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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 3:34 pm 
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So it seems to have gone unnoticed, but the ubiquitous metallic mimic did not make an appearance in duels, but no rishkar makes me cry! :cry: BUT I'm very pleased with this set! :thumbsup:


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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 3:47 pm 
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Preferred Pronoun Set: Xhir/xhim, depending on Moon phase


Lol, poor Dredge...and why the mage? (edit: oh, so UW doesn't get out of control, now that Emra is gone...makes some sense...)

Also...no Construct, besides no Felidar...no easy infinite combos, it seems...but with the Atog(s) and the truckload of cheap artifacts, we have another archetype open, yay! Consul of the Foundry FTW!! with MarionetteM trown in for fun!!

And the 6 Tower/Turrets, another

And Planar Bridge for ramp fun


Last edited by callmemaggit on Mon Jan 09, 2017 3:54 pm, edited 2 times in total.

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 3:49 pm 
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Dmannn wrote:
So it seems to have gone unnoticed, but the ubiquitous metallic mimic did not make an appearance in duels, but no rishkar makes me cry! :cry: BUT I'm very pleased with this set! :thumbsup:


Probably less unnoticed and more expected on the Mimic. Snowballs chance in hell they give Duels a spell that has you name something. No good interface for that in Duels. I sure as hell wouldn't want to wait forever for someone to type out a creature type with their controller on xbone...

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 3:59 pm 
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Dmannn wrote:
So it seems to have gone unnoticed, but the ubiquitous metallic mimic did not make an appearance in duels, but no rishkar makes me cry! :cry: BUT I'm very pleased with this set! :thumbsup:


Probably less unnoticed and more expected on the Mimic. Snowballs chance in hell they give Duels a spell that has you name something. No good interface for that in Duels. I sure as hell wouldn't want to wait forever for someone to type out a creature type with their controller on xbone...


This made me laugh more than it should've. Image

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 4:12 pm 
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Honestly i'm just glad they didn't waste rare slots on the two quicksmith guys or the random black aetherborn lord i thought they were for sure making it to duels as they're pretty simple.

Also we did end up actually getting herald of anguish! Going straight in my Rakdos marionette reanimator - Another sac outlet, can cast it for cheap and it hits for 7 off combustible gearhulk!

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 4:20 pm 
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Yes, good point lol. Thats gotta be why its not in! I mean, they could have limited our options to duels creature types with a block of text to scroll through, but I can see why that would be a nuisance.


Last edited by Dmannn on Mon Jan 09, 2017 4:23 pm, edited 1 time in total.

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 4:23 pm 
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The real unnoticed one is Hope of Ghirapur.

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 4:27 pm 
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Honestly i'm just glad they didn't waste rare slots on the two quicksmith guys or the random black aetherborn lord i thought they were for sure making it to duels as they're pretty simple.

Also we did end up actually getting herald of anguish! Going straight in my Rakdos marionette reanimator - Another sac outlet, can cast it for cheap and it hits for 7 off combustible gearhulk!

Yeah, good point. I noticed this too and am pleasantly surprised. I think they're figuring out that we don't want anymore bad or unplayable rares/mythics.


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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 4:52 pm 
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divinevert wrote:
Hey guys! Look at this!

Consulate Dreadnought + Siege Modification + Whirler Rogue = Smash for 10 damage unblockable!

Combine with Thopter Engineer for added hastiness!

Hopefully, this combo will bring back Hakeem928.

Fatal Push, ggs.


First week of AER, all my control decks are going to be packing 3 pushes and 2-3 Disperses. I really don't want to lose to that freaking Dreadnaught. :gross:


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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 5:18 pm 
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No red Mythic? How come? None of the PWs have red at all... I really wanted to attack twice the same turn... Not that red is all that great in the fuel set... At least we got the burn. :plot:

Traffic Jam deck looks like it got everything. Vehicles should be annoyingly strong, so super friends shouldn't be coming back any time soon.

Walking balista looks like a nice finisher for ramp and all those manadorks will probably mean ramp is back...

White got 2/3 playable cards and the rest is utter crap, Maybe even worse than blue.

Black finally got some goodstuff...

Green... Who cares?

No Land. (first set without any Land I think)

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 7:38 pm 
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Listening to Goldfish podcast and made me think about how we got Exquisite Archangel which is kind of interesting and no doubt going to be a source of salt every now and again.

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 7:42 pm 
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There's no way stainless programmed that thing correctly right? Especially when you throw in 2HG it should be interesting at least.

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 7:48 pm 
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Inb4 they didn't code it to reset after you draw from an empty deck like it's supposed to.

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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 7:56 pm 
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Haven_pt wrote:
No red Mythic? How come?


This has to be a calculated decision. Proves that Wizards know that Stainless programmers are lame and can't code two combat phases without messing up.

Edit: No Pacification Array? They must have found a list of all AER cards that Vert wanted somewhere and cut them all.


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 Post subject: Re: New Set is Up
PostPosted: Mon Jan 09, 2017 11:57 pm 
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Do we have a way to blink artifacts or enchantments?

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 Post subject: Re: New Set is Up
PostPosted: Tue Jan 10, 2017 12:43 am 
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divinevert wrote:
Do we have a way to blink artifacts or enchantments?


Can't think of any legit artifact/enchantment blink, but Aviary Mechanic lets you return them to hand if you want

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 Post subject: Re: New Set is Up
PostPosted: Tue Jan 10, 2017 5:40 am 
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Damn... Still no Negate makes me real sad. With this being the third occasion they missed to put it in the game I guess they really don't want to see it in the game. I really think it's a necessary option to keep certain decks in check though, without it blue's answers are very limited against non-creature threats. I don't get why they seem to think it would be a bad thing to have it.

Black does look super sweet though so that may bring me back to the game for a little while.

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 Post subject: Re: New Set is Up
PostPosted: Tue Jan 10, 2017 7:16 am 
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I know black is looking good but green also seems to be improved in particular with revolt. With a few more elves into the mix is BG going to see some action. Although a mythic only I wonder how folks will come up with a way to abuse the Planar Bridge although at its cost it's maybe a non starter. It may give another reason though to see the return of ramp.

We also got all the legendary creatures apart from Rishkar. I guess maybe the thought his ability would be too strong in duels but interested to see how he pans out in standard.

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 Post subject: Re: New Set is Up
PostPosted: Tue Jan 10, 2017 7:21 am 
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Nice can't wait for these cards.

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 Post subject: Re: New Set is Up
PostPosted: Tue Jan 10, 2017 7:40 am 
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Any list of the cards we didn't get?

I'm too lazy to cross-reference them.

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