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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 2:02 pm 
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if 90% of non-red decks are running Moss, then I don't know why people would play more than 2 colours in their decks right now


Because a) it's more like 20%, and b) multi color decks can do some broken things.

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 2:05 pm 
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yeah, it seems like anytime someone uses the number 90%, it's never true or even close to being true


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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 2:10 pm 
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yeah, it seems like anytime someone uses the number 90%, it's never true or even close to being true


It's subjective to the person, and it may be correct for them. There is an awful lot of Acid-Moss out there, but I can go 2-3 games in a row where I'm the only one playing it. Maybe more, just started taking notes.

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 2:11 pm 
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If it's in Kryder's deck, then 100% of games are using Moss ;)

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 2:21 pm 
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If it's in Kryder's deck, then 100% of games are using Moss ;)


That's because people are using my decks. :P

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 2:24 pm 
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Reading all of this is making me jealous. I have a mono blue counter brew that I wish I could try out. :(

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 2:26 pm 
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yeah, it seems like anytime someone uses the number 90%, it's never true or even close to being true

at least 90% of the time its not true or close to being true

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 3:11 pm 
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yeah, it seems like 90% of the time someone uses the number 90%, it's never true or even close to being true


Fixed :P


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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 3:13 pm 
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I dunno, I still win 90% of the games I play. That 9 out of 10 number has been consistent throughout every Duels iteration to date, so I can only assume that 90% of Duels players are not good at wizard poker.


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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 3:38 pm 
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Why wouldn't a gatecreeper vine that you probably want anyway with the right mix of gates give you resilience to a moss removing one of your colours? Gate, fetch gate land, sorted. But as we do miss cards like rampant growth or cultivate you are a bit more at risk of losing a land to moss. No different when say mana mastery from duels 2013 relied on green but vindicate in the mirror would destroy green leaving you vulnerable.

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 4:21 pm 
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Here's another question. How many of you have actually played a game online in the last 2 weeks, and how many are here just drooling and making incoherent noise on a splendid amphitheater with an audience of 3 rootwallas and a horsehead ?

I've tried to be systematic and exhaustive about this issue. I bck my words up with playtesting. I'm done with this thread. Blubber away.


Last edited by Goblin Rabblemaster on Mon Nov 30, 2015 4:33 pm, edited 1 time in total.

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 4:31 pm 
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I've played a bunch of games in the last two weeks.

...I'm not sure what you're asking


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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 4:35 pm 
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stop trolling me mate, i'm not attacking you, as a RDW/aggro spike your comments have been on key, but maybe try to respond to the topic yeah? The issue is not that the game is unplayable because of Moss; the issue is that this card warps the meta, which is a bad thing unless you happen to only have the desire to play strictly mono or dual colour decks. Great. Life. Competitive Play. Whatever. I can go Modo tournaments or to a ptq around the corner if i wanna spam only spike decks. Had 2 major events 1 km from me in the past year. This is NOT why people play duels.


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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 4:38 pm 
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Happy thoughts everyone!

Let us not invoke the spirit of the Dragon...

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 4:41 pm 
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This thread needs more memes


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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 4:45 pm 
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"I will now tell a German joke.

DragonXxX starts a thread. You are wrong and your country's economy is flawed.

I will now tell another joke..."

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 4:53 pm 
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Um, first of all, saying "I bet you all haven't played in the last 2 weeks" is one of the worst ways to support any argument, and the subsequent "I'm quitting this thread, because I'm right, do whatever you want with it" doesn't really help either. This is on the same level of discussion as 90+% of what's on the Hearthstone forums (and no, that's not a joke or a made up figure sadly), something to not aspire to.

If you want to discuss whether or not something is warping the meta, you have to be willing to deal with people discussing whether or not they think the card is truly a problem. If you can't, don't bring it up. This is a discussion board, not an echo chamber. People will not always agree with you. That is what Facebook is for.


Second, if you are going to yell at people for doing anything other than saying yay or nay on whether Moss is warping the meta, then you should have made this a poll thread. Your options could be:

"Yes. It is warping the meta. And that's not going to change for the foreseeable future. Deal with it."

or

"No. It is not warping the meta. Stop bringing it up."



@Barney,

Spoiler


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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 4:59 pm 
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I ran into an elf deck that went Thornbow archer, Dwynen's Elite, Jagged scar, Lys Alana then acid moss, keeping me off double black for languish.
I don't know how relevant that is here, just needed to let the world know that somewhere out there, some ******* is running acid moss in an elf deck, and it's working.

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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 5:09 pm 
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My opinion on Mwonvuli Acid Moss is that in a large amount of the decks running it, they either have too much ramp and could use more bombs OR Natural Connection is better. Nevertheless, the card is good enough that it's probably going to have a presence for a while.

I think the real problem is that control decks don't have answers to reliably respond to Gaea's Revenge, Plated Crusher, and Ulamog that don't require WAY too many deck slots to be devoted to those cards right now. At the same time From Beyond is a bit too good at taking over the game left unanswered. And they are a bit too stabilized right now against aggro. Acid Moss is waaaayyyyy down there on the list of things that make the deck "a problem".


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 Post subject: Re: Acid Moss
PostPosted: Mon Nov 30, 2015 5:27 pm 
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mjack33 wrote:
Um, first of all, saying "I bet you all haven't played in the last 2 weeks" is one of the worst ways to support any argument, and the subsequent "I'm quitting this thread, because I'm right, do whatever you want with it" doesn't really help either. This is on the same level of discussion as 90+% of what's on the Hearthstone forums (and no, that's not a joke or a made up figure sadly), something to not aspire to.

If you want to discuss whether or not something is warping the meta, you have to be willing to deal with people discussing whether or not they think the card is truly a problem. If you can't, don't bring it up. This is a discussion board, not an echo chamber. People will not always agree with you. That is what Facebook is for.


Second, if you are going to yell at people for doing anything other than saying yay or nay on whether Moss is warping the meta, then you should have made this a poll thread. Your options could be:

"Yes. It is warping the meta. And that's not going to change for the foreseeable future. Deal with it."

or

"No. It is not warping the meta. Stop bringing it up."



@Barney,

Spoiler


Bravo, dear sir...

Rabble, man, people are going to play what works. Since mana requirements went up, people are going to use spells that set your opponent back. The fact this particular one ramps you as well (and fetches the battle lands) is just gravy.

This is not likely to change...I would adjust to it or move on, just like when playing with the cardboard crack. There is always Tier one decks. This card does not make a deck Tier one, but it sure as heck helps Ramp achieve it.

The meta will adapt to it. In paper it always does; it might take Oath of the Gatewatch coming out to do so, but it will adapt.

Look what happened to Perilous Myr? That damn card was in near every deck before B4Z. Now? I know I don't even look at it anymore when I build decks...it's value shifted from almost ubiquitous to poor, pretty much overnight.

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