Wedge brings up a sad point. If Mage was banned due to being "frustrating", then kiss control ever being great again goodbye. (inb4 BEAST chanting nonsense...)
I don't want control to be gone.. I just want counter spell based control to die in hell. With kill spell based control, at least you get your ETBs, a chance to swing with haste, or something like Devil's Playground doesn't fall to a two mana Negate. Ditto for a six mana Sorin going down to a Negate. If you wanna pay 3 life and a card to exile it.. fine. Ramp me one mana with an enchantment.. fine. But at least I still got the chance to access the loyalty for a desired effect one time. Counters chit all over that.. they don't allow the other player ANY interaction. So.. because of their extremely unfun nature, and being incredibly economical for what they remove (except against low curve aggro).. yes.. I want them to die in fire. I'm glad Wizards wants to crusade against the frustrating and unfun.
I am EXTREMELY happy that we didn't get Negate. That said.. the Reflector Mage ban doesn't make much sense to me. If you really want to take Azorious Flash down a peg.. Spell Queller is the card I'd go after.
That's not exactly fair. You can interact with the counter by countering their counter. Also counterspells are notoriously weak if the opponent has already resolved a threat. Something like a Sylvan Advocate resolved before 3-mana counterspells come online for example can plink away for 2 damage a turn and eventually 4 or more (thanks to manlands). Eventually he has to tap his mana to remove the Sylvan Advocate, and then you can stick a different threat. There are also several spells that are either not worth countering (e.g. Elvish Visionary), do something even if countered (e.g. Ulamog) or even flat out cannot be countered (e.g. Gaea's Revenge). Counterspell-based control isn't anywhere close to unbeatable right now if teched appropriately against it, indicating it's not broken.
I think counterspells are good because they allow you to protect a winning position without committing more to the board. This is in stark contrast to Hearthstone, where the only option you have is to play something that survives the possible sweeper.