No Goblins Allowed http://862838.jrbdt8wd.asia/ |
|
DLCR: Talent of the Telepath http://862838.jrbdt8wd.asia/viewtopic.php?f=46&t=11795 |
Page 1 of 1 |
Author: | Zenbitz [ Tue Sep 22, 2015 10:31 pm ] |
Post subject: | DLCR: Talent of the Telepath |
|| |New Rating system (RIP Greven)| Power | Flexibility | Synergy 3.0 - Total Bomb | 3.0 - Effectively Colorless | 3.0 - Best with others 2.0 - Play this card if you can | 2.0 - Splashable, 3 color | 2.0 - Better with some decks 1.0 - Filler | 1.0 - Playable in 2 color without problem | 1.0 - No special interactions 0.0 - Unplayable | 0.0- Needs 10+ colored sources | 0.0 - Sideboard Ah, my promo rare. Bad. 0.0/1.5/2.5 |
Author: | Zlehtnoba [ Wed Sep 23, 2015 8:02 am ] |
Post subject: | Re: DLCR: Talent of the Telepath |
I see you caught the synergy. Milling seven really helps with that plan, and if you hit their removal, or card draw, you're doing great. But unplayable without the Sphinx's Revelation. |
Page 1 of 1 | All times are UTC - 6 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |