It is currently Thu Nov 28, 2024 2:56 am

All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 4 posts ] 
Author Message
PostPosted: Sat Dec 20, 2014 2:48 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 7305
Location: England
So I know this has been around for a while but I figured I'd bring it up for those who haven't seen it before.

Pathfinder: Point-Buy Race Creation

The rules presented above were originally released in the Advanced Race Guide as a do-it-yourself guide to building balanced races. For those who care about these sort of things yes the guide was released as part of the Pathfinder SRD - I just prefer the layout of it on that site then I do the official site.

So basically I'm just curious if anyone else has ever played around with this thing. While I appreciate that it's not perfect (you can still create some exceptionally broken characters using the guide) I've had some success and fun putting together races with it. So how about it? Anyone ever used this to build anything?

_________________
Welcome! I'm Garren and I'll be your designated villain for the evening.


Like this post
Top
 Profile  
 
PostPosted: Sun Dec 28, 2014 10:21 am 
Online
YMtC Champ '11
YMtC Pro Tour Champion
YMtC Idol Winner
User avatar

Joined: Sep 23, 2013
Posts: 10665
Preferred Pronoun Set: he/him/my/mine/himself
No, and I can't imagine ever doing so. If I were to make my own race, I would rather trust my own judgment that that thing.
It's also more creatively limiting than just looking rationally at what a race should have based on natural features and culture.

_________________
[Warchief] Custom EDH Project
you're like the kind of person who would cast Necropotence irl


Like this post
Top
 Profile  
 
PostPosted: Mon Dec 29, 2014 10:39 am 
Offline
Member
User avatar

Joined: Oct 30, 2013
Posts: 7305
Location: England
Fair enough. Truth be told whenever I've used this thing in the past I've usually got everything but the mechanical side of the race set in stone anyway; culture, outlook, lands, language, industry, religion all that junk. The guide just gives me a rough guide on creating the actual mechanics of the race even if if tends to give me abilities that are more 'eh close enough' then 'this is exactly how I pictured this race functioning.'

Speaking of the fluffier side of race creation what do people tend to take into consideration when building a new race? Personally I tend to go the whole hog so more often then not they also require a new world to inhabit as well rather then just dumping them into a pre-existing campaign world.

_________________
Welcome! I'm Garren and I'll be your designated villain for the evening.


Like this post
Top
 Profile  
 
PostPosted: Thu Jan 01, 2015 10:53 pm 
Offline
Member
User avatar

Joined: Jun 21, 2014
Posts: 8338
Location: Singapore
I always write the bare minimum possible and then improvise on the fly as necessary.

_________________
Image
The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


Like this post
Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC - 6 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB® Forum Software © phpBB Group