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 Post subject: Sealed Simulator II
PostPosted: Wed Oct 02, 2013 1:42 pm 
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Here's another sealed pool for you guys. I'm posting these because there's a local Sealed PTQ (For PT ATL, in my homeland of GA) that I plan to play in, and I'm trying to get practice in.

White
Celestial Pegasus
Gift of immortality
Dedcorated Griffin
Ordeal of Heliod
2 Scholar of Athreos
Celestial Archon
Lagonna-Band Elder
Heliod, God of the Sun
Last Breath
Phalanx Leader
Setessan Griffin
Silent Artisan


Blue
Annul
Artisan of Forms
Breaching Hippocamp
Curse of the Swine
Dissolve
3 Griptide
Omenspeaker
Triton tactics
Sealock Monster
Voyage's End
2 Prescient Chimera
Vaporkin
Aqueous Form
Horizon Scholar
nimbus Naiad

Black
Tormented Hero
Baleful Eidolon
Disciple of Phenax
Scourgemark
3 Loathsome Catoblepas
Viper's Kiss
Insatiable Harpy
2 Lash of the Whip
Ordeal of Erebos
Returned Centaur
Pharika's Cure
Dark betrayal

Red
2 Minotaur Skullcleaver
Satyr Rambler
Spark Jolt
Anger of the Gods
Boulderfall
Rage of Purphoros
2 Priest of Iroas
Akroan Crusader
Demolish
Ill-Tempered Cyclops
Wild Celebrants
Messenger's Speed
Deathbellow Raider
Fanatic of Mogis
Odreal of purphoros


Green
Defend the hearth
Nessian Courser
Satyr Piper
Savage Surge
Time to Feed
Vulpine Goliath
Sedge Scorpion
Commune with the Gods
Staunch-Hearted Warrior
Nessian Asp
Voyaging Satyr
Nylea's Disciple
Leafcrown Dryad


Multicolor
Kragma Warcaller
Shipwreck Singer
2 Battlewise Hoplite

Artifact
2 Fleetfeather Sandals
Opaline Unicorn
Bronze Sable

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 Post subject: Re: Sealed Simulator II
PostPosted: Wed Oct 02, 2013 2:37 pm 
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Location: New York
1 Celestial Pegasus
1 Satyr Rambler
1 Deathbellow Raider
1 Bronze Sable
2 Minotaur Skullcleaver
1 Phalanx Leader
2 Scholar of Athreos
1 Lagonna-Band Elder
1 Fanatic of Mogis
1 Ill-Tempered Cyclops
1 Heliod, God of the Sun
1 Silent Artisan
1 Wild Celebrants
1 Celestial Archon

Gift of immortality
Ordeal of Heliod
Last Breath
Spark Jolt
Anger of the Gods
Rage of Purphoros
Odreal of purphoros

9 Mountain
8 Plains

Yeah yeah, devotion all over the place. I dare you to tell me you don't want to gift of immortality fanatic of mogus.

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The Tower
Initiative Order
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 Post subject: Re: Sealed Simulator II
PostPosted: Wed Oct 02, 2013 3:35 pm 
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Posts: 3084
Just did a quick review of the cards, and I think I can cut the cards down to White, Blue, and Black. I’ve cut out all other cards to just leave what I image are basic playables in each. A star beside their names means I am considering them to be cards I really want to play.

Quote:
White
Gift of immortality*
Dedcorated Griffin
Ordeal of Heliod
2 Scholar of Athreos
Celestial Archon*
Lagonna-Band Elder
Heliod, God of the Sun*
Last Breath
Phalanx Leader
Silent Artisan

Blue
Artisan of Forms
Curse of the Swine*
Dissolve*
3 Griptide*
Omenspeaker*
Triton tactics
Sealock Monster
Voyage's End*
2 Prescient Chimera
Vaporkin*
Horizon Scholar*
Nimbus Naiad*

Black
Baleful Eidolon*
Disciple of Phenax
Scourgemark
Viper's Kiss
Insatiable Harpy
2 Lash of the Whip*
Ordeal of Erebos
Returned Centaur
Pharika's Cure

Multicolour
Shipwreck Singer


Blue seems to be the real center here, as it has lots of high-toughness and power fliers, plus excellent removal that I’d want to play even if I wasn’t blue primary. There are 15 cards in Blue that I would consider to be “playable”, though there are a few others that are near-playable (Breaching Hippocamp and Annul), I’m hoping that I will find better stuff in other colours.

In Blue’s cardpool there are only 7 creatures… hmmm, might need to bring that Hippocamp back in. Also, my secondary colour will need to be mostly creatures. Thankfully, White fills that void pretty well. Okay, here’s the list:

Quote:
WHITE
Gift of Immortality
2 Scholar of Athreos
Celestial Archon
Lagonna-Band Elder
Heliod, God of the Sun
Silent Artisan

BLUE
Curse of the Swine
Dissolve
2 Griptide
Omenspeaker
Triton tactics
Sealock Monster
Voyage's End
2 Prescient Chimera
Vaporkin
Horizon Scholar
Nimbus Naiad

BLACK
2 Lash of the Whip

LANDS
10 Islands
6 Plains
2 Swamps



The idea of the deck is to hold down the early fort with Omenspeaker, Nimbus Naiad, Lagonna band Elder, and the Scholars before shifting to the air. Griptide and Voyage’s end are our primary removals, with two Lash of the Whips taking up extra aid. Not siding in extra lands for the Scholar’s extra effects, as we really just want them as early 1/4's, and their effect will only help us have “reach” against opponents who can stabilize the air even after a Curse of the Swine. Heliod is there to pump out extra soldiers with spare mana and give our fliers Vigilance – which will be important for this deck.

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