A-Wing Artifact ─ Vehicle (C) Flying Crew 1 Jump to Hyperspace (, exile A-Wing from your hand. You may cast it from exile on a later turn by paying its crew cost. Activate this ability only as a sorcery.) 3/3 Credit: Rush_Clasic
Thermal Detonator Artifact ─ Equipment (C) Equipped creature has menace. Sacrifice Thermal Detonator: Deal 2 damage to any target. Equip
Tie Fighter Artifact ─ Vehicle (C) Flying When Tie Fighter enters, create a 1/1 black imperial soldier creature token. Crew 1 4/3
Trooper Armor Artifact ─ Equipment (C) When Trooper Armor enters, attach it to target creature you control and put a shield counter on equipped creature. Equipped creature gets +0/+2. Equip
Wanted Poster Artifact (C) When Wanted Poster enters, target creature becomes wanted. Sacrifice Wanted Poster: Add . Spend this mana only to cast bounty hunters.
X-Wing Fighter Artifact ─ Vehicle (C) Flying When X-Wing Fighter enters, create a 1/1 white rebel soldier creature token. Crew 1 3/4 I know it should have jump to hyperspace lorewise, but this design needed to be the way it is.
Astromech Artifact Creature ─ Droid (C) : Add . Spend this mana only to jump to hyperspace. 1/1
AT-AT Artifact ─ Vehicle (U) Trample, crew 3 5/7
Bacta Tank Artifact (U) At the beginning of your upkeep, gain 1 life. , , sacrifice Bacta Tank: Exile target creature you control then return it to the battlefield.
Blue Kyber Crystal Artifact (U) Blue Kyber Crystal enters tapped. : Add . , : Add .
Bowcaster Artifact ─ Equipment (U) When Bowcaster enters, it deals 1 damage to each creature your opponents control. Equipped creature gets +1/+1, gains reach and has “: Equipped creature deals 1 damage to target creature or player.” Equip
Green Kyber Crystal Artifact (U) Green Kyber Crystal enters tapped. : Add . , : Add .
Marksman-H Training Remote Artifact Creature ─ Droid (U) Flying You may pay life to help pay for equip costs. Each life pays for 1. 1/1 Credit: Rush_Clasic
Red Kyber Crystal Artifact (U) Red Kyber Crystal enters tapped. : Add . , : Add .
Sandcrawler Artifact ─ Vehicle (U) When Sandcrawler attacks, return target artifact from your graveyard to your hand. Crew 3 3/7
Sentry Droid Artifact Creature ─ Droid (U) Sentry Droid enters with a shield counter. Other players can cast creature spells only during their first main phase. 3/3
White Kyber Crystal Artifact (U) White Kyber Crystal enters tapped. : Add . , : Add .
Artifact Rares
Alliance Cruiser Artifact ─ Vehicle (R) Flying, vigilance, jump to hyperspace When Alliance Cruiser enters, gain 7 life. Crew 4 Rebel crew 3 6/6
Blue Lightsaber Artifact ─ Equipment (R) Equipped creature gets +1/+3, gains vigilance and “Heroic — Put a +1/+1 counter on equipped creature.” Equip Equip Jedi or Sith I wasn't 100% happy with any of the sabers as they are fine, but boring and they should be more flashy I think.
External Hyperdriver Artifact (R) : Target Vehicle you control jumps to hyperspace.
Green Lightsaber Artifact ─ Equipment (R) Equipped creature gets +2/+2, gains hexproof and “Heroic — Put a +1/+1 counter on equipped creature.” Equip Equip Jedi or Sith
Millennium Falcon Legendary Artifact ─ Vehicle (R) Haste, flying, jump to hyperspace When Millennium Falcon enters, if you don’t control a legendary creature, put a non-imperial legendary creature from your hand onto the battlefield. Crew 2 5/5
R2-D2 Legendary Artifact Creature ─ Droid (R) You may cast Vehicle cards from your graveyard by additionally paying their crew costs. Each Vehicle cast this way enters with a finality counter on it. C-3PO: How would you know the hyperdrive is deactivated? R2-D2: *beep squeak boop beep beep boop* C-3PO: The City's central computer told you? R2-D2, you know better than to trust a strange computer! 1/1 Credit: Rush_Clasic
Red Lightsaber Artifact ─ Equipment (R) Equipped creature gets +3/+1, gains trample and “Heroic — Put a +1/+1 counter on equipped creature.” Equip Equip Jedi or Sith
Sith Holocron Artifact (R) When Sith Holocron enters, add . : Add a mana of any color.
Star Destroyer Artifact ─ Vehicle (R) Flying, trample, jump to hyperspace When Star Destroyer enters or attacks, you may destroy X target artifacts where X is the number of creatures used to pay its crew cost. Crew 4
Artifact Mythics
The Executor, Star Dreadnought Legendary Artifact ─ Vehicle (M) Flying, trample, menace, jump to hyperspace When Star Dreadnought enters, amass Imperials X where X is the additional crew cost paid to leave hyperspace. Crew X6 12/12
The Mask of Darth Nihilus Legendary Artifact (M) When The Mask of Darth Nihilus enters, your life total becomes 10. , pay 1 life: Draw a card. This probably need a finality counter or something.
The Dark Saber Legendary Artifact ─ Equipment (M) Indestructible Equipped creature gets +3/+3 and gains "Heroic ─ Target player sacrifices a creature." Equip ─ sacrifice a creature.
Perfect originality is overrated and often ugly. The best and most beautiful cards I've ever seen were clearly inspired by something else. Cards are not entirely unlike living organisms in this regard. All the good ones are a result of long evolution; the 'original' ones are either mono-cellular or mutant aberrations.
Cato
A true warrior seeks out the greatest foe. Their heart cries out for glorious battle, heedless even to its own end.
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