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PostPosted: Sun Oct 20, 2013 7:59 pm 
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Joined: Sep 23, 2013
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Location: New York
The Thoughts:

BW, GR, RW, UG, and UB are what I consider the "strongest" decks in Theros, and obviously fit into Gatecrash. I thought by going 3 packs Theros and 3 packs Gatecrash I'd have the opportunity to play a decent Orzhov, Boros, or Gruul deck, or could have some curve-fillers for a nice Simic deck. Plus getting the guildgates would make it easier to splash, and Gatecrash has decent removal.

The Pool:

Fellhide Minotaur
Erebos's Emissary
Balustrade Spy
Returned Centaur
Viper's Kiss
Ordeal of Erebos
Scourgemark
Sip of Hemlock
Midnight Recovery

Dutiful Thrull x2
Hopeful Eidolon
Observant Alseid
Setessan Griffin
Phalanx Leader
Nav Squad Commandos
Chained to the Rocks
Chosen by Heliod
Smite

Cloudfin Raptor
Sage's Row Denizen
Metropolis Sprite
Coastline Chimera
Mnemonic Wall
Way of the Thief
Last Thoughts
Realmwright
Fate Foretold
Voyage's End
Lost in a Labyrinth
Thassa's Bounty

Cinder Elemental
Satyr Rambler
Madcap Skills x2
Stoneshock Giant
Rage of Purphoros
Dragon Mantle
Bomber Corps
Warmind Infantry
Portent of Betrayal
Messenger's Speed
Hellraiser Goblin
Tin Street Market
Mark for Death
Skullcrack
Akroan Crusader

Miming Slime
Slaughterhorn
Nessian Asp
Sedge Scorpion
Feral Invocation
Satyr Hedonist
Agent of Horizons
Nemesis of Mortals
Centaur Battlemaster
Adaptive Snapjaw
Fade in Antiquity

Bronze Sable x2
Prowler's Helm
Witches' Eye
Razortip Whip
Pyxis of Pandemonium
Thespian's Stage
Orzhov Guildgate
Dimir Guildgate

Ghor-Clan Rampager
Zhur-Taa Swine
Frenzied Tilling
Destructive Reveler
Wojek Halberdiers x2
Skyknight Legionnaire
Coerced Confession
Medomai the Ageless
Whispering Madness
Beckon Apparition
Hydroform
[c]Mortus Strider[c] x2
[c]Cartel Aristocrat[/c]

The Deck:

Sedge Scorpion
Bomber Corps
Bronze Sable
Satyr Rambler
Satyr Hedonist
Warmind Infantry
Agent of Horizons
Slaughterhorn
Cinder Elemental
Ghor-Clan Rampager
Zhur-Taa Swine
Stoneshock Giant
Centaur Battlemaster
Nessian Asp
Nemesis of Mortals

Prowler's Helm
Madcap Skills x2
Dragon Mantle
Feral Invocation
Miming Slime
Rage of Purphoros

Mountain x9
Forest x9

2-0 vs. Selesnya (All Theros)

I heard great things about this deck throughout the day: he had Elspeth, Hundred Handed One, Arbor Colossus, Polukranos, the World Eater, and some other playables like Divine Verdict. His strategy was to play Guardian of Meletis and Yoked Ox to give him time to play those bombs... but my deck was able to prowl around him before he could get any of his engines going. Pretty handily went 2-0, I was surprised when he got 4th.

2-0 vs Azorius (All Return to Ravnica)

Tempo and detain slowed my game, but it didn't stop my big threats. I think I maybe lost 7 hit points across both games. The player's really good and in my play group, ended up tying for 7th, but it's really hard to beat a battle centaur with mad cap skills, ya know?

2-0 vs. Orzhov (All Theros)

Turn 2 Satyr into Turn 3 Mad Cap both games, and then he couldn't play a big enough creature to stop my threats. He had 7 hard removal spells though, so it turned into a top decking war that ended when I bloodrushed a slaughter horn onto a nessian asp then cast a 7/7 ooze.

2-1 vs. Dimir (3/3 Gatecrash and Theros)

Tons of removal, and I kept a questionable hand game 1. Game two I played a sable into a mad cap into a ghor-clan, and was able to bloodrush him down to 6 by turn 5. It was inevitable from there. Game 3 I curved out and brought the beats, and I think lucked out because he was flooded out. Another member of my play group, so between him, me, our other friend who went 4-0, and the guy I beat round 2, we represented half of the top 8. Also got a dope new playmat :)

Went on to play the hydra, and beat it with three heads starting, then with five. I can see how it'd be fun in a casual group setting, but it's not a match for well-tooled, creature-based decks.

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