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 Post subject: Re: Starstill – Green
PostPosted: Fri May 23, 2014 1:40 pm 
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I think it would be fine.
White would probably have the most difficulty dealing with this.
Blue can get high flying, and bounce.
Black can get deathouch and kill spells
Red can get burn and first strike
Green can get deathtouch, fight, or out muscle it (though another green deathtouch at common seems unlikely)

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 Post subject: Re: Starstill – Green
PostPosted: Fri May 23, 2014 1:42 pm 
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Oakfist Wendigo
Creature - Yeti Spirit (C)
When ~ attacks you may untap a forest you control.
"The wendigo have been our protectors long before the starstill, and I expect them to be here long after" - Pleasenamethis guy, tribename shaman
5/5

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 Post subject: Re: Starstill – Green
PostPosted: Fri May 23, 2014 1:48 pm 
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I vote lily for using wendigo in the name.
Really though, I hope we have at least one Wendigo on the ice part.

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squinty_eyes: Alt, you have fantastic logic. And zero political prowess.
CKY: Through a convoluted series of events involving three tons of garden gnomes and a pickup truck, Henderson’s Magikarp defeats the Deoxys terrorizing the city.

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 Post subject: Re: Starstill – Green
PostPosted: Fri May 23, 2014 1:55 pm 
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altimis wrote:
I vote lily for using wendigo in the name.
Really though, I hope we have at least one Wendigo on the ice part.


Wizards dropped the ball when they called their yetis wiitigo. Native Americans need more shout outs.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
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 Post subject: Re: Starstill – Green
PostPosted: Fri May 23, 2014 6:52 pm 
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Frostsnare Spider :4::g:
Creature - Spider
Reach
Whenever ~ blocks a creature with flying, ~ gains deathtouch until end of turn.
3/5
Its web is a glittering tapestry, giving its prey one last glimpse of beauty before they enter the oblivion of death.

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 Post subject: Re: Starstill – Green
PostPosted: Fri May 23, 2014 10:31 pm 
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Apparently Wiitigo is actually another name for a wendigo (at least according to Salvation Wiki's Yeti page). I would also separate wendigo and yetis. One's a big hairy monkey, the other's a cannibal spirit.

Silver-fur Yeti
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For a glossy sheen impenetrable to spellery, use Shiny BrightTM Yeti Cleanser!

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 Post subject: Re: Starstill – Green
PostPosted: Fri May 23, 2014 10:37 pm 
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A Wendigo should be eating something, not just a green medium-large monster. It should also be hard to kill, I think.

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 Post subject: Re: Starstill – Green
PostPosted: Fri May 23, 2014 10:51 pm 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Relic Crusher
Creature – Yeti (C)
Relic Crusher has trample as long as defending player controls an artifact.
5/3

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Last edited by ParadOxymoron on Sun May 25, 2014 1:08 am, edited 3 times in total.

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 Post subject: Re: Starstill – Green
PostPosted: Sat May 24, 2014 12:11 am 
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TPzombieW wrote:
Apparently Wiitigo is actually another name for a wendigo (at least according to Salvation Wiki's Yeti page). I would also separate wendigo and yetis. One's a big hairy monkey, the other's a cannibal spirit.

Silver-fur Yeti
Creature - Yeti
Hexproof
4/3
For a glossy sheen impenetrable to spellery, use Shiny BrightTM Yeti Cleanser!

Flavour text subject to change.


That's why I made mine a spirit.

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altimis wrote:
I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
WotC_Ethan wrote:
People, buy more stuff.
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 Post subject: Re: Starstill – Green
PostPosted: Sat May 24, 2014 11:52 am 
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Oh yes, yeti~~~

Golden-Eyed Yeti -
Creature - Yeti
~ has hexproof as long as it is untapped.
At the beginning of each player's upkeep, untap ~.
4/5


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 Post subject: Re: Starstill – Green
PostPosted: Sat May 24, 2014 10:06 pm 
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Snowpack Wolf :3::g::g:
Creature - Wolf
~ gets +1/+1 until the end of turn.
For many on the dark side, the moon is as if it were the sun. Its pale luminescence marks the days for some, and the meals for others.
4/4

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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 1:12 am 
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Location: somewhere btwn Achilles and the tortoise
Preferred Pronoun Set:
Make a green common 5 mana creature that survives on the cold side.

Let's start the voting!

altimis wrote:
Carnivorous Conifer --
Creature - Plant (C)

Reach, deathtouch

2 / 5


Goblin wrote:
Beast of Shelter
Creature - Beast
Other creatures you control have vigilance.
A horde of smaller animals follow it around, taking from it what it cannot take for itself.
3/3

ugh I can never come up with good names. Or flavor text.


Echo_Robin wrote:
Lurking Frostjaw |
Creature - Beast (C)
Whenever another creature enters the battlefield, ~ gets +2/+2 until end of turn.
"Frostbite will take a toe, maybe a foot. A frostjaw might leave behind a foot, maybe a toe."
-Harad, old guide

3/3


Grayforest Pack:3::g::g:
Creature-Wolf
Whenever cardname becomes blocked, untap it.
The wolves' migration to a new lair can take several days , since even for them returning to the old one after finding the usual path obstructed is safer that staying outside in the night.

4/5


Shazzeh wrote:
Blind Ridgeback
Creature - Beast (C)
When Blind Ridgeback enters the battlefield, put two 1/1 green Squirrel creature tokens onto the battlefield.
Blind Ridgeback can't attack or block unless you control another creature.
Squirrels find warmth in a ridgeback's furrowed armor, and the ridgeback benefits from their superior night vision during the hunt.
3/5


Frostbite Yetie
(snow?) Creature - Yeti (C)
Whenever [cardname] deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Teeth of ice paralyze its prey.
3/5


LilyStorm wrote:
Oakfist Wendigo
Creature - Yeti Spirit (C)
When ~ attacks you may untap a forest you control.
"The wendigo have been our protectors long before the starstill, and I expect them to be here long after" - Pleasenamethis guy, tribename shaman
5/5


Cato wrote:
Frostsnare Spider :4::g:
Creature - Spider
Reach
Whenever ~ blocks a creature with flying, ~ gains deathtouch until end of turn.
3/5
Its web is a glittering tapestry, giving its prey one last glimpse of beauty before they enter the oblivion of death.


TPzombieW wrote:
Silver-fur Yeti
Creature - Yeti
Hexproof
4/3
For a glossy sheen impenetrable to spellery, use Shiny BrightTM Yeti Cleanser!


Relic Crusher
Creature – Yeti (C)
Relic Crusher has trample as long as defending player controls an artifact.
5/3


Confused wrote:
Golden-Eyed Yeti -
Creature - Yeti
~ has hexproof as long as it is untapped.
At the beginning of each player's upkeep, untap ~.
4/5


Fakeartist wrote:
Snowpack Wolf :3::g::g:
Creature - Wolf
~ gets +1/+1 until the end of turn.
For many on the dark side, the moon is as if it were the sun. Its pale luminescence marks the days for some, and the meals for others.
4/4

I vote for Shazzeh. (Also, LilyStorm, I decided not to disqualify you, but your card doesn't fit the criterion because it costs one mana too much. Please fix that.)

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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 1:14 am 
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Echo Robin


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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 1:55 am 
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Echo Robin

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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 2:19 am 
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Parad.


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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 2:49 am 
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Vote Fakeartist, reported echo for stealing my idea from 2 rounds back. >:(

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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 3:11 am 
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Still the best card though


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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 6:34 am 
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Cato

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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 9:07 am 
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Echo


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 Post subject: Re: Starstill – Green
PostPosted: Sun May 25, 2014 9:23 am 
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Cato wrote:
Vote Fakeartist, reported echo for stealing my idea from 2 rounds back. >:(

We could make it a vertical cycle.
Common 2/2 Creaturefall - +1/+1
Uncommon 3/3 Creaturefall - +2/+2
Rare 4/4 Creaturefall - +X/+X, where X is ~'s power

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