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DLCR: Somberwald Alpha
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Author:  Zenbitz [ Thu Aug 27, 2015 2:15 pm ]
Post subject:  DLCR: Somberwald Alpha

|Image|
|New Rating system (RIP Greven)|
Power | Flexibility | Synergy
3.0 - Total Bomb | 3.0 - Effectively Colorless | 3.0 - Best with others
2.0 - Play this card if you can | 2.0 - Splashable, 3 color | 2.0 - Better with some decks
1.0 - Filler | 1.0 - Playable in 2 color without problem | 1.0 - No special interactions
0.0 - Unplayable | 0.0- Needs 10+ colored sources | 0.0 - Sideboard


This one is also good... but I often find that I should take a timberpack wolf instead. If you have too many 4+s then you aren't attacking and if you aren't attacking this guy is pretty mediocre. 1.5/1.0/1.5 (better in aggro)

Author:  Zlehtnoba [ Fri Aug 28, 2015 2:27 am ]
Post subject:  Re: DLCR: Somberwald Alpha

2.0 on power for me. Giving big stupid green things trample is a big deal. In this format there is a deck that just plays a million critters, trades early drops, and then goes bigger than anybody else. This fits right in.

Author:  Zenbitz [ Fri Aug 28, 2015 11:19 am ]
Post subject:  Re: DLCR: Somberwald Alpha

I think 2.0 is probably a better rating, just be warned that if you say - make a deck with all Alphas and Firefiend Elementals you are going to get rolled.

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