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 Post subject: mm 2015 - 5 color
PostPosted: Sun May 17, 2015 11:59 am 
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So I did try to run a couple drafts on cockatrice. First one I ended up with some RW "pump" monstrosity but it wasn't very good.

This second attempt was better:
2 x Sphere of the Suns
1 x Wayfarer's Bauble
1 x Expedition Map
1 x Everflowing Chalice
1 x Alloy Myr


1 x Skyreach Manta
1 x Rusted Relic
1 x Blinding Souleater
1 x Gust-Skimmer
1 x Gnarlid Pack
1 x Runed Servitor
1 x Battlegrace Angel
1 x Dragonsoul Knight
1 x Hellkite Charger
1 x Apocalypse Hydra
1 x Horde of Notions

1 x Burst Lightning
1 x Oblivion Ring
1 x Tribal Flames
1 x Fiery Fall
1 x Vengeful Rebirth
1 x Agony Warp

1 x Swamp
2 x Plains
6 x Forest
6 x Mountain
2 x Island

//sideboard
SB: 1 Bloodthrone Vampire
SB: 1 Scuttling Death
SB: 2 Sylvan Bounty
SB: 2 Plummet
SB: 2 Smokebraider
SB: 1 Glint Hawk Idol
SB: 1 Remand
SB: 1 Somber Hoverguard
SB: 1 Helium Squirter
SB: 1 Daybreak Coronet
SB: 1 Flayer Husk
SB: 1 Gust-Skimmer
SB: 1 Runed Servitor
SB: 1 Vapor Snag
SB: 1 Scion of the Wild
SB: 1 Mutagenic Growth
SB: 1 Æthersnipe
SB: 1 Soulbright Flamekin
SB: 1 Faerie Mechanist


I first picked the big red dragon and pretty early was leaning 5 color. I
I lost a pretty close match to UW affinity, I did have lethal on board in game 3 but forgot Rebirth went to the face. He had a counterspell anyway.

I found it really hard to balance the artifact fixing with just having enough bodies. Not sure if Rusted Relic works here at all but I was maindecking 9 other artifacts. I think I should have run the 2nd servitor and maybe skimmer or husk, but I basically am going to have trouble winning without all 5 lands out. I think I could have also taken a couple Evolving Wilds. My opponent thought I should play the Smokebraiders, but I took the first one without realize it was only fixing/ramp for elementals. So the are great with Horde, but otherwise...

Thoughts?

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 Post subject: Re: mm 2015 - 5 color
PostPosted: Sun May 17, 2015 12:05 pm 
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We drafted the RW pump deck. It was complete trash, but it was hilarious and we won anyway. Our entire creature base was four double strike dudes and two Bloodshot Trainee.


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 Post subject: Re: mm 2015 - 5 color
PostPosted: Sun May 17, 2015 5:39 pm 
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I drafted a better version of the RW pump deck the other day and it seems good when people try to use their instants as instants.

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 Post subject: Re: mm 2015 - 5 color
PostPosted: Sun May 17, 2015 5:39 pm 
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Still bleh though.

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