5.0: First pick no matter what. I will always play this card. 4.5: Splashable and first pick worthy. 4.0: First pick pack 1. 3.5: Early pick though not always a first pick. 3.0: Solid early/mid pick. 2.5: Solid pick in color. 2.0: Should generally make the deck if in this color. 1.5: Decent filler. 1.0: 23rd card if you have to. 0.5: This card will sometimes be sideboarded in. 0.0: I will never put this card into my deck (main deck or after sideboarding).
Good in EDH. I guess he's a Giant Gary Machine if you get a couple (same cost and everything). Can't really permanently kill him but [mc]BB5[/c] is a pretty expensive self-gravedigger.
I guess a 2.0 - most decks need a silly 6 drop. There probably is a game winning combo that I am missing (ashen rider!)
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"Everything looks good when your opponent passes 4 turns in a row" -- rstnme "Something that does not look good when your opponent does nothing is not a thing" -- me
The first part is true, the second one isn't: it doesn't target creatures you sacrifice, so you can sacrifice hexproof ones; but it targets cards in the graveyard, so you can't bring back creatures you sacrifice for the ability.
0.5
With the right cards in the deck, against a slow opponent, it might even be correct to board this.
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