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 Post subject: The Laughing Hand
PostPosted: Sun Dec 01, 2013 8:42 pm 
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This is older (and - spoiler alert - incomplete). I'll go ahead and post a chapter every few days. I started writing up this old campaign way back in 2004. I've (hopefully) evolved as a writer since that time...

~~~

Chapter 1: Invitations, Part 1

Rosa hadn't been a priestess of Olidammara for very long. Barely a few moons had passed since that day she had her vision. She proved to be a quick study - surprising herself and her mentor. Others had taken notice as well. Merkur was summoned to Fosin's office. It wasn't unusual for Fosin to request his presence, but this time Merkur was certain he would be losing the services of Rosa. Fosin always took the best and the brightest for his organization, why should Rosa be different.

"Ah, Merkur! Please, come in! Would you join me in sharing this bottle of wine in the name of Olidammara while we discuss matters?" Fosin was a handsome man, but there was something else that Merkur could never quite put his finger on. Fosin had a knack for leadership - it was obvious to any who spoke to him for five minutes. That probably explained why Fosin was in charge of The Laughing Hand, while Merkur was left to do more ordinary duties for the Temple. Yet despite that, Merkur found it hard to be jealous of Fosin.

"I would be pleased to share that bottle of fine wine with you, in the name of The Laughing Rogue," responded Merkur. He took a seat on one of the luxurious sofas in Fosin's office. Fosin poured them each a glass, then raised his towards Merkur. "May Olidammara continue to shine his good luck on us!"

"Indeed," responded Merkur, as he touched his glass to Fosin's. "So, Fosin, you rarely share your fine wine with me without wanting one of my recruits."

Fosin laughed, a deep laugh that demonstrated his amusement over his friend's comment. "I'm afraid you have figured me out, friend."

"Let me guess," Merkur said. "You have called me here to take Rosa away from me, haven't you? It only makes sense - she's the best to come through here in years, and you only take the best."

"I'm sorry, Merkur. I know you're fond of our new halfling friend. But she's special - extremely special. I've verified it myself with spells multiple times."

"Yes, I, too, have used spells to seek Rosa's fate." Merkur looked down and away from Fosin. "Whatever serves Olidammara, of course."

"I'm sorry, Merkur. We'll be assembling a new team, with Rosa in the lead. We've already arranged for the others on her team to meet us - it's up to you to bring Rosa. Please arrange to have her meet me at the Singing Lion the day after the next full moon."

"Of course," replied Merkur. "Now, if you'll excuse me, I have arrangements to make."

"Certainly, my friend."[br][br]Merkur stood outside Fosin's office and took a deep breath. Damn it! he thought to himself. Fosin always takes the best - but Rosa is so special! Why couldn't she slip through his grasp, at least a little longer? Merkur straightened his tunic and ran his fingers through his hair, then headed up to The Singing Lion.

He purchased a bottle of wine from the barkeep, and bummed a piece of parchment and some ink. He took his usual seat in the corner. After quickly drinking two glasses of wine to calm himself, he composed the letter that would remove Rosa from him - probably forever.

***

Rosa had just completed her morning prayers. Most of her life had been marked by complete randomness, flitting about doing as she pleased when she pleased. Yet she took an odd comfort from the daily routine of prayers she had learned. Her prayers bought her a level of peace she had never known before in her life, and she looked forward to the chance to relive that peace every morning.

after her prayers were completed, she prepared to leave her small room at the Temple. She hitched her rapier to her belt, and placed a few knives in convenient locations that would be difficult for others to notice. She turned to head for the door - and that's when the pale blue envelope first caught her eye. "What's this?" she said to herself. She studied the envelope for a while, being overly cautious. Finally, certain that it was safe, she picked it up and opened it.

Quote:
Rosa my dear,

We are very pleased with the devotion you have shown to the Laughing Rogue ever since entering his ranks. Surely your jovial spirit and love of music will become a standard others aim to achieve. We believe you to be special, Rosa. Very special. And it would seem the prophecies share that view.

Please meet me at The Singing Lion the day after the next full moon. While many consider that tavern to be a dive, I love the atmosphere. The fact that they serve good wine inexpensively doesn't hurt, either. We will introduce you to some friends, and hopefully make a deal you cannot refuse.

Lovingly,

Merkur


What the hell's he talking about - prophecies? thought Rosa. Certainly, the thought of meeting new members of the Temple pleased her. Rosa was as ambitious as any, and enjoyed the idea that others have taken notice. She thought quickly about the lunar cycle. The next moon was only a couple of days away. She supposed she would just have to bide her time until the meeting. Perhaps, though, she could work on Merkur during the next couple of days and learn a little more in advance of their meeting.

Rosa smiled at the thought of manipulating Merkur, and headed out of her room. She headed downstairs and made her way to the room where she and Merkur always met before breakfast. She scanned the room, but saw no signs of Merkur. In the place where she usually met him, was an older woman. She looked quite stern, especially for somebody associated with Olidammara. Rosa approached, a warm smile on her face. "Excuse me? Have you seen Merkur? I usually meet him right here before breakfast."

The woman - a human - looked down upon Rosa. "Merkur has taken a few days off. I'm to help you study in his absence"

Just great, thought Rosa as she rolled her eyes.

***

Duncan looked at the note that he found pinned to his door.

Quote:
You've been an excellent resource, Duncan. We wish to offer you the chance to work your debt off faster. If you're interested, meet me at The Singing Lion the day after the next full moon.


Bah! thought Duncan. Why must humans be so short sighted? He stood outside the Singing Lion. He regularly met Fosin here to learn of his assignments, but he suspected things were to be a bit different this time. Duncan steeled himself and entered. No matter how many times he came to the Singing Lion, he was always shocked at the conditions upon entering. This was far and away the worst tavern in the Free City of Dyvers. Windows lay broken, trash and dirt covered the floors and tables. If you were looking for a fight, this was the place to go.

The main room seemed to steal light from the environment - not that it bothered Duncan. Dwarves long ago adapted to be able to see in the dark. He quickly spotted Fosin, seated at the bar, a glass of wine in his hand.

Fosin seemed to spot Duncan at the same instant. "Duncan, my boy! Join me for a glass of wine so we may raise a toast to Olidammara and the good fortune he will be bringing us!"

"Stout mead if ye mind, an' I'll gladly raise a toast to yer God," replied Duncan dourly.

Fosin chuckled. "Excellent lad!" Fosin called the barkeep over and ordered a mead for Duncan. After the barkeep had gone, Fosin continued, "In a short while, quite a motley crew will be stumbling through that door.... a fallen noble, a grand arch-wizard and his young apprentice. keep your eyes on her, Lad. She has a knack for finding things," added Fosin as he winked at Duncan.

Fosin raised his glass and offered a toast to Olidammara. After both he and Duncan had finished their drink, Fosin continued. "I suspect our new friends should be along soon. Why don't you come with me. I have somebody else I'd like for you to meet before they arrive." Without waiting for Duncan to reply, Fosin got up from his seat and headed for a door behind the bar. Duncan quickly got a refill of his mead and followed.

Fosin lead Duncan through a series of hallways and stairs. Duncan was familiar enough with them, having been through these corridors plenty of times. Suddenly, Fosin turned left down a corridor that Duncan was sure didn't exist last time he was down here. He studied the stonework as he walked, assuming this tunnel was new. What he saw, however, surprised him. This hall was as old as the others down here, yet he was certain this hall didn't exist last time. At the end of the hallway, Fosin stopped in front of a door and produced a key from his pocket. He quickly opened the door, and invited Duncan to join him.

Duncan recognized the room as Fosin's office. He had been here many times before, but never from that hallway. Seated on one of the sofas, sipping a glass of wine, was a halfling woman. Fosin had seen her before around the complex, and had assumed she was some sort of priest. Fosin stepped to the middle of the room. "Duncan, I'd like you to meet one of our newer priestesses. This is Rosa. Rosa, this is Duncan. His clan owes our Temple a debt, and Duncan here is working hard to pay it off."

Duncan nodded at Rosa. "Good ta meet ya lass."

"Greetings, Duncan," replied Rosa.

"A few other friends will be joining us soon, but as you two have already proven yourselves to Olidammara, we were quite comfortable getting things started," interjected Fosin. "We wish to extend an invitation to both of you to join an organization called the Laughing Hand of Olidammara."

Duncan raised his mug in a faux toast, and Rosa acknowledged by raising her own glass. "Well what be this organization? A band of tricksters fer yer amusement?" Duncan seemed rather unamused - even after accounting for the dour nature of dwarves.

Fosin laughed easily. "Tricksters are one word. The city guard classifies us as a thieves guild, but we despise that term. we work to further the causes of Olidammara throughout the Flanaess. we assemble teams to work together, and those teams carry out important assignments for us - much more so than the boring guard duty they've had you on so far Duncan."

"Well, this sounds like it could be fun!" Rosa exclaimed, as a large grin spread across her face. Duncan maintained a stoic look, waiting for Fosin to continue.

"Yes, it could Rosa. But it can also be dangerous. but you have been called for the job." Fosin took a sip from his own wine glass.

"Well I do well sneakin' about but I'm thinking I'm not th' type fer yer ways," added Duncan. As much as he wanted to pay off his clan's debt, he was leery of performing illegal activities to acquire that end. "I'm not sure what ye be wanting me for... chain mail and a dwarven waraxe ain't be made fer quiet work"

"We never said stuff that was important for Olidammara was quiet," Fosin answered quickly. Rosa grinned and rose to refill her wine glass. When she returned to her seat, Fosin continued. "There is much foul play about ever since the end of the Greyhawk wars."

Duncan took a long draw from his mug of mead, and used the moment to think. "Well me good man, ye got me attention."

Fosin smiled warmly. Duncan was amazed how his smile had a knack for disarming him - for making him want to trust this human. "I cannot divulge too many details, for that could unbalance the path the Fates have set into motion. there are Gods far less scrupulous than Olidammara, that you can be sure of my friend." Fosin seemed to be addressing Duncan directly, even as Rosa sat there sipping her wine. "Several have set in motion a plot to overtake all of Oerth. We believe the team we are about to assemble can undo things. there is, of course, profit in it for you - as well as the ability to pay off your clan's debt at a much higher rate." Fosin hoped this last one would be the hook that allowed him to reel Duncan in. He needed the dwarf; he provided an odd set of skills - the ability to move about stealthily in armor, to track like no other he had ever seen, and of course his martial prowess. His axe would provide excellent protection for Rosa - if he would accept the assignment.

Duncan sat pondering Fosin's words for a brief moment. "By Moradin's beard - I'll do what I can to lessen me clan's debt. Have no fear of that."

Fosin smiled. He was not surprised that it was the reduction of his clan's debt that hooked Duncan. "Sit tight, my friend. I believe you are in for an excellent adventure. the remainder of our friends should be along soon."

They sat in silence for a brief moment. Finally, Fosin broke the silence. "Rosa - why not introduce yourself a bit to Duncan. He's a fine fighter. He'll make an excellent member of your team." At the complement, Duncan lifted his mug in Fosin's direction then took another long pull.

Rosa seemed hesitant. She hated sharing private information with others, but wanted to please Fosin. Finally, she looked at Duncan and said, "well, let's see.... I grew up on the streets here in Dyvers and learned a bit of the sneaky side of things before joining the Temple - other than that, there's not a whole lot to know." She emphasized the point by shrugging, then taking a sip from her wine.

"Well lass," Duncan responded, "I'm sure there's more seeing how yer here but I'm not one to pry into the secrets of others."

"I'm sure we'll get to that eventually," said Rosa as she grinned warmly. Damn, thought Duncan. Can everybody associated with Olidammara smile like that? "I suppose it only be far if I share a bit o' information about me," added Duncan. "I'm the third son of the Thane of Clan Stonehammer. Me clan is indebted to the church and I'm here to pay back that debt."

Rosa cocked an eyebrow. "Oh? Very interesting." I wonder what sort of debt would make him humble himself to work for us. It doesn't seem like this is his line of work. Rosa pondered that, before Fosin spoke up. "unfortunately, Rosa, we've misassigned poor Duncan here."

Duncan tapped a finger to his head. "Aye, but that be a tale for another day I'm thinkin'."

Rosa was bemused. "That's sure to be an interesting tale!"[br][br]Fosin continued, "His considerable talents have been going to waste pulling guard duty for some of our... seamier jobs."

Duncan shrugged. He didn't like this much attention being given to his clan's debts. It was his personal business with Fosin, and didn't involve this halfling. "A job be a job and it be payin' back me clan's debt. I do what I be needin' to do."

Rosa's natural curiosity was piqued. In due course, she would pull the whole story out of Duncan. She just needed to bide her time. "At least those talents will no longer be going to waste!"

Duncan winked at the halfling woman. "We'll be seein' about that lass." Against his instincts, Duncan was finding he liked the diminutive woman.

Fosin took another sip of wine, then added, "Indeed, Rosa. Our friend here will astonish you with his talents!"

He sure be goin' out of his way to praise me! thought Duncan. "bah, no be needin' to praise me prowess, I do what I need to for me clan. Me brothers are both in the hearthguard and thus I got plenty of trainin' when I was a wee lad."

Rosa found the dwarf's story to be amusing. Surely Olidammara had arranged a great joke to place such a proud being in the service of the Temple. "I'm sure they would not be re-assigning you if they didn't think your talents were needed."

Duncan raised his mug once again, "Aye lass, we shall see though. I'm not what you would be callin' a typical Dwarven Fighter."

_________________
John Ling
Lead Pathfinder Developer, Frog God Games

Note: unless specified otherwise, the opinions and ideas in my posts are my own and not those of Frog God Games.


Last edited by Zherog on Fri Dec 13, 2013 12:33 pm, edited 1 time in total.

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 Post subject: Re: The Laughing Hand
PostPosted: Sun Dec 08, 2013 12:44 am 
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It's been a few days! :ahem:

Seriously though, I want to know what happens. :teach:

Is this all from around 2004? If not, what period does it span?


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 Post subject: Re: The Laughing Hand
PostPosted: Fri Dec 13, 2013 12:41 pm 
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miss_bun wrote:
It's been a few days! :ahem:


New post in the works - there are some formatting differences and such that make it a bit more complicated than just a copy/paste. Plus I'm lazy. ;)

Quote:
Is this all from around 2004? If not, what period does it span?


The story version ran from '04 until about '06. I know there were several sessions beyond that I didn't convert to story form. The game ran from around that '04 mark until, I'd guess, about '07 or so. The game was played entirely online via AIM. It actually had a big hand in changing my DMing style. Prior to this game, I was very much a "conductor" -- here's the railroad tracks you'll be traveling on, here's your engine, have a good time. that most definitely pops up in this game (I was crazy enough to lay out the entire plot right up front, and that caused me grief later), but it was way more open than I had ever ended up with before.

The premise started during character creation. I asked the players to think of some over-arching theme that their characters could all share so I could avoid the "you meet in a tavern" trope. After some discussion, they all decided that they would make their character backgrounds all work around a specific deity. Since my wife was the one who was willing to play the cleric, they let her pick which deity; she decided on Olidammara, the god of thieves. From there, I was grabbing bits and pieces of background from the characters to build plots, and let them have a lot of say about where things went. It was a great learning experience for me as a DM - even if it was a frustrating game at times. ;)

New chapter later this afternoon. Anybody else other than Bun reading this?

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 Post subject: Re: The Laughing Hand
PostPosted: Fri Dec 13, 2013 12:52 pm 
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Zherog wrote:
New chapter later this afternoon. Anybody else other than Bun reading this?


I am!

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 Post subject: Re: The Laughing Hand
PostPosted: Fri Dec 13, 2013 1:02 pm 
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Chapter 2: Invitations, part 2

Imag looked out the window of the carriage as they traveled through the countryside. She had her suspicions during their four-day journey, but now she was certain they were on their way back to the Free City of Dyvers. Her cat, Sassparilla, lay lazily on her lap. Imag originally thought a wizard's familiar was no more than a pet. When she first bonded with 'Rilla she was amazed at the intimacy of the connection. The sights, the sounds—the feelings! She knew everything Sassparilla did. This excited her, and scared her sometimes too.

Imag finally spoke. "Master, won't you tell me what we're doing? We're heading back to Dyvers, aren't we? Are you dissatisfied with me, Master?"

Vestein chuckled. "No, my dear. I am not dissatisfied. Quite the opposite, actually. I am continually amazed by your intelligence, and your curiosity. I wish you to meet some friends of mine."

"Very well, Master," Imag replied. "I must trust you."

Vestein chuckled again. "Imag, my dear, please —you must stop calling me Master now. You proved a magnificent student, possibly the best I've ever had. You have earned the right to call me Vestein."

Imag looked embarrassed. "Yes, Master. I mean, very well, Vestein." She settled back in her seat, and gently stroked Sassparilla's back. Soon she drifted off into sleep.

***

In William's worst nightmare it wouldn't have played out like it did. The worst part was he couldn't do anything about it. He had been away when it happened. He had been sifting through the ashes and rubble when he heard the horse approaching. Instinctively, he grabbed his longsword and firmly stood his ground. Perhaps the bastards who had slaughtered his family had returned to plunder; if so, they were in for quite a surprise.

William squinted against the sun, looking towards the crest of the hill. As the horse galloped into sight, William readied his sword as he'd been taught. He prepared to duck under the inevitable lance the horseman would be carrying. As he ducked under the lance and inside his foe's defenses he would be free to drive his sword up and in. If things went well, it should be over quickly. Then again, if things went wrong, it would also be over quickly.

William drove the thoughts of failure from his mind and continued to stare down his foe. There was no lance! What the hell is going on? thought William. He peered closer. Then he noticed— the rider was a boy. William lowered his weapon, but kept on guard for some sort of trick.

The boy rode up, raising his hands in the air to demonstrate his lack of a weapon. "Hail, William. I come in peace, to deliver a message from a mutual friend."

William studied the boy, looking for any sign of deception. "Who are you? What do you know of my family?" William stared into the boy's eyes.

"My name is unimportant, sir. I know not the details of what happened to your family. Please forgive me, sir. My job is to give you this message and leave." The boy reached into his saddlebag, pulled out an envelope, and handed it to William. "Please forgive me, sir. I have strict instructions to leave upon delivering the message. Good day, sir. My condolences about your family. I hope you find satisfaction." With that the boy turned his mount and rode off the way he had come.

William stood, slack-jawed. I am in no mood for guessing games, William fumed internally as he pulled a dagger from his belt. He studied the seal on the envelope. It looked familiar, but he couldn't place it. He slide the dagger under the flap of the envelope and with a flick of his wrist opened it. He pulled the letter from inside and unfolded it.

Quote:
We are troubled by the loss of your family and extend our sincere condolences. We may be able to be of assistance to you in your quest to restore your good name. We might just have some information that you may find interesting. Additionally, we may be able to provide you a means to restore your good name.

You must travel to The Free City of Dyvers by the next moon. There, you will find an inn by the name of The Falling Dragon. Reserve a room for yourself. The morning after the full moon, there will be a barkeep working by the name of Jozerre. Instruct him that you are there to speak to Fosin. Jozerre will reply that he doesn't know this person you speak of. You must then hand him a gold, silver and copper coin. Only one of each. Upon handing over the coins, ask Jozerre if the sun is high in the sky. He will then instruct you where to find me.


"So much for not playing games," grumbled William.

***

Imag lay in bed, refusing to wake up even as the sunlight streamed through the window. 'Rilla lay curled up next to her, keeping her warm and sinking her deeper into denial against waking up. Finally, she heard Vestein speaking. "Imag! It's time to get up. I'll meet you down in the common room." Imag lay still, keeping her eyes closed. When she heard the door close, she stretched and got out from under the covers. She worked her to the water basin and splashed cold water on her face. That's better, thought Imag, as her mind began to focus. She looked around her at her odd surroundings, and as the last clinging remnants of sleep drifted from her mind she remembered where she was. She was in a room at an inn— what was the name of this place? Ah, yes, the Falling Dragon. Imag chuckled at the imagery the name evoked in her mind.

Again she splashed the cool water on her face. She removed her sleeping gown and used it to dry her face. She haphazardly tossed it towards her pack and slipped into her slacks and tunic, followed by her boots. She then tucked her daggers in the usual places —some visible, most not. "Well, come on 'Rilla. Let's get going. We wouldn't want to keep Vestein waiting." Imag chuckled. It still seemed odd to her to be calling him by his name. The black cat rose and stretched, giving Imag an annoyed look as she did so. Imag opened the door and waited for 'Rilla to get going. As the cat made her way into the hallway, Imag closed the door and turned towards the stairs—towards the grand adventure she had been promised by Vestein.

***

It had been 3 weeks since the messenger dropped off the note to William. No amount of research was able to turn up the owner of the seal. Even more troubling, little information about the slaughter of his family had turned up. He spent the previous three weeks working his contacts. He found few people willing to even talk to him, let alone assist in tracking down his family's murderers. One family friend gave him a tidbit that he would have to look into further, however. According to this family friend, Lord Mustav—the noble above his family in the complicated pecking order—was heard gloating about the fall of William's family. Mustav apparently took great pleasure in stripping William of both his title and his land.

William was the second son of a minor noble. His older brother would inherit the land; William would be placed in charge of the military. That's where he was when tragedy struck, off receiving training at one of the most prestigious academies in the Flanaess. When word reached William, he rode as fast as he could to the castle. He was determined to find a survivor and piece together what happened.

As best as he could tell, nobody knew the orcs were coming. It was the most unusual orc attack William had ever heard of. It was highly organized, and it was highly concentrated. His family castle sat on valuable land—a copper mine that produced much of the copper used within Dyvers, and beyond. The presence of the mines produced the requisite village at the foot of the mine. Yet the orcs focused single-mindedly on the castle. When William arrived home, the walls were tumbled, the doors breached. There were no survivors to be found. The interior had been ransacked, probably a combination of the orcs and treasure seekers. William salvaged what he could, nothing valuable to others, but treasures to him nonetheless.

Now here he was in the Falling Dragon. May the gods have mercy if this turned out to be an elaborate prank. He pondered putting on his armor, but opted for a fine shirt and slacks instead. He wore his longsword, though he made sure to peace bind it before heading downstairs. The last thing he needed was trouble from the guards.

He made his way to the common room, and headed for the bar. The man behind the bar this late morning was a tall, wiry man. William thought he had never seen a more untrustworthy looking individual. William had studied the letter carefully; he could recite every word. "Good morning, um..." William intentionally trailed off, as though he were searching his memory for a name.

"What'll ye be having?" responded the barkeep. "You look a bit too refined for ale. My guess would be wine." The man scoffed as he made the observation.

"No, ale will be fine," retorted William. The barkeep shrugged and moved off to get it. When he returned, William accepted the ale. "Thank you very much. I'm William. And you would be?" William extended his hand in a friendly gesture.

The barkeep eyed William carefully. "I would be the barkeep. That'll be a silver, please, William."

William dropped a silver coin on the counter. "By-the-by, I was looking for a chap named Jozerre. Would you happen to know where I can find him?"

The barkeep looked William in the eyes, staring hard at him. Finally, he cracked a small smile. "Looking right at him, you are."

"Ah, outstanding," responded William. "I'm here to chat with Fosin. Do you know where he is?"

"Never heard of him," responded Jozerre. He leaned in a little closer to William.

William reached into his pocket where he had placed a gold, silver and copper coin prior to leaving his room. He felt the cold coins slide around in his fingers before pulling them out of his pocket. "Dash it all. That is most disappointing. By the way, I haven't been able to look outside yet today. Is the sun high in the sky?" William laid the three coins on the bar.

Jozerre scooped up the coins and quickly pocketed them. "No, it's quite cloudy today." He made a minor gesture towards a table in the center of the room, where a human male and female halfling were seated, a black cat at the feet of the woman. "They'll be able to take you where you need to go, I believe."

"Is that so?" responded William. "Many thanks."

"Pleasant adventuring, Sir William. Good luck." Jozerre winked at William as he walked away.

***

As William approached their table, Vestein rose. "You must be Sir William. My name is Vestein, and this is my assistant Imag. We would be pleased to escort you to go see Master Fosin"

Imag looked up from her chair at the human. "Hello." She smiled, though it wasn't a very warm smile.

"Simply William at the moment I'm afraid. The honor is mine Vestein." William extended his hand to shake with Vestein, who accepted.

"Terrible shame what befell your family. You have my sincerest sympathies, William," said Vestein as he shook William's hand.

William released his grip on Vestein's hand and moved towards Imag. Her initial instinct was to reach for one of her daggers, but she fought against those instincts. "Good day Imag. It is an honor." William took Imag's hand and kissed it, then reached for a seat.

"No, No. Please, we must be going!" exclaimed Vestein as Imag blushed deeply. She busied herself gathering her belongings, stopping to scoop up 'Rilla and place the cat on her shoulder.

William released the chair and looked deep into Vestein's eyes. "My father died in battle, fulfilling his duty to the land. It is regrettable, but acceptable," William said stoically.

"Ah but 'twas a battle that never should have happened, Lad," replied Vestein as he began to shuffle the group out the door. "Come, I would like you and Imag to meet some friends of mine."

"Very well. I must fetch my gear and horse." William turned to head back upstairs without waiting for Vestein to respond.

"If you must. Your horse should be OK here, however," Vestein called to William.

William paused. "Ah, so we are not going far?"

"'Tis but a short walk to the Singing Lion, Lad." Vestein knew they were on a tight schedule. Fosin expected them, and William was slowing them down.

"Ah, The Lion. Let me fetch my armor. I have a feeling I'll need it in a place like that."

"We shall wait for you out front," responded Vestein. "Please hurry. We are behind schedule."

William quickly made it up to his room. I am not in the mood for games! groused William. He quickly donned his chainmail, and turned to leave. He paused, then went back and emptied most of the coins from his purse. Ready, he turned and locked his door. He quickly made his way down to the street and easily found Vestein and Imag.

Vestein spotted William and began walking. Imag and William hustled to catch up. "So, William, have you any leads as to what happened to your family?" Vestein peered towards William as they walked.

William pondered just how much information to share. Finally, he decided to go for broke. "Only that Lord Mustav seems quite pleased with recent events. You stated that the battle 'should not have happened.' Are you aware of anything I should be?" Cut to the chase, Damn it. thought William. You already have my undivided attention.

Imag looked back and forth between the two humans with a confused look on her face, but said nothing. After a slight pause, Vestein spoke. "Perhaps. Master Fosin will address the matter. I apologize for speaking out of turn."

So he wants to play games. Very well, thought William. "Not at all, Sir. No need to apologize." Perhaps the halfling would spill information accidentally. William looked at Imag as they walked. "If I may now speak out of turn, what role do you play in my recent dramas milady?"

Imag was taken aback by this. How dare he! Imag quickly got control of her anger, enough to respond. "None that I know of Milord."

Vestein spoke up, taking on a defensive tone. "Oh, I assure you, Imag has been out of the area for some time." At this, they arrived in front of a decrepit building. A sign hung above the door looked ready to fall. It identified the tavern as The Singing Lion. "Come! Let us go meet the others!" Vestein seemed relieved they have arrived.

William was familiar with The Lion. It had a reputation as a dangerous place. William unbound his sword as nonchalantly as possible and entered. The stories he'd heard did not adequately describe the place, as William's senses were assaulted. The place smelled of stale ale, with a hint of the scent of dried blood. It was only just midday, but drunks were strewn about the taproom, along with trash—lots of trash.

Vestein never stopped walking. He headed straight for a door behind the bar. A few people in the place took notice of the odd group entering, but most dropped their gaze when seeing William—his hand still on his weapon. Vestein held the door for William and Imag, and they quickly made their way through the portal. "Welcome, my friends, to the largest temple dedicated to Olidammara in all of Dyvers. Not the best of neighborhoods, but the Watch is easy to bribe in this neighborhood."

Olidammara? thought William. This must be a joke. Rudd, help me get through this! "The laughing rogue? How have I attracted the attention of his followers?"

"'Tis your destiny, Sir William," replied the old wizard. Vestein lead the two through a series of hallways, stopping in front of an oak door. Vestein rapped on the door hard with his clenched fist.

***

Fosin sat behind his desk, his fingers arched in front of him. Rosa sat on one sofa, sipping a glass of wine. Duncan sat in a chair across from Rosa, drinking from his mug of mead. Twice, he had requested a refill as they sat waiting, mostly in silence. A loud knock on the door startled them out of their doldrums. "Come in," bellowed Fosin.

The door opened easily. Rosa and Duncan turned to see who was arriving. Through the door strode an older human man, followed by a much younger human man and a female halfling with a cat perched on her shoulder. Fosin rose gracefully from his chair behind his desk. "Greetings Vestein. I see you've brought our new friends along!"

Rosa stared at the other halfling. It can't be her, she got busted, thought Rosa. Imag was returning the stare, and recognition came to her first. "Rosa? Is that you?"

Rosa's mouth dropped open. "Imag!" Rosa got up from her seat as Imag pushed her way past Vestein and William. The two hugged, then giggled. Rosa sat back down, and Imag joined her.

"Please, come in and have a seat," said Fosin. "Can I offer anybody a glass of wine, to be raised in a toast to Olidammara?"

William gathered his composure quickly. "It would be my honor."

Fosin poured several more glasses of wine. "Rosa, Duncan. I'd like you to meet some friends of mine. This man is my old friend Vestein, a wise—and tricky—wizard. The halfling with him is his young apprentice, Imag. The other gentleman standing with him is Sir William—though sadly, his title is currently unavailable to him"

"And thus it is simply William." He bowed slightly before taking seat.

Fosin smiled, then continued, "For those of you just joining the party, my name is Fosin. I'm one of the priests here at the temple. This little lady here is Rosa, and this gentleman is Duncan. First we'll raise a toast to Olidammara and offer our praises. Then we'll get to business"

William rose from his chair, offering Duncan a firm handshake. He then moved towards Rosa, and upon taking her hand, raised it, kissing her fingers. Oh, great, thought Rosa as she rolled her eyes. He thinks he's Mr. Smooth!

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 Post subject: Re: The Laughing Hand
PostPosted: Tue Dec 31, 2013 9:58 am 
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Let's see...a chapter every few days...or, a chapter every few weeks?
I'm still interested!

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 Post subject: Re: The Laughing Hand
PostPosted: Wed Jan 01, 2014 3:23 pm 
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Timey wimey blah blah blah

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 Post subject: Re: The Laughing Hand
PostPosted: Sun Jan 05, 2014 4:47 pm 
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Chapter 3: Negotiations

Fosin moved gracefully around the room, passing out fine crystal goblets filled with a rare, expensive wine. When the last glass had been delivered, he raised his own. "To Olidammara! Thanks for the wine and the friends!"

Duncan grumbled slightly, but held his goblet up. "To yer god!"

Fosin clapped his hands together as he slide back behind his desk. "I am pleased to see everybody has made it here safely. Sir William, you have my deepest sympathies about the tragedy that has befallen your family. It has certainly destabilized the power structure in the area. Your family was a calming voice in the house of the nobles."

William looked Fosin in the eye. He knows something. I'm sure he knows something, he thought. Play it nice and easy, William, and maybe you can get out of here with your purse and some information. "I fear you would know more of that then I. I have been too consumed by my studies to remain versed in the politics of the court."

Fosin took another sip of his wine, scanning the myriad of faces seated in his office. I wonder how hard they'll be to hook in? "We fear the de-seating of your family, Sir William. Dyvers is a very stable government. We fear these changes - and the effects to come afterwards - will not be to the best interests of the city. We have within the Temple of Olidammara an organization known as The Laughing Hand of Olidammara."

William was growing impatient. He wanted to find who was responsible - nothing more. "Perhaps you can clarify that pronoun. Who is the 'we' you refer to? Your temple, or a larger group?"

Fosin chuckled. "If I can have assurances from all of you not to repeat the information I am about to share, I can continue."

William spoke quickly and confidently. "You have my word of honor, so long as you are acting in the best interest of the land."

Imag looked at William, and pondered that statement. Not much of a promise, is it? "I swear I will not repeat the information given to me in this room." There - now that was a promise.

"Aye upon me clan's honor ye be havin' my word," Duncan offered.

Rosa looked around the room. What an odd collection. Surely Olidammara was laughing at this group of misfits! "I assure you nothing you say will leave this room without permission." Always best to leave a little wiggle room, thought Rosa.

Fosin refilled his goblet, then placed the silver carafe on the table within reach of everybody. "Excellent. 'We' refers to the temple, the structure within it. And all of us, hopefully, in this room."

"Thank you for the clarification," said William as he sipped lightly from his wine goblet. This truly was fine wine. I must remember to find out where he got this, so I can serve it upon my reinstallation, thought William.

Fosin smiled. Maybe this'll be an easier hook than I thought, then he continued. "The Laughing Hand is a secretive organization within the Temple. While the Temple as a whole works to bring song and merriment wherever possible, we also realize that sometimes the larger picture needs to be addressed. So many years ago, The Laughing Hand was established. We work to sway things ever so slightly back to the neutral. That is where things work the best, run the smoothest."

Fosin paused to sip from his goblet again. He took the opportunity to scan the faces of the people gathered here in the room. He noticed a sour look on William's face. Thinking quickly, he said, "I see your frown, Sir William. I assure you, in Dyvers the "neutral" ground lies whole-heartedly on the side of good."

William nodded. I must work better to hide my emotions. If I play this right, I can get information. That's all I want, damn it.

Duncan looked up towards Fosin. "That be all well and good Fosin, but why ye be bringing us into this cult?"

"Cult, Duncan?" Fosin laughed heartily. "No, my friend. You have it all wrong. What we are is an elite organization. Only the best may join - which is why you are all here." Duncan placed his wine goblet on the table, picked up his mug of mead, and hefted it in the air at the compliment before taking a long swig. "We seek those who have a desire or need to work for the greater good of our cities. Surely, you can appreciate that."

William was trying to dance around the issues to gain information. Fosin kept hinting at knowing things, then would back off. All right, then. Let's try a line of questioning. I'm growing tired of these games. "Would I be correct in assuming that you feel some of these others - as you put it - are behind my family's misfortunes?"

"Indeed, Sir William. Sadly, the sullying of your name 'tis but the first step in many. Regrettably, I cannot reveal details to you as yet. I ask you lay your trust in me, and give me a chance to prove we speak the truth." Fosin was growing weary. He expected William to be exuberant in his pursuit of information, but he did not expect the tone of voice he was hearing. Perhaps it is best after all if I give him some information. At the very least, it will allow me to determine what he knows, and what he suspects. "What I can tell you is it was Orcs that ransacked your home. They came from the Gnarley Forrest, stronger and more organized than ever before! However, many assumed it was just one of their raids, and when they were driven back it was assumed things were back to normal. Lord Mustav took advantage of the fall of your banner; declared it a disgrace, and decried that your family was unfit for lordship."

"Bah! No good, rotten Orcs! May the gods smite them all!" interjected Duncan.

Excellent! He's finally giving information, thought William. "It is very unclear what stirred them up and organized them sufficiently to successfully besiege a fortress. I also have stern questions regarding the lack of response from normal patrols that should have detected the siege."

Fosin shook his head in sorrow. "There was no siege, good Sir. The battle lasted mere hours."

"Perhaps we have a difference in definition," said William. "I refer to any battle around a fortress as a siege."

Fosin sipped his wine, trying to quickly work out in his mind where this was going. He used the discussion over the meaning of the word siege as a chance to stall. "Ah, that would indeed be a difference in definition. A siege - in my book - lasts days, not hours." Where was William going? Surely he wouldn't just walk out - the potential we possess should be too great a reward for him to risk.

William was beginning to seethe. He was tired of his family's name and honor being besmirched everywhere he went. "As for the disgrace of my family, if we were to have fallen to simple orcs, Mustav's claim would have been just. However, I know the defense of that castle. It should not have fallen!"

Imag was growing impatient. "Sounds like it was planned from a very powerful enemy there, William." Honestly, she didn't care if this irritated him.

Fosin reacted before William could. "That is just it, Imag. It appears the orcs were acting on their own. Trust me, time will reveal they were not. Our diviners have not been able to ascertain the whole truth - yet."

Aha, thought William. So they have been investigating matters. Good. "What have your investigations yielded?"

Fosin knew he was in for the whole hog now. He would have to divulge most of the information he was hoping to hold close to his vest. Perhaps there was some wiggle room left. "Essentially what I have described. And this: The orcs were not themselves. They were too organized, too prepared. But that brings us to the present, and this room." Would that be enough?

William was tired of games. It was apparent Fosin wasn't going to reveal information - at least not yet. He probably wants something, thought William. "That much I had deduced as well." William wanted to make a point to acknowledge Fosin's facts; but he also wanted to make it clear Fosin wasn't sharing anything new.

Fosin looked around the room. I need to get this deal closed, he thought. He took a moment to look each person in the eyes, to peer into their soul. Then he spoke. "The Laughing Hand's method of operation is to determine a mission, then determine a team that fits that mission. You, my friends, are destined to be the greatest team ever assembled. So says the Seers." Fosin noticed William nodding slightly at these comments. Good, we have him. He's important. "You will accomplish things none of you believe possible."

Rosa was looking at William when Fosin made this comment, and she let out a slight giggle. "I suppose the whole is greater than the sum of its parts...." She trailed off, knowing she shouldn't have said it, and took a sip from her wine to hide her smirk.

Brilliant, Rosa! Thank you! thought Fosin. "Exactly, Rosa! You have studied well, my Dear. Now is your turn to shine. All of you."

"So, you plan to direct us much as I would use skilled strike teams in a larger battle," said William. It was obvious to him, now that he thought about it.

"Oh, I believe you may be guessing a bit off the mark there, Sir William," replied Fosin, with a wink.

"How so?" William was confused. He had learned long ago that the most dangerous foe in war was one that didn't follow tradition, because you could never guess their next move.

"We establish the teams," said Fosin. "We will determine certain goals for you to accomplish, but we allow a large amount of freelancing in how the assignment is carried out. Additionally, you are free - in your spare time - to pursue whatever the four of you decide is a worthwhile task."

William smiled. "Ah, well then you misunderstand how a good general handles strike teams. Believe me, you're lucky if they just stick to the mission. And often fortunate if they do not." Arrogant bastard, he thinks he knows more than me!

We'll need to keep an eye on this team, thought Fosin. Assuming, of course, we can even get them all to agree. "Here are the parameters you'll be working under. We take a fraction of the proceeds you receive from missions we assign. This, in turn, entitles you to many benefits that will aid you in your missions."

Rosa sat up. Give up part of my hard earned cash? "What value fraction?" she inquired. Duncan nodded, showing his concern over the issue as well.

Fosin grinned. Excellent, thought Fosin. "That, my dear, is negotiable. As is anything in life."

Imag spoke up next. "What are the funds used towards?"

Vestein chuckled softly, and rose from his chair. "I beg forgiveness, but I must be going. Imag, you are in good hands with Fosin. And if not, let me know and he'll regret it." He moved towards Imag and embraced his prized pupil. He then offered an exaggerated bow to the rest of the room, and made his way to the door.

William rose, blocking his path, and extended his hand. "Sir, it has been an honor."

Vestein smiled warmly. "The honor is all mine, Sir William. I wish you luck - may Olidammara grace you with the good kind, and your foes with the bad kind!"

William returned the smile. "And may Rudd watch over your struggles. Good day." At that, William returned to his seat, and Vestein made a hasty exit from the room, closing the door lightly behind him.

Fosin continued, "So - we were discussing the cost and benefits of joining the Hand. So - shall we discuss the miniscule costs, or the outstanding benefits first?" Fosin gestured to the carafe of wine sitting on the edge of his desk. "Please - help yourselves. Olidammara has graced us with fine wine this evening."

Imag reached for the carafe and filled her glass. Rosa extended her glass, inviting Imag to also refill hers. "I would like to know the benefits first," said Imag.

"Vestein warned me about you, Imag. Very well - the benefits first. We offer healing potions to our members at a reduced cost - 75% the price we charge outsiders, actually. Additionally, we have many other potions available, and offer them to our members at only 90% what we would charge a non-member."

"Is that just divine potions, or any type?" asked William.

Fosin looked at the noble. He's hooked. He's just playing hard to get with me. "ah - fair question, Sir William. Any potion. We have many wizards and sorcerers - and a few bards, as well - within our organization. Additionally, we can often loan you a piece of equipment you may find necessary for a doing a job. Of course, should we loan you something and it gets destroyed, well - we would expect you to pay for the item. Hell - we even have an Apparatus of Kwalish available should anybody feel the need to explore the depths of the Nyr Dyv!"

"When you say 'for loan' is there a time limit on how long they can be gone?" inquired Imag. If not, I'll be sure to borrow a few choice items for an indefinite amount of time

"Indeed, Imag, there is a time limit. The mission you are on. When you have completed the mission, we expect items that were borrowed to be returned."

Fosin took a sip from his wine before continuing. "Should you recover items you cannot use while on a job, we will guarantee their sale. You are free to search around for a buyer, and if you cannot find one, we will buy the item from you - and often times at a price higher than most dealers on the street or the black market will pay!"

It was Rosa's turn to inquire further. "Could we use that type of item in lieu of any cash payment?"

They are definitely hooked, thought Fosin. "Part of your payments can indeed come from the recovered items. In fact, my dear - that is anticipated." Fosin scanned the room. He noticed Duncan and William seemed bored, while the two ladies seemed intent to gather whatever information was available. "Shall I continue discussing the dispersal of unwanted goods?" Rosa and Imag both nodded. "Our expert appraisers will work with you to determine a fair market value of a given item. Once that is established, we will guarantee you 80% of that value for items such as gems, jewelry, art, etc."

Imag interrupted, "Only 80%? That seems a bit low." She frowned.

"Certainly, shop around and attempt to sell your wares to others," answered Fosin. He seemed to be in his element now. "Often times, you can get more than the appraised value for fine gems, and we encourage you to do so, but other items do not sell so well. For items such as weapons, armor and other magical items we can guarantee you 60% of the appraised value. You'll find most merchants will only pay you 50%."

William chuckled. "Why do I get the feeling you're going to attempt to sell me a subpar horse next, Fosin?"

Fosin seemed to pay little attention to the thinly veiled insult. "There are some other benefits to being a member of our organization as well. For example, we offer legal assistance, should you ever get in trouble. We have many quality barristers on our payroll - as well as a few judges. We have the finest library in the city, available to you for research. Additionally, we have fully equipped laboratories for the making of alchemical items or magical items. Heck, we even offer our members resurrection insurance." Fosin grins warmly, waiting for the anticipated question.

William asked first. "Really. And how does that service operate?"

Fosin smiled. He knew somebody would ask - they always did. "For a low yearly cost, we offer our services for resurrection and even true resurrection at a much reduced cost."

"How reduced?" interjected Imag.

"The cost for the insurance depends on the services you seek, Imag. Many of our members start of at our lowest level, and upgrade as they go. For example, to secure the services of a Raise Dead spell normally would cost 6000 gold pieces. This, of course, covers our expenses. Should you purchase this insurance, however, the cost is significantly reduced. You pay us 750 per year, and should you require the service of a Raise Dead spell, we only charge 3000. We offer similarly scaled benefits for resurrection and true resurrection. Of course, for raise dead and resurrection we do require your body to be available."

William was growing bored. He didn't care about the costs or the benefits. If this group of rogues and charlatans could assist him, then fine. If not, he needed to move on. "Well, as interesting as that service is, I was wondering how extensive your organization is outside of the city."

Fosin wasn't used to this question, though it did come up on occasion. "An excellent question, William. We have safe houses throughout they Flanaess, available to you should you need them. Any temple of Olidammara will - at the minimum - honor your resurrection insurance and the discounted potion costs."

"And what about information?" continued William. That's what he needed - information about who killed his family. "I assume your organization has an extensive information network."

"Of course, Sir William." Fosin was used to dealing with the nobles of the city, and found them to generally be predictable. Even better, he found them to be easily manipulated, should the need arise. "Much information is given to our members. That is the best way to ensure their safety. We do want you to come home safe, after all."

"Of course," echoed William. That way, we can continue to make insurance payments.

"There is one final benefit I would like to make sure you are aware of," Fosin said after a brief pause. "Our Knowledge Network - as Sir William seems apt to call it - brings us many tidbits about ruins and the such that have recently been uncovered. The majority of these ruins serve no interest to our organization, and we offer them to our members at a far reduced cost." Fosin paused for effect. He was pleased with himself this day. "And it would seem that makes a fair segue into those costs, would it not?"

Fosin studied his new recruits. Duncan seemed more interested in observing the others than paying close attention to the details. It was obvious William didn't give a damn - as long as Fosin continued to dangle the carrot that was information, he had William. The ladies seemed interested, and looked on with interest as he spoke. Imag was the first to speak. "This all seems well and good, Fosin. But what's the catch?" 'Rilla was asleep on her lap, purring lightly as Imag gently stroked the cat's fur.

"Imag, my dear. Surely Vestein told you you could trust us?" Fosin flashed a warm smile, and this made Imag more nervous than she thought possible. "Very well. Let's discuss our cost structure. Whenever we assign you a job, we take a percentage of your proceeds from that job."

"How much?" inquired Rosa. If this is the fate Olidammara had called her to serve, she was ready to accept it. That didn't mean she wanted to lose all her profit to Fosin.

Fosin chuckled. "Forty percent of whatever you make on a job belongs to The Hand. It offsets the cost of the many benefits you receive from us, to be honest. Should The Laughing Hand provide you information about a job we have no interest in, the cost is half that amount. For example, should we get word of a ruined temple to a long forgotten Backlunish god, and we passed that info on to you, you would only owe us 20% of your findings."

Rosa was not happy - that was a large chunk of any profits. Assuming she had to split things evenly with the rest of her group, that was only 15%. Unacceptable, thought Rosa. I'm sure I can get Fosin to reduce that, though.

Fosin continued. "Access to the library and the laboratories are purely optional, though I'm sure they at least slightly interest our friends here with a knack for manipulating spells."

Duncan had sat taking everything in. He would do anything to help his Clan, including working for the Temple of Olidammara. That didn't mean he was a fool, however. "Now let me get this straight... we pay ye for doin' services for ye and then we still get charged for other services?"

For the first time that evening, Fosin looked uncomfortable. "You are correct, my friend." He tried to flash his warm smile again. This time it felt fake. He could only hope it looked better.

"Sounds like ye got yerself a nice little business here," commented Duncan. Humans!

Fosin decided quickly he ought to throw some good information out. This wasn't the spot to mention more cost. "There are occasions when we will pay you a flat rate to perform a task - you owe us nothing after the task is completed, and we pay you upon verification." For example, thought Fosin. the first job I have in mind for you, actually. He decided it would be best, however, if they not expect a lot of jobs such as these. "However, those jobs tend to be few so I tend to not focus on those." He quickly switched gears, to get away from this line of discussion. "Should I discuss the costs of the library?"

Rosa and Imag both perked up at the mention of the library. "Please, do," said Imag.

William leaned close to Duncan. He needed to establish a friend in this room. "Imagine what the God of Merchants has set up."

Duncan chuckled, then whispered back, "Aye lad... aye."

Fosin paid little attention to the whispered conversation, though he was able to detect every word of it. "Access to the library costs 25 gold per month, though we do prefer you agree to at least one year up front. Payment can be made monthly, of course. As long as your membership is in good standing, you have full, complete access to our fine library. Any topic you wish to research, we probably have at least a book or two on it." Fosin was proud of the library. When he took over the guild, the library was in poor condition. He recognized the value a good library would bring to his organization, however, and worked quickly to improve things.

"This includes the Biography and Autobiography sections as well?" Imag felt like keeping Fosin under pressure.

"Certainly - we have information on many important people. Of further interest to you in particular, Imag, is our collection of spellbooks. We have every spell known in the Flanaess in our library here in Dyvers."

"Okay, I just wanted to make sure on that. Thank you Fosin." Spellbooks? Maybe this library is a good deal after all!

"We can offer you access to those spells at half the cost a merchant would sell you a scroll, and we also provide you a comfortable place to perform your transcribing." Fosin knew this would hook Imag. It hooked every wizard; the lure of spells was too much for them to resist.

William looked quite uncomfortable. "With all respect sir, I think you are discounting the fact that (I assume) you need us to serve your group’s needs as well. We are all in this for the good of the kingdom, not to meet expenses. Correct?"

Fosin had to stifle a laugh. The good of the kingdom, indeed. "What each of you is in it for really is a personal choice. For example, I'm sure Rosa is pleased to have the opportunity to serve her patron in such a prestigious organization. I just wish to be up front about cost and benefits. Once those parameters are established, we can talk about how this directly impacts you - in particular restoring your name." That's it, old boy. Lay the hook out there for him once again. He'll nibble. They always do. "That truly is our wish. However, should you wish our aid in your noble endeavor, you must become a member in our organization."

William frowned, his brow furrowing. "I suppose it is safe to say that I am now somewhat concerned regarding your motives. We began this speaking of threats to the land, and how they related to my recent troubles. We have now lost that in matters better left to my quartermaster." Stop playing games with me!

"Very well, Sir William" Fosin said in a voice that hinted at being insulted. "As a show of my good faith I will tell you this. I will remind you, however, that you swore an oath that nothing leaves this room." Fosin put a stern and serious look on his face. He was quite a fair actor, really, and it paid off in times like this. "Duncan speaks of us as a cult, but know this. Your Lord Mustav is tied up in a cult that would make us look like the Sunshine Club of Pelor. We need to depose him, and that cannot be done through blatant warfare, for then he only becomes a martyr. My patron teaches joviality - to laugh, to enjoy life, wine, song, dance and so forth. That way is threatened, and I will not let him or anybody else take what I hold sacred from me!" Fosin hoped he wasn't overdoing it. "And so while I may continue to joke and have fun - for that is truly the only way to live - do not for one moment believe that I don't think this is a grave and dangerous situation."

William stared deep into the man's eyes during his speech. He needed to see the eyes to see the truth. The mouth deceives, but the eyes always tell the true story. William looked close, barely listening to the words. What he saw surprised him. Fear. Cold, simple fear. "Since you bring up the secular nature of your group, I have one other question. I'm sure you are aware my family has long been devout followers of Rudd."

"Of course," replied Fosin. Where is he going now? "We are well aware. She is a fine Patron."

William continued, "Will that cause any friction for me within your band?"

Fosin sighed internally. Cult. Band. Why can't they refer to it as an organization? "Of course not - are you not aware Rudd is closely associated with Olidammara?" That's the understatement of the year, old boy. With Olidammara, Rudd would never have ascended.

"I am," answered William. "I felt is best to ask just the same. It is best to clear up such matters before they cause a problem."

Fosin thought he saw William's resolve breaking. Excellent! "Duncan here worships Moradin. We even have members who worship Pelor, believe it or not. Forgive me if I am overzealous about our organization - we are quite proud of it."

"Pelor you say? Interesting." William didn't know what to make of that. Surely followers of Pelor should be at odds with what appeared to be the goals of this group.

"Aye. Ye didn't be thinkin' that any self respectin' dwarf would be worshippin' the trickster did ye?" Duncan looked around the room, a smile cracking the solemn look on his face. "No disrespect intended to ye all."

Fosin felt the need to get things back on track, as best as possible at least. "Of course not, Duncan. Now, shall I continue? I do believe we have not yet discussed the labs that are available."

Once again, Imag sat upright. "Please, continue."

Fosin settled back into his bright and upbeat demeanor. "Many of our members choose access to the library, whether they cast or not. But the practicers of the arts brag about our labs. All members of the library are entitled to rent the labs. The alchemy lab is completely stocked with whatever you may need - beakers, tongs, etc. The lab costs 25 gold pieces to rent for a month. We ask, of course, that you leave it clean and in working order after your month."

Imag was looking directly at Fosin. Not only do they have spells, but an alchemy lab? "Of course," was all she could muster.

If she wasn't going to do this for Vestein, thought Fosin, she sure is hooked now! "Finally, we have access to rooms for the creation of your own personal magic items. From a brew room for your own potions, to a forge for the making of magical arms and armor. These are available to any member of the library for the cost of 50 gold pieces per month. Again - we only ask you leave things neat and in good working order. And always remember the resurrection insurance, the library and the labs are optional. If you don't want them, that's OK with us." Mostly because we can make money off you in other ways, he thought to himself.

Imag was taken aback. "So, could you summarize? That was a lot of information to digest, and I'm afraid the interruptions didn't help any." Imag shot William a cold stare. I don't trust him.

Fosin smiled. Bingo! "when The Laughing Hand assigns a job, we require 40% of your find as payment. You are free to keep the rest. For any rumors or leads we provide that are not official "jobs" we require a 20% payment."

Imag's head was swimming. I have access to every spell in existence! Remain calm. Don't let him know you're so excited. "Okay, how long do we have to think this over?"

"How long do you need?" asked Fosin. "We have your first assignment ready to go, and interestingly it's one of those rare jobs that pays you that we talked about."

William seemed to perk up. "Perhaps you should go over the nature of that task."

"I don't need much time," answered Imag quickly. "But I'm not sure about everyone else in the room." She gave William a hard, cold stare. I don't trust him!

William felt Imag's eyes settle upon, as surely as one feels a dagger in the side. "Milady, I'm a man of action not words. Tell me what needs doing and leave matters like this to the baggage master."

He really does not know how to talk to people of Imag and Rosa's ilk. We'll have to work on that, thought Fosin. He thought it best to interrupt this discussion. "Perhaps you recall I mentioned legal services are a benefit of the organization?"

"Yes," responded Imag. "I do." She continued to stare hard at William.

"Excellent," exclaimed Fosin. "Part of that service is barrister assistance, but there is a deeper part. We have arrangements with many judges, who see things our way, and attempt to mold the outcome of many a court proceeding in our favor. They are willing to make what appears to be a poor short-term decision for the long-term benefits of the city and region. For making these decisions in such a way, they know they are doing their kingdom a service, and they also receive a small stipend from us every month, for their troubles. As of late, one of our judges has ceased making the proper decisions. We need a talented negotiator to visit this judge, find out why and convince him to get back on the plan." Will this interest William? Fosin sure hoped so. "Let me be completely honest - we expect no harm to come to this judge. He's a good man, with a family to take care of. We simply hope it's a misunderstanding. But we fear the cult I mentioned may have subverted him."

William nodded. He knew such arrangements weren't uncommon. It's why so many pickpockets and petty thieves roamed the city. "If that is so, would sending me in not be a liability?"

Fosin wasn't expecting that. "Why - do you plan to injure him?" His joke didn't seem to go over particularly well - probably because it was getting late, and everybody was tired. The wine had helped to see to that. "No, we feel you're actually well qualified for the job, William."

Of course I am, thought William. " Granted, I have the skills of speechcraft. However, this "cult" has already acted against my family. Pursuing another of their targets openly could tip our hand."

Well, isn't he sure of himself? thought Fosin. "You and Rosa are both quite sure-tongued. Imag has spells to benefit her, should the need arise to lure him back. Duncan here provides excellent backup in many ways." William's words rattled in Fosin's head. Then it clicked, and he chuckled. "William, you say 'our' as though you have signed up."

William stared at Fosin. He was tired of the talk, and wanted action. He demanded action! "As long as our goals coincide, it is safe to say that I have. I am a man of action, and only your goals and actions matter. The rest are just details for others."

Securing the services of William of Orestone was quite a coup for Fosin. "Very well. We are not concerned in the least if this Judge is involved in the cult and you walk in. The cult fully expects you to be working to restore your family's name. Certainly paying a visit to one of Dyvers' finest judges would be completely within reason."

"Well ye know that I'm in... If it be helpin' the debt then I will do what is necessary." Duncan didn't like the sounds of this organization, but the chance to pay off the clan's debt during his lifetime was too good an opportunity to pass up.

"Ah, yes," said Fosin. "Thank you for mentioning that, Duncan."

William looked squarely at Duncan. "Debt?"

Duncan was not comfortable discussing the details with strangers. Fosin had probably already told Rosa too much. "A tale best left for other times lad."

Fosin looked at Duncan. He was a good man. Like most dwarves, he knew the meaning of words like 'honor' and 'debt.' Fosin could appreciate a man who held those ideals high. "We wish to extend an accelerated rate to you, my friend. In the short term, we will quadruple our current rate of pay off to your clan. When your grand quest is completed, we will have considered the debt paid in full."

Duncan couldn't believe his ears! Suddenly, it didn't matter how dirty this organization was, or how dangerous the quest was. "Then ye have me axe and shield!"

"Excellent!" That's two commitments, thought Fosin. "Ladies?" He suspected this was just a formality, but it was best to get their explicit acceptance, with witnesses.

Imag continued to lazily pet Sassparilla. "I'm in." All those spells!

Of course I'm in, thought Rosa. Olidammara has called me, and only a fool would ignore her patron. Perhaps I can negotiate better terms, however. "I have some misgivings about the 40% you folks want us to give you."

Fosin wasn't surprised Rosa was trying to negotiate. She grew up on the streets, where everything was negotiable - including your life. "Glad to see we taught you well, my dear." Still, no harm in us taking responsibility. "And what rate do you believe to be fair, my dear?"

Rosa swallowed hard. "40% seems a bit steep - I think 20% would be more than fair." Damn! I went too low! He's never going to go for that!

One thing was obvious to Fosin. Rosa was willing to start low and work her way up. That certainly cannot be her final offer. It's in her eyes. She'll learn. He laughed, then said, "My dear, surely you know we cannot go that low. You are Merkur's prized pupil, Rosa. I will reduce the cost for official jobs to 35%, with unofficial jobs remaining at 20%." Really, he was just being kind. He would need to make a point to discuss negotiating tactics with Rosa at some point in the future.

Rosa pondered this briefly. "That's better, but 30 would be even better."

Ah, a counter offer. Good, she has moxy! "And what of unofficial jobs?"

Oh. Rosa had forgotten there were two components being discussed. "15 for the unofficial jobs."

Fosin smiled warmly. Some day, Rosa, you will be able to talk circles around me at the negotiating table. Today is not that day. "That would be acceptable, Rosa. 30% for assigned jobs, 15% for unofficial. All other costs as outlined." No harm in letting her think she's been successful.

Rosa smiled. I did it! "Agreed! I'm in!"

As William spoke, the smile drifted from Rosa's face. "I have matters beyond this assignment I wish to cover with you as well. I had already laid some plans on how to restore my family's name. We should go over them to see how the Hand can assist in them." I don't trust Fosin - not one bit. But I'll use him and discard him if it gets my name restored!

Fosin was not amused. William would need to learn who was in charge, and soon. "Sir William, we can indeed discuss your plans. However, I'm not at liberty to reveal all the details to you as of yet. Too much knowledge can change the yarn the fates have already spun."

William pressed the issue. "I understand your need for us to prove ourselves. However, if we do not both cooperate fully in a very short period of time, this partnership will not be effective."

Fosin smiled easily as he looked at William. "My friend, it is not a matter of proving yourselves. We are completely confident this group can complete any task we lay before you. If we did not think so, we would have found somebody else for the job. Fate is a fickle creature, my friend. Study one of her threads too closely and she is apt to change it when you are not looking - purely out of spite." Not to mention, we don't know many details yet. Hell, we don't even know if Mustav is really involved in the cult! Damn!

William was not prepared to give up. "Very well then, let's approach things from this angle. I'll briefly go over the plans I had laid. If you know something that voids their value, tell me. If not, I suggest executing them be our second assignment." I don't have time to dilly dally on trifles dealing with your corrupt judges!

What part is he not understanding? Very well. The smile was easing away from Fosin's face, and keeping it was becoming harder. "I cannot agree to that, William. I'm sorry. However, I give you my solemn word here before my patron - in the presence of two of his worshippers - that every official task we set you upon will work towards restoring your name - and much more!" I hope that's clear enough - I'm tiring of these games.

William shook his head. "Your motives are not in question. I accept that our goals are the same. However, you expect me, a man trained from birth for command, to make little effort in driving the most important task of his life."

Fosin's face grew stern. Perhaps I'm beginning to get through. "I understand your displeasure, William. I'm not sure how to ease your mind, though." You're not in charge here, William. Accept it.

William saw a different angle to attack, and went after it. "Bear in mind as well that directing such matters is one of my strong suits. While I can't make totally clear decisions without your information, my plans may still be valuable to you."

Fosin was growing tired of this, and he could see on the faces of the others that they too were tired. He would give in, just a little. "Certainly I would be very interested in hearing your plans, my friend. However, you must remember that while restoring your family is part of our goal, it is not the end of our plans; however, there are some facts we cannot share right now - even in a roundabout fashion."

William was beginning to sense Fosin was not going to give in. He still needed to press on, at least a little. "Very well then. Can we agree to go over what I have done thus far at dinner then? Perhaps I may even have something to add to your files. Tomorrow night, perhaps?"

Fosin didn't want to have dinner with William. They had very little in common, and he knew it would be a painful evening. If it's what was needed, however. "Perhaps you will have information we can use. Agreed. Tomorrow night is acceptable. Meet me at The Singing Ship, down by the docks. We'll dine on seafood and fine wine!"

William had a glimmer of hope to hang on to. "Agreed."

Fosin opened his desk drawer. "There is one last detail to finalize." After feigning a search, he pulled out what looked like a deck of playing cards. "Rosa, as the Cleric of Olidammara on this team, these are entrusted to you." Fosin tossed the deck to Rosa, who gracefully reached out to catch the deck. Fosin held up one card for the others to see. One side had a picture of a laughing jester. When Fosin turned the card over, the words were clear to everybody in room, written in Common.

Quote:
Laugh, and we laugh with you; frown, and we laugh at you.


Rosa chuckled. "Interesting cards."

"Indeed," replied Fosin. "You must leave one of these cards at the site of every official job this group does. A calling card, of sorts."

"Um, OK," was the only reply Rosa could muster. What an odd requirement.

Fosin continued, "They have no value, and are invaluable at the same time. Do NOT lose the deck - our enemies could use such a deck against us."

William did not like this one bit. It went against all his instincts. "Is leaving such a trail wise?"

Fosin smiled again, genuinely. "Sometimes not, William. But it is certainly amusing. Now, then. It's been a long day for everybody. Why don't we meet back here the morning after tomorrow? We can discuss your first job in detail, and get you started?"

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John Ling
Lead Pathfinder Developer, Frog God Games

Note: unless specified otherwise, the opinions and ideas in my posts are my own and not those of Frog God Games.


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 Post subject: Re: The Laughing Hand
PostPosted: Tue Feb 18, 2014 11:39 pm 
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Preferred Pronoun Set: BH/B.H./Bounty Hunter
Aha! I've finally read everything up to this point. Whew.

Some good stuff, I like it, I'm actually interested in seeing some of the RPG stuff you've written.

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