No Goblins Allowed http://862838.jrbdt8wd.asia/ |
|
Tribal Test Draft - 1 http://862838.jrbdt8wd.asia/viewtopic.php?f=33&t=4666 |
Page 1 of 5 |
Author: | squinty_eyes [ Thu Jul 10, 2014 4:18 pm ] |
Post subject: | Tribal Test Draft - 1 |
So, gonna try my hand at running a draft so I can test out my Tribal Cube before I go build it. The major tribes are soldiers, merfolk, zombies, goblins and elves in their respective colors. Allies and slivers are also available in all five colors, and there are small subthemes of wizards and warriors as well. Pack 1 Arm with Aether Woodland Changeling Tattered Drake Goblin Electromancer Zuran Spellcaster Ballyrush Banneret Cryptic Gateway Dread Slaver Clutch of Undeath Sygg, River Cutthroat Conqueror's Pledge Puncture Blast Veteran Armorsmith Murasa Pyromancer Reins of the Vinesteed ~SE++ |
Author: | chinkeeyong [ Thu Jul 10, 2014 6:42 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Are we drafting for a duel or multiplayer? Puncture Blast if it's a duel, Sygg, River Cutthroat if it's multiplayer. Edit: If 4-person multiplayer is confirmed, Sygg, River Cutthroat is a windmill slam first pick. |
Author: | squinty_eyes [ Thu Jul 10, 2014 6:47 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Right, forgot that. Draft as though people were gonna get split into 2 sets of 4 player multiplayer. ~SE++ |
Author: | Dr_Demento [ Thu Jul 10, 2014 7:43 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Conquerer's Pledge. The number of white Anthems in this format is insane, and boards stall pretty quickly in 4 player multiplayer. |
Author: | dtolle [ Fri Jul 11, 2014 12:28 am ] |
Post subject: | Re: Tribal Test Draft - 1 |
I like pyromancer. Allies play well in any colors... |
Author: | rstnme [ Fri Jul 11, 2014 10:45 am ] |
Post subject: | Re: Tribal Test Draft - 1 |
I like the cutthroat bc it plays well in zombies and merfolk. |
Author: | Zenbitz [ Fri Jul 11, 2014 2:03 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Cutthroat because multiplayer. Also like Banneret for cheap soildering. |
Author: | squinty_eyes [ Fri Jul 11, 2014 7:21 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Pack 1 Sygg, River Cutthroat Pack 1 - Pick 2 Bala Ged Thief Elite Inquisitor Undead Alchemist Stingscourger Diregraf Captain Cackling Counterpart Legion Loyalist Mobilization Alpha Status Cloak and Dagger Crown of Suspicion Streambed Aquitects Goblin Rally Captain of the Watch ~SE++ |
Author: | Zenbitz [ Fri Jul 11, 2014 7:28 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Wow lots of options. I think I want the undead alchemist and hope the gold diregraf wheels. |
Author: | chinkeeyong [ Sat Jul 12, 2014 6:53 am ] |
Post subject: | Re: Tribal Test Draft - 1 |
I like Cloak and Dagger. It's an artifact that turns all our 1.5s into 2.5s, and any Rogue synergy is just a bonus. |
Author: | dtolle [ Sat Jul 12, 2014 3:33 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
chinkeeyong wrote: I like Cloak and Dagger. It's an artifact that turns all our 1.5s into 2.5s, and any Rogue synergy is just a bonus. This |
Author: | squinty_eyes [ Sun Jul 13, 2014 1:35 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Pack 1 Sygg, River Cutthroat Cloak and Dagger Pack 1 - Pick 2 Daru Warchief Goblin Warrens Diviner's Wand Auntie's Snitch Wings of Velis Vel Elvish Scrapper Changeling Titan Coralhelm Commander Kazuul Warlord Lavinia of the Tenth Zameck Guildmage Phantom General Lavamancer's Skill ~SE++ |
Author: | storyteller [ Sun Jul 13, 2014 2:09 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Pick up the commander? |
Author: | chinkeeyong [ Sun Jul 13, 2014 2:49 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
I think Auntie's Snitch is a trap option because it encourages you to attack people early, and that is absolutely the worst thing you can do in multiplayer. It doesn't matter how much prowl recursion you pull off if everyone else gangs up on you. Coralhelm Commander is fine. Note that it is almost never a good idea to cast it on turn 2 in multiplayer: you'll just draw removal and aggro from the other players. We play it as a surprise 6-drop 4/4 flying Merfolk lord when the chips are down. |
Author: | dtolle [ Sun Jul 13, 2014 3:12 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
I like Aunties snitch. |
Author: | Zenbitz [ Sun Jul 13, 2014 11:11 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
Commander. |
Author: | TPzombieW [ Sun Jul 13, 2014 11:42 pm ] |
Post subject: | Re: Tribal Test Draft - 1 |
I like wand and warlord here. Wand. |
Author: | Ace of Moxes [ Mon Jul 14, 2014 9:33 am ] |
Post subject: | Re: Tribal Test Draft - 1 |
TPzombieW wrote: I like wand and warlord here. Wand. I've always found wand to be bad. Commander |
Author: | rstnme [ Mon Jul 14, 2014 9:47 am ] |
Post subject: | Re: Tribal Test Draft - 1 |
Definitely the commander. Swinging in for 3 in the air on T3 is awesome if you get it on T2, and every time after that it should be a 4/4 flyer the turn after it comes down that anthems your merfolk. |
Author: | squinty_eyes [ Mon Jul 14, 2014 11:33 am ] |
Post subject: | Re: Tribal Test Draft - 1 |
Pack 1 Sygg, River Cutthroat Cloak and Dagger Coralhelm Commander Pack 1 - Pick 4 Kazandu Blademaster Ezuri, Renegade Leader Scarred Vinebreeder Jagged-Scar Archers Stonybrook Schoolmaster Frogtosser Banneret Dralnu's Crusade Unholy Grotto Civic Wayfinder Tarfire Hada Freeblade Glen Elendra Archmage ~SE++ |
Page 1 of 5 | All times are UTC - 6 hours [ DST ] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |