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 Post subject: Re: Green
PostPosted: Mon Jul 28, 2014 9:14 pm 
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We're following NWo, or at least trying to follow it as closely as we can.

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 Post subject: Re: Green
PostPosted: Mon Jul 28, 2014 10:39 pm 
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TPzombieW wrote:
Green uncommon that returns creatures to your hand.

Let's start the voting!

Vine Whip :2::g:
Instant

Return target creature spell you don't control to its owner's hand.

Viashino Raiding Party
Creature – Viashino Warrior (U)
Intimidate
At the beginning of your upkeep, return a creature you control to its owner's hand.
4/4

Echo_Robin wrote:
Essence Shift |
Instant (U)
Return target creature you control to its owner's hand. Add mana equal to its mana cost to your mana pool. (Mana cost includes color.)
In its most basic form all life is simply energy.

Maraka's Attendant
Creature - Treefolk Druid (U)
Return another creature you control to your hand: Put a +1/+1 counter on Maraka’s Attendant.
2/1
I shelter the assailed and feed the deprived. Embrace all as I embrace all.

Cato wrote:
Maraka Wolfcaller :2::g:
Creature - Human Shaman
When ~ enters the battlefield, you may return another creature you control to its owner's hand. If you do, put a 2/2 green wolf creature token onto the battlefield.
2/2
"My friends have marked their territory, and you would do well to stay out of it."

I vote for storyteller.

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 Post subject: Re: Green
PostPosted: Tue Jul 29, 2014 12:40 am 
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Cato.


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 Post subject: Re: Green
PostPosted: Tue Jul 29, 2014 7:20 am 
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Cato.


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 Post subject: Re: Green
PostPosted: Tue Jul 29, 2014 7:45 am 
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cato

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 Post subject: Re: Green
PostPosted: Tue Jul 29, 2014 8:19 am 
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Cato.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: Green
PostPosted: Tue Jul 29, 2014 12:57 pm 
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Cato.

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 Post subject: Re: Green
PostPosted: Tue Jul 29, 2014 9:56 pm 
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Cato: 5
storyteller: 1

And Cato takes it! Maraka Wolfcaller shall be added to the spoiler.

Please pick a rarity and write a criterion for the next round.

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 Post subject: Re: Green
PostPosted: Tue Jul 29, 2014 11:18 pm 
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Make a green common that cares about enchantments.

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 Post subject: Re: Green
PostPosted: Tue Jul 29, 2014 11:31 pm 
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Blooming Marlback
Creature - Plant Beast (C)
When Blooming Marlback enters the battlefield, draw a card if you control an enchantment.
Marlbacks block the sun with a thick, leafy layer of foliage. In places of intense magic, the vines sprout buds and grow colorful flowers.
3/3


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 Post subject: Re: Green
PostPosted: Wed Jul 30, 2014 4:21 am 
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Fade into Antiquity

Sorcery (C)

Exile target artifact or enchantment.

A language forgotten, a civilization lost.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: Green
PostPosted: Wed Jul 30, 2014 3:53 pm 
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Elders' Decree
Instant (C)
Destroy X target enchantments. X cannot be greater than the number of enchantments you control.


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 Post subject: Re: Green
PostPosted: Wed Jul 30, 2014 10:19 pm 
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Essence Engulfer
Creature – Ooze (C)
Exile an enchantment you control: Put a +1/+1 counter on Essence Engulfer.
When Essence Engulfer dies, return all enchantments exiled by it to the battlefield.
2/2

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 Post subject: Re: Green
PostPosted: Thu Jul 31, 2014 12:59 pm 
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Essence Guard -
Creature - Elf Shaman
: Regenerate target enchantment or enchanted creature.
2/2


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 Post subject: Re: Green
PostPosted: Fri Aug 01, 2014 7:36 pm 
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Cato wrote:
Make a green common that cares about enchantments.

Let's start the voting!

Shazzeh wrote:
Blooming Marlback
Creature - Plant Beast (C)
When Blooming Marlback enters the battlefield, draw a card if you control an enchantment.
Marlbacks block the sun with a thick, leafy layer of foliage. In places of intense magic, the vines sprout buds and grow colorful flowers.
3/3

Fade into Antiquity

Sorcery (C)

Exile target artifact or enchantment.

A language forgotten, a civilization lost.

Elders' Decree
Instant (C)
Destroy X target enchantments. X cannot be greater than the number of enchantments you control.

Essence Engulfer
Creature – Ooze (C)
Exile an enchantment you control: Put a +1/+1 counter on Essence Engulfer.
When Essence Engulfer dies, return all enchantments exiled by it to the battlefield.
2/2

Confused wrote:
Essence Guard -
Creature - Elf Shaman
: Regenerate target enchantment or enchanted creature.
2/2

I vote for CKY.

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 Post subject: Re: Green
PostPosted: Fri Aug 01, 2014 9:13 pm 
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Confused. Definitely not in its current state, since it's basically a bear Mother of Runes right now, but maybe in some form or another. There are problems with the other submissions that I think are worse than power level:

I can't vote for myself. CKY submitted a redundant Naturalize effect, instead of actually helping the enchantment deck (which is something we really need because it just doesn't have any cards right now). Mark did the same, plus his is just really weak with no obvious knobs to turn. Parad's is fairly noncommon, in complexity and just because you can't even use more than one of them (except as a bear) because they hog all your enchantments, and realistically and in support of its unique identity I don't think the enchantment deck should want to get rid of its enchantments like the artifact deck wants to get rid of its artifacts.


Last edited by Shazzeh on Sat Aug 02, 2014 7:47 am, edited 1 time in total.

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 Post subject: Re: Green
PostPosted: Fri Aug 01, 2014 9:26 pm 
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Confused

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 Post subject: Re: Green
PostPosted: Fri Aug 01, 2014 9:57 pm 
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Shazzeh.

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 Post subject: Re: Green
PostPosted: Sat Aug 02, 2014 12:44 am 
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Essence Guard would warp limited at common. Shazzeh.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: Green
PostPosted: Sat Aug 02, 2014 9:46 am 
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Shazzeh

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