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 Post subject: ProTips with zenbitz
PostPosted: Mon Feb 16, 2015 4:59 pm 
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ProTip: Don't use feat of resistance to give your cloudform (specifically: cloudform enchanted manifest creature) pro blue so he can win a fight with a jeskai windscout

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 Post subject: Re: ProTips with zenbitz
PostPosted: Mon Feb 16, 2015 9:35 pm 
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Sometimes I really hate the protection rules. Thanks for the tip, it was pretty pro.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Tue Feb 17, 2015 3:02 am 
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Why not? It wins the fight, after all. And then, you play the Mystics to get the Form back :)

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 Post subject: Re: ProTips with zenbitz
PostPosted: Tue Feb 17, 2015 11:44 am 
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Here's another tip for you guys: Don't triple block a ainok tracker that has a +1/+1 counter on it to play around Ride Down... when he ALSO has (half way across the board) a Mer-Ek Nightblade with a counter on it.

Spoiler: I won that game!

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 Post subject: Re: ProTips with zenbitz
PostPosted: Thu Feb 19, 2015 4:25 pm 
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ProTip: If you are facing down 7 tokens and 2 x/2s, with 4 life and 3 4+ toughness blockers, it's usually best to topdeck Death Frenzy

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 Post subject: Re: ProTips with zenbitz
PostPosted: Thu Feb 19, 2015 9:43 pm 
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Pro Tip: Do not cast Faith's Fetters onto your opponent's creature when they have a Mother of Runes in play.

I didn't win that one tonight.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Mon Mar 02, 2015 1:50 pm 
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Pro Tip: Douse in Gloom does 2 damage. It's not really the best thing to get rid of Dragonscale General

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 Post subject: Re: ProTips with zenbitz
PostPosted: Tue Mar 24, 2015 9:21 pm 
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I was reminded of this "drunken misplay" (although I was totally sober) in the "black commons".

Pro Tip: It turns out if you block the other guys 2/1 deathtouch with your 2/1 deathtouch that your guy dies even if you use Coat with Venom on it. Double-deathtouch does not beat deathtouch, nor does it give your guy first strike.

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"Something that does not look good when your opponent does nothing is not a thing" -- me


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 Post subject: Re: ProTips with zenbitz
PostPosted: Sun Apr 05, 2015 11:33 am 
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Pro Tip: Salt Road Quartermasters is not Servant of the Scale...you can use removal on it without having to worry about it's counters transferring and being a pointless play against Ferocious.

and one from my opponent today: If you are playing against a tempo deck you are basically even-matched against, don't keep a two land hand in game three and hope to draw into land.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Sun Apr 05, 2015 11:58 pm 
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Protip: Jungle Hollow produces black mana.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Mon Apr 06, 2015 3:37 am 
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Protip: attacking with a 3/4 flier into a morph and seven mana can be a disaster.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Mon Apr 06, 2015 11:01 pm 
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Pro Tip: Merciless Executioner is really bad in a deck with 3x Pacifism (but conversely, really good AGAINST it)

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 Post subject: Re: ProTips with zenbitz
PostPosted: Tue Apr 07, 2015 1:25 am 
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Pro Tip: 12 minus 4 is not 7.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Sun Apr 19, 2015 4:22 pm 
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Pro tip: don't click the wrong creature when you want to kill a Torrent Elemental with Epic confrontation. It will cost you the game.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Sun Apr 19, 2015 5:23 pm 
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Pro Tip: When drafting, look at all the cards in the pack and click carefully.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Wed May 06, 2015 7:38 pm 
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ProTip: A 4/4 dragon does 4 damage. Not 6.

(I did this in _2_ matches last night, luckily it didn't actually matter)

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 Post subject: Re: ProTips with zenbitz
PostPosted: Wed May 06, 2015 8:40 pm 
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Pro tip: Let your opponents cheat by not correcting lifetotals.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Thu May 07, 2015 2:15 am 
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Protip Tempest Remastered edition: Two spikes can transfer counters between each other both ways. This tip brought to you by taking 7 damage while at 7 life due to bad blocking.

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 Post subject: Re: ProTips with zenbitz
PostPosted: Tue May 12, 2015 3:39 pm 
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Protip:Exploit is actually the union of two different abilities, so you can sacrifice a segmented krotiq encanched with illusory gains to silumgar sorcerer when your opponent casts dragon fodder.


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 Post subject: Re: ProTips with zenbitz
PostPosted: Wed May 13, 2015 1:00 am 
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Protip Tempest Remastered edition: Two spikes can transfer counters between each other both ways. This tip brought to you by taking 7 damage while at 7 life due to bad blocking.

Wait...what does bouncing counters between spikes do?

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