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PostPosted: Sun Dec 22, 2013 2:21 am 
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"...something other than sea."

" A penny saved.. "

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"Life is like a Dungeon Master, if it smiles at you something terrible is probably about to happen."

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PostPosted: Sun Dec 22, 2013 3:34 am 
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"...is no more than a rounding error"

"If I had a nickel for every..."

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sun Dec 22, 2013 4:09 am 
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"every monkey."

" It takes one..."

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PostPosted: Sun Dec 22, 2013 11:22 am 
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Preferred Pronoun Set: SE / squinty / squints
"... to know how to solve the Drake Equation."

"Life is funny that way, sometimes you win..."

~SE++

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[D&D 5E] Princes of the Apocalypse | Set-up | In Character | Out of Character | Map: Lance Rock

[Johnny's Quest] October 12 - 18: Cloudstone Curio


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PostPosted: Sun Dec 22, 2013 12:58 pm 
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"... and sometimes you spend five days trying to beat the same boss cause you didnt know to use the magic arrows at a specific point."

"What happens in Vegas.."

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"Life is like a Dungeon Master, if it smiles at you something terrible is probably about to happen."

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PostPosted: Sun Dec 22, 2013 1:12 pm 
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TPmanW wrote:
"What happens in Vegas..."

"... gets published on a Girls Gone Wild video."

"Live long and..."

~SE++

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[D&D 5E] Princes of the Apocalypse | Set-up | In Character | Out of Character | Map: Lance Rock

[Johnny's Quest] October 12 - 18: Cloudstone Curio


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PostPosted: Sun Dec 22, 2013 2:07 pm 
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"...dont get arrested."

"When opportunity comes knocking..."

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"Life is like a Dungeon Master, if it smiles at you something terrible is probably about to happen."

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Phandelver : IC / OC / Map


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PostPosted: Sun Dec 22, 2013 6:04 pm 
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Location: Kamloops, BC
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"...seize it and tie it up in your basement. Don't let the opportunity slip away."

"What happens in Cleveland..."

_________________
Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Sun Dec 22, 2013 10:48 pm 
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"...is uninteresting to everyone else."

"No matter how hard you look..."

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"Are you sure you want to do that?" - Most important question I can ask you as a DM. So pay attention! :D

http://www.opengamingfoundation.org/srd.html (3.0 SRD)
http://www.d20srd.org/ (3.5 SRD)


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PostPosted: Sun Dec 22, 2013 11:25 pm 
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"...you're not going to find waldo, thats a picture of one of Hitler's speeches."

"Send the rogue in first..."

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"Life is like a Dungeon Master, if it smiles at you something terrible is probably about to happen."

Play-By-Post Games
Phandelver : IC / OC / Map


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PostPosted: Sun Dec 22, 2013 11:30 pm 
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"...so the dragon is full when we attack"

"Is that a sword in your pocket, or..."

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"Are you sure you want to do that?" - Most important question I can ask you as a DM. So pay attention! :D

http://www.opengamingfoundation.org/srd.html (3.0 SRD)
http://www.d20srd.org/ (3.5 SRD)


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PostPosted: Sun Dec 22, 2013 11:39 pm 
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"...are you just happy to start adventuring."

"So we walk into the first room of the dungeon and..."

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"Life is like a Dungeon Master, if it smiles at you something terrible is probably about to happen."

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Phandelver : IC / OC / Map


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PostPosted: Sun Dec 22, 2013 11:57 pm 
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"...guess what happened? Yep, green slime."

"What would you doooooooo, for a..."

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"Are you sure you want to do that?" - Most important question I can ask you as a DM. So pay attention! :D

http://www.opengamingfoundation.org/srd.html (3.0 SRD)
http://www.d20srd.org/ (3.5 SRD)


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PostPosted: Mon Dec 23, 2013 9:07 pm 
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"...chance to have no one to ever ask you 'What would you dooooo for a Klondike bar?' again ?"

"So just remember, if you ever need anything..."

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"Life is like a Dungeon Master, if it smiles at you something terrible is probably about to happen."

Play-By-Post Games
Phandelver : IC / OC / Map


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PostPosted: Mon Dec 23, 2013 9:33 pm 
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"...don't call me. In fact, don't ever call me. Ever."

"It takes two to make a thing..."

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"Are you sure you want to do that?" - Most important question I can ask you as a DM. So pay attention! :D

http://www.opengamingfoundation.org/srd.html (3.0 SRD)
http://www.d20srd.org/ (3.5 SRD)


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PostPosted: Mon Dec 23, 2013 9:41 pm 
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Location: Kamloops, BC
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",but six to make a thingamajig."

"Where do you go to my lovely...."

_________________
Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Mon Dec 23, 2013 10:27 pm 
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"...magazine centerfold?"

"We are the world, we are the..."

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"Are you sure you want to do that?" - Most important question I can ask you as a DM. So pay attention! :D

http://www.opengamingfoundation.org/srd.html (3.0 SRD)
http://www.d20srd.org/ (3.5 SRD)


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PostPosted: Mon Dec 23, 2013 10:45 pm 
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Joined: Sep 25, 2013
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Location: Kamloops, BC
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"...tectonic plates!"

"You could have been rejoicing but you're..."

_________________
Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Mon Dec 23, 2013 10:51 pm 
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"...dead by my friend, budda-budda. What a shame, too, those bullets cost money."

"Let me tell you a story about a man named Ted..."

_________________
"Are you sure you want to do that?" - Most important question I can ask you as a DM. So pay attention! :D

http://www.opengamingfoundation.org/srd.html (3.0 SRD)
http://www.d20srd.org/ (3.5 SRD)


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PostPosted: Mon Dec 23, 2013 11:09 pm 
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Conqueror of Eldangard
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Posts: 14140
Location: Kamloops, BC
Identity: Male
"... got too close to on of those exposed wires over there, and well just say that I don't want anymore funerals on this crew"

"Davy Crockett, a man who don't know..."

_________________
Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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