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 Post subject: MM2015 - toe kins
PostPosted: Wed Jun 03, 2015 10:15 pm 
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just curious what you think of this deck I drafted on cockatrice:

3 x Nest Invader
1 x Runed Servitor
3 x Scion of the Wild
1 x Kozilek's Predator
1 x Scatter the Seeds
1 x Indomitable Archangel
1 x Pelakka Wurm
2 x Ulamog's Crusher

1 x Spectral Procession
1 x Raise the Alarm
1 x Necrogenesis
1 x Commune with Nature
1 x Overwhelm
1 x Arrest
1 x Apostle's Blessing
2 x Wayfarer's Bauble

5 x Plains
1 x Swamp
1 x Golgari Rot Farm
1 x Selesnya Sanctuary
6 x Forest
2 x Eldrazi Temple
1 x Eye of Ugin

//Sideboard
1 x Dragonsoul Knight
2 x Gust-Skimmer
1 x Waxmane Baku
1 x Sickle Ripper
1 x Shrivel
1 x Combust
1 x Vigean Graftmage
1 x Cloud Elemental
1 x Plummet
2 x Matca Rioters
1 x Vengeful Rebirth
1 x Deathmark
1 x Death Denied
1 x Duskhunter Bat
1 x Terashi's Grasp


I think probably Eye of Ugin is a reach and Pelakka worm is quite hard to cast on 8 green sources. Not sure if Necrogenesis is worth the extra swamp as well. I got in trouble a little here because I thought Macta Rioters was the same as Scion of the Wild, I probably missed 1.5 playables taking rioters.

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 Post subject: Re: MM2015 - toe kins
PostPosted: Wed Jun 03, 2015 10:34 pm 
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I would not run Eldrazi Temple or Eye of Ugin in a deck with three colors in it.

It seems decent overall though.

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 Post subject: Re: MM2015 - toe kins
PostPosted: Thu Jun 04, 2015 11:52 am 
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There's 1 black card. And I ran the eye just to see how horrible it was (and it was pretty horrible). I think the temples are OK, given how dependent this deck is in landing an eldrazi. I think I could cut the eye, swamp, and Necrogenesis but I actually don't have a 23rd playable plus that makes my baubles less good.

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 Post subject: Re: MM2015 - toe kins
PostPosted: Fri Jun 05, 2015 1:05 pm 
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Definitely interesting, looks solid. Scion can get pretty out of hand.

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 Post subject: Re: MM2015 - toe kins
PostPosted: Fri Jun 05, 2015 5:20 pm 
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I thought this deck would be awful but it did OK. It has almost zero interaction, unless you count raise the alarm and chumping with 0/1s.

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 Post subject: Re: MM2015 - toe kins
PostPosted: Fri Jun 05, 2015 5:51 pm 
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Nah, interaction is but one dimension of Magic. Your deck has...stability?...basically, it could sustain the opponents removal and come out. You just had too many threats for their removal. There may be a deck that can beat it, but your deck stands the test in the overall odds.

You should play 3CM...it will help you identify and understand this kinda of stuff over time. We run it in the General thread.

Edit: Just saying, it will help with Meta analysis...not saying its some kinda wonder potion for deck building. It seems control grows in strength with the available card pool (I think)

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