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DLCR: Graveblade Marauder
http://862838.jrbdt8wd.asia/viewtopic.php?f=46&t=11536
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Author:  Zenbitz [ Thu Sep 10, 2015 10:07 pm ]
Post subject:  DLCR: Graveblade Marauder

|Image|
|New Rating system (RIP Greven)|
Power | Flexibility | Synergy
3.0 - Total Bomb | 3.0 - Effectively Colorless | 3.0 - Best with others
2.0 - Play this card if you can | 2.0 - Splashable, 3 color | 2.0 - Better with some decks
1.0 - Filler | 1.0 - Playable in 2 color without problem | 1.0 - No special interactions
0.0 - Unplayable | 0.0- Needs 10+ colored sources | 0.0 - Sideboard


Guy is very solid. 2.5/1.0/2.0

Author:  Zlehtnoba [ Fri Sep 11, 2015 2:33 am ]
Post subject:  Re: DLCR: Graveblade Marauder

Very solid, but 2.0 for me. What's the synergy?

Author:  Zenbitz [ Fri Sep 11, 2015 1:37 pm ]
Post subject:  Re: DLCR: Graveblade Marauder

It does more damage the more the creatures in your grave yard.

Author:  Zlehtnoba [ Fri Sep 11, 2015 2:56 pm ]
Post subject:  Re: DLCR: Graveblade Marauder

But he never connects? Not at that stage, anyway.

Author:  Zenbitz [ Fri Sep 11, 2015 10:36 pm ]
Post subject:  Re: DLCR: Graveblade Marauder

When you have 4-5 guys in the yard he goes from being an amazing blocker and pinger to a problem for the defense. But maybe 2.0 synergy is too high.

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