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DLCR: Necromantic Summons http://862838.jrbdt8wd.asia/viewtopic.php?f=46&t=11401 |
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Author: | Zenbitz [ Fri Sep 04, 2015 2:26 pm ] |
Post subject: | DLCR: Necromantic Summons |
|| |New Rating system (RIP Greven)| Power | Flexibility | Synergy 3.0 - Total Bomb | 3.0 - Effectively Colorless | 3.0 - Best with others 2.0 - Play this card if you can | 2.0 - Splashable, 3 color | 2.0 - Better with some decks 1.0 - Filler | 1.0 - Playable in 2 color without problem | 1.0 - No special interactions 0.0 - Unplayable | 0.0- Needs 10+ colored sources | 0.0 - Sideboard Card is OK, but I always end up playing another dude or removal spell over it. I think it's just too fancy for this set. 0.5/1.5/2.0 |
Author: | Zlehtnoba [ Fri Sep 04, 2015 3:44 pm ] |
Post subject: | Re: DLCR: Necromantic Summons |
I've never drafted a control deck yet, but I lost to some, and this was a finisher. 1.0 on power for me. And it goes higher if you draft or pass some redunculus bomb creature. |
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