhauser wrote: Collector of Antiquities Creature—Human Artificer (U) When ~ enters the battlefield, put three Relic artifact tokens onto the battlefield. ~ gets +1/+1 for each artifact you control. 0/1 Oops, this was already nominated. Well, guess it's no secret how I'll vote on this one. Shazzeh wrote: Sunchaser Procession Enchantment (U) Oblation — Whenever a creature enters the battlefield under your control, you may sacrifice Sunchaser Procession. If you do, put three 1/1 white Cleric creature tokens onto the battlefield. Any sunchaser can ascend to divinity, so each new inductee is met with fanfare befitting a god. Also, Ace of Moxes' flavour text has to make it in somewhere, Ace of Moxes wrote: He has the tan of a man who has never known shade.
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Author: | ParadOxymoron [ Mon Jun 30, 2014 11:32 pm ] |
Post subject: | Re: Second Chances |
Steinhauser wrote: Endless Night Sorcery (M) Target player skips his or her next turn. Steinhauser wrote: Collector of Antiquities Creature—Human Artificer (U) When ~ enters the battlefield, put three Relic artifact tokens onto the battlefield. ~ gets +1/+1 for each artifact you control. 0/1 TPzombieW wrote: Undead Collector Creature - Zombie Wizard When ~ enters the battlefield, you may exile up to one each of creature, artifact, enchantment, land and instant or sorcery cards from target opponent's graveyard. Whenever a creature you control deals combat damage to a player, you may cast one of the exiled cards without paying its mana cost. 3/4 He covets many things in this world, foremost being the world itself. TPzombieW wrote: Knowledge Acceleration Instant Until end of turn, instant and sorcery spells you cast cost less to cast. Draw a card. Cato wrote: Moss Giant Creature - Giant ~ gets +1/+0 for each untapped land you control. ~ gets +0/+1 for each tapped land you control. 3/3 Shazzeh wrote: Sunchaser Procession Enchantment (U) Oblation — Whenever a creature enters the battlefield under your control, you may sacrifice Sunchaser Procession. If you do, put three 1/1 white Cleric creature tokens onto the battlefield. Any sunchaser can ascend to divinity, so each new inductee is met with fanfare befitting a god. Endless Night: Yay Collector of Antiques: Yay Undead Collector: Yay @ Mythic Knowledge Acceleration: Nay Moss Giant: Yay @ Rare Sunchaser Procession: Yay |
Author: | storyteller [ Mon Jun 30, 2014 11:33 pm ] |
Post subject: | Re: Second Chances |
I'd wait until this round finishes to start. |
Author: | ParadOxymoron [ Mon Jun 30, 2014 11:35 pm ] |
Post subject: | Re: Second Chances |
We just entered voting. This is the perfect time to start. Nominations are still open while we're voting, but won't be voted on until the end of next round. |
Author: | storyteller [ Mon Jun 30, 2014 11:42 pm ] |
Post subject: | Re: Second Chances |
I ditto PO's votes. |
Author: | TPzombieW [ Tue Jul 01, 2014 12:11 am ] |
Post subject: | Re: Second Chances |
storyteller wrote: I ditto PO's votes. I tritto them. Wonder if they'll be quattrro'd? |
Author: | Shazzeh [ Tue Jul 01, 2014 1:54 am ] |
Post subject: | Re: Second Chances |
Yes to Endless Night, Moss Giant, and Sunchaser Procession. |
Author: | Steinhauser [ Tue Jul 01, 2014 3:30 pm ] |
Post subject: | Re: Second Chances |
I still don't care for oblation, and never did, but if it's a thing then yeah, sunchaser looks like a good oblation card. Actually I'll just vote for all of these. Parad's rarities look good. Knowledge accel at uncommon. Undead collector's name is a little dry too I think, for a mythic. |
Author: | TPzombieW [ Tue Jul 01, 2014 3:50 pm ] |
Post subject: | Re: Second Chances |
I was thinking of a character based on Undead Collector actually. I suppose development could always make it a legend and tweak the stats/cost accordingly. Alternatively it's time to bust out the thesaurus and make it Menagerie Lich or something. Undead Archiver maybe? |
Author: | Steinhauser [ Tue Jul 01, 2014 5:31 pm ] |
Post subject: | Re: Second Chances |
Lich of Lost Treasures? Nether Collector? Antiquarian Lich? Depending on what it's called we might have to rename Collector of Antiquities, since it's a little too similar to all 3 of those names. |
Author: | TPzombieW [ Wed Jul 02, 2014 12:10 am ] |
Post subject: | Re: Second Chances |
Nominations - Red edition: ParadOxymoron wrote: Manaruption – Instant (C) As an additional cost to play Manaruption, sacrifice a land. Add to your mana pool. The energy beneath Illpyre can be too much for the earth to hold. I figure we could use a ritual. ParadOxymoron wrote: Sparkcatcher – Creature – Faerie Wizard Flying Instant bringer (When this permanent enters the battlefield, you may cast an instant card from your hand with converted mana cost less than that of this card.) In a land of frozen wastes, the tiniest spark becomes the most valuable commodity. 1/1 Not sure if it should be a faerie though. Shazzeh wrote: Vanish into Sand Sorcery (C) Put target permanent with converted mana cost 0 on the bottom of its owner's library. Settlements raided by viashino are gone completely within days: what little the looters leave behind, Illpyre is glad to take. Hits lands, golems, and other tokens (including relics but why would you do that). It doesn't exactly synergize with your engrave, but it definitely shines in a format where the mechanic is present. Or does this seem nonred? Either way we need removal that bypasses engrave. Steinhauser wrote: Go Haywire Enchantment—Aura (C) Enchant artifact Enchanted artifact is a 4/1 artifact creature and attacks each turn if able. Under the eternal sun, even machines are eventually driven mad. ParadOxymoron wrote: Metalbound Monster – Creature – Hound (U) When Metalbound Monster enters the battlefield, sacrifice it unless you put a chain counter on an artifact you control. Metalbound Monster has defender as long as you control a permanent with a chain counter on it. Haste 5/5 But as a 4/4 for thatmarkguy wrote: Minitog
Creature - Atog (U) Sacrifice an artifact: Minitog gets +2/+2 and gains Haste until end of turn. In the darkest depths of the Academy archives, something moves. And occasionally, burps. 0/1 |
Author: | Ace of Moxes [ Wed Jul 02, 2014 8:43 am ] |
Post subject: | Re: Second Chances |
endless night: nay Collector of Antiquities: yes Undead Collector: nay Knowledge Acceleration: nay, this is either boring or OP, nothing in between. I don't need more storm enablers. Moss Giant: nay. Too much counting for a meager effect. Sunchaser Procession: yes Manaruption: nay. Sac'ing your first land is never something to encourage Sparkcatcher: nay, I don't like bringer, also small red flyers have drawbacks. Vanish into Sand: nay, not red. Exile target artifact is red's answer to engrave, if we want that. Go Haywire: yes Metalbound Monster: yes Minitog: nay, reprint Atog himself. |
Author: | Ulcaster [ Wed Jul 02, 2014 9:32 am ] |
Post subject: | Re: Second Chances |
I don't see what the problem with Knowledge Acceleration is. I really like it in a stand alone set, but would agree it wouldn't be good to introduce it into eternal formats. My votes: Mana Eruption: yes Sparkcatcher: no Vanish into Sand: yes Go Haywire: no Metalbound Monster: yes Minitog: yes Endless Night: yes Collector of Antiquities: yes Undead Collector: yes, depending on rarity Knowledge Acceleration: yes Moss Giant: yes Sunchaser Procession: yes I guess I liked a lot of these. |
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