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PostPosted: Thu Jan 19, 2017 8:26 am 
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And we only get to play with a few of them in the campaign...

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PostPosted: Thu Jan 19, 2017 8:37 am 
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I should play more campaign games, finished them before i could see one of them.

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PostPosted: Thu Jan 19, 2017 8:53 am 
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Giocher wrote:
I should play more campaign games, finished them before i could see one of them.


I've seen Grave Titan, inferno Titan and Sun Titan. Liliana plays the grave obviously and in the last scenario you can play the latter 2.


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PostPosted: Thu Jan 19, 2017 9:08 am 
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PostPosted: Thu Jan 19, 2017 9:13 am 
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It always blows me away that they spend that much time adding cards like that to the game and then don't let us have access to them. Frustrating


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PostPosted: Thu Jan 19, 2017 9:17 am 
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Empo wrote:
Giocher wrote:
I should play more campaign games, finished them before i could see one of them.


I've seen Grave Titan, inferno Titan and Sun Titan. Liliana plays the grave obviously and in the last scenario you can play the latter 2.

I think they were my fastest games. Liliana mana screwed at 2 lands and Chandra's Ignition over 6/6 Gideon with double strike and lifelink. I will replay the last mission after some time.

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PostPosted: Thu Jan 19, 2017 11:12 am 
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I don't think I lost a single campaign mission this time around. The last match, I even took two mana-screw mulligans, then got 5 lands and a combat trick, and still pulled it off. I know some hated the difficult of the Origins campaigns, but I kind of miss it :(

Was cool seeing old cards though. Didn't see any titans myself.


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PostPosted: Thu Jan 19, 2017 11:14 am 
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elk wrote:
It always blows me away that they spend that much time adding cards like that to the game and then don't let us have access to them. Frustrating


elk

Primeval Titan would completely break the game. At that point, they might as well give us Jitte too.

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PostPosted: Thu Jan 19, 2017 1:37 pm 
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divinevert wrote:
they might as well give us Jitte too.

One reason why I still love playing 2014.

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PostPosted: Thu Jan 19, 2017 2:52 pm 
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divinevert wrote:
elk wrote:
It always blows me away that they spend that much time adding cards like that to the game and then don't let us have access to them. Frustrating


elk

Primeval Titan would completely break the game. At that point, they might as well give us Jitte too.

We have copter, which is very similar to Jitte in terms of opressiveness.
Prime time isnt game breaking when you are not doing unfair things with non basic lands (aka kangaroo/cloudpost lands). I would like to have the cycle of titans available, would make midrange/ramp strategies much more appealing (right now there is a lack of good high end for ramp)


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PostPosted: Thu Jan 19, 2017 3:04 pm 
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Joly wrote:
divinevert wrote:
elk wrote:
It always blows me away that they spend that much time adding cards like that to the game and then don't let us have access to them. Frustrating


elk

Primeval Titan would completely break the game. At that point, they might as well give us Jitte too.

We have copter, which is very similar to Jitte in terms of opressiveness.
Prime time isnt game breaking when you are not doing unfair things with non basic lands (aka kangaroo/cloudpost lands). I would like to have the cycle of titans available, would make midrange/ramp strategies much more appealing (right now there is a lack of good high end for ramp)


Jitte is much, much, MUCH worse for an enviroment than Copter (I know it's not your point, but I can't let that slip through).

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PostPosted: Thu Jan 19, 2017 3:08 pm 
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Jitte gives me analysis paralysis real bad. So many options, so many possibilities. I like putting that basterd on a double-striker


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PostPosted: Thu Jan 19, 2017 4:11 pm 
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There aren't many broken lands like Valakut that the titan can fetch in this version of magic but it's still damn good. Besides coding some of these titans ain't too hard, it's not like they really went out of their way to make them. Not sure if we will ever get them in a set again though.


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PostPosted: Thu Jan 19, 2017 4:22 pm 
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Joly wrote:
We have copter, which is very similar to Jitte in terms of opressiveness.


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PostPosted: Thu Jan 19, 2017 4:55 pm 
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Dont know whats so wrong with the comparison I made. Both are 2 mana auto include in every deck artefact cards that win the game if they are unanswered


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PostPosted: Thu Jan 19, 2017 4:56 pm 
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HARBiNG3R wrote:
There aren't many broken lands like Valakut that the titan can fetch in this version of magic but it's still damn good. Besides coding some of these titans ain't too hard, it's not like they really went out of their way to make them. Not sure if we will ever get them in a set again though.

Wizards recognized the titans as pushed and overpowered and overall a mistake. We won't see them in standard again most likely.


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PostPosted: Thu Jan 19, 2017 4:59 pm 
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Joly wrote:
Dont know whats so wrong with the comparison I made. Both are 2 mana auto include in every deck artefact cards that win the game if they are unanswered

You can wall off and/or remove the Copter as a creature. It also finishes games alot slower than the Jitte. It's also not removal on a stick. Instant pump. Immediate life gain payoff if they ever find a way to remove it.

Don't get me wrong, both are great, but the Jitte was comically powerful.

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PostPosted: Thu Jan 19, 2017 5:05 pm 
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I find it comically powerful when my 2 drop loots 3 cards and does 9 evasive damage by turn 5


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PostPosted: Thu Jan 19, 2017 5:10 pm 
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Joly wrote:
divinevert wrote:
elk wrote:
It always blows me away that they spend that much time adding cards like that to the game and then don't let us have access to them. Frustrating


elk

Primeval Titan would completely break the game. At that point, they might as well give us Jitte too.

We have copter, which is very similar to Jitte in terms of opressiveness.


...says someone who clearly didn't play Magic in the mid-00s.


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PostPosted: Thu Jan 19, 2017 5:13 pm 
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Joly wrote:
I find it comically powerful when my 2 drop loots 3 cards and does 9 evasive damage by turn 5


Unless you had T4 Wrath of God, you didn't get a T5 in Jitte-world.

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