Okay, so looking over zombies again, I'm not sure it's got the 2 drops it needs to be a real deck yet. They are really going to get pummeled t2-3-4, basically requiring a lord to stick in order to be competitive with other 2 and 3 drops. This doesn't mean they'll be bad per se, but it's worth considering when building. Right now I'm thinking a token approach will be the best option, as well as a slightly higher curve that goes more toward the direction of removal rather than early creatures. Not sure until testing, but just thinking out loud.
I am still not sure. I will admit that there is still a lack of 2 drops, as evidenced by the 2x
Shambling Ghoul in my original draft (which should probably be Scrounger or Copter, but you know dat tribal).
That said I still think the abundance of 1 drops could potentially work. I get being concerned about your creatures being outclassed by your opponents because a bunch of 1/1 and 1/2 critters probably aren't going to do much without the lord there to back them up. I think having
In Oketra's Name at common helps a lot though, as it is another tool (besides the lords) that can convert all that wank into a significant attack.
Beyond that, if we are able to pretty consistently stick a
Binding Mummy or
Wayward Servant on T2 and can activate them one or multiple times per turn afterwords then we should be able to theoretically ignore what your opponent is playing anyways (since life drain goes directly to the face and the tap effect should allow us to attack freely with wank where we normally wouldn't be able to).
The ability to have your removal suite be extremely cheap and far reaching could help too. Is having our cheap creatures outmatched stat-wise by our opponents that terrible when we can cast one or multiples of them on the same turn we can cast things like Push and Time to Reflect to cheaply answer those better value critters?
We will see. I honestly don't know where to start with my building/testing/brewing with this set. So many different things I want to be doing!
Edit: Plague Belcher helps to push the life drain angle too.
Graf Harvest has potential as well, have fun blocking 8 million wank zombies with menace lmao.