Irritating Whispers Enchantment Whenever a player casts a spell, that player loses one life for each non-land permanent that shares no colors with the cast spell. "If I can think of anything good, I'll put in some flavor text." - Bucky, Flavor text editor
Neener Screener Enchantment Whenever an opponent asks you how many cards are in your hand, you may draw up to four cards and discard the same number of cards. Then that opponent reads this card's flavor text aloud. "One can either know how many cards a player has, or what cards a player has. This is the Aimanerd uncertainty principle."
Rise to the Bait Instant Target player gains 1 life for each creature he or she controls. Put a +1/+1 counter on each of those creatures. If a player in any game you can see from your seat complains about fairness, balance, something being broken, or power-level, you may cast Rise to the Bait from your graveyard without paying its mana cost, targeting one of that player's opponents of your choice.
Morse Cody Legendary Creature - Human Nerd ~'s power is equal to the number of dashes on all permanents and ~'s toughness is equal to the number of periods. "Who doesn't know morse code these days?" */*
Indescribable Evil Creature - Horror (C) When Indescribable Evil becomes blocked, transform it. The villagers could not comprehend what they were seeing. 3/2 [the transform arrow shows 13/13]
King of the Pasty Faced Basement Dwellers Legendary Creature ─ Human (R) When King of the Pasty Faced Basement Dwellers enters the battlefield trade a Mythic for a common with an opponent. If you do, you have spent WAY to much money on Magic. Otherwise, sacrifice King of the Pasty Faced Basement Dwellers. 2/2 Congratulations, your the biggest loser.
Tonald Drump Legendary Creature-Human Artificier (M) First strike, vigilance, hexproof When Tonald Drump enters the battlefield put a 6/6 red, white and blue Giant Wall creature token with defender onto the battlefield and tap up to six lands your opponents control It's classy, it's beautiful, it's uuuuuge. 4/4
Pie Break Sorcery Roll a six sided die. 1 - Target enchantment phases out. 2 - Draw two cards. 3 - Target creature or planeswalker phases out. 4 - Reveal a card at random from your library. If you reveal an instant or sorcery card, you may cast it. Shuffle your library. 5 - Sacrifice a land. Reveal cards from the top of your library until you reveal two land cards. Put those cards into play tapped. Shuffle your library. 6 - Roll two more times, ignoring any result of 6.
Creature — Goblin Rogue , Discard a card: Put Sadic Trickster on top of target opponent's library revealed. If it would leave the top of that player's library, return it to its owner's hand instead. Activate this ability only any time you could cast a sorcery. 2/2
Picky Toddler | Creature - Human | U Players can only place one condiment packet on Picky Toddler per turn and only on their own turns. Picky Toddler gets +1/+1 per ketchup packet placed on it. Picky Toddler gets -1/-1 per mustard packet placed on it. 2/2
When ~ enters the battlefield, if you cast it from your hand, you may have target opponent put a token that is a copy of it into the battlefield. ~ can't be sacrificed. At the beginning of each end step, you lose 2 life if you audibly shuffled your hand that turn.
And people wonder why I never want to play modern.
Shady Spy Network – Enchantment Players without sunglasses on play with their hands revealed. As the only ones with access to their brand new, top-secret technology, members of the Sneaky Glasses Club had no trouble telling each other apart.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum