5.0: First pick no matter what. I will always play this card. 4.5: Splashable and first pick worthy. 4.0: First pick pack 1. 3.5: Early pick though not always a first pick. 3.0: Solid early/mid pick. 2.5: Solid pick in color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
Doesn't get played alot, but it seems actually OK. Especially vs. intimidate. Is it really much worse than Returned Phalanx? 2.0 - but since it's colorless, "should make the deck if you are trying to lock down the ground". Obviously unplayable in most aggro decks (flyers maybe)
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"Everything looks good when your opponent passes 4 turns in a row" -- rstnme "Something that does not look good when your opponent does nothing is not a thing" -- me
1 for me I think. I haven't played it but can see it making the odd deck. The problem is a lot of enchantment hate that people run main has the annoying side habit of killing artifacts too, which makes enchanting this thing a bit risky (as it dies to creature and artifact removal). A 3/3 for 3 is, nowadays, not much to write home about.
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