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DLCR: Rogue's Passage http://862838.jrbdt8wd.asia/viewtopic.php?f=46&t=11405 |
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Author: | Zenbitz [ Fri Sep 04, 2015 2:33 pm ] |
Post subject: | DLCR: Rogue's Passage |
|| |New Rating system (RIP Greven)| Power | Flexibility | Synergy 3.0 - Total Bomb | 3.0 - Effectively Colorless | 3.0 - Best with others 2.0 - Play this card if you can | 2.0 - Splashable, 3 color | 2.0 - Better with some decks 1.0 - Filler | 1.0 - Playable in 2 color without problem | 1.0 - No special interactions 0.0 - Unplayable | 0.0- Needs 10+ colored sources | 0.0 - Sideboard Ends stalled out games at a very low cost in deck construction. Can be a little disappointing to take early though. 2.0/2.5/1.5 |
Author: | Zlehtnoba [ Fri Sep 04, 2015 3:48 pm ] |
Post subject: | Re: DLCR: Rogue's Passage |
So why give it a 2.0? I'm happy to get it pick 7 or so, and before that, it's as you say. Might be different in pack three, depends on how many playables I already have. |
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