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 Post subject: [DRAFT] Glyph Fest
PostPosted: Thu Apr 27, 2017 9:30 pm 
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Posts: 7260
This deck was super silly. We had a late drop and ended up with a pod of 6 and a pod of 5 for drafting (normally you would make 1 big pod of 11, but they had already started). So I was in the 5-man and got pretty much every blue card.
I had some black cycling cards and a Horror of the Broken Lands but I got a pack 2 Bounty of the Luxa and moved in. Turns out everyone was in green!

2 x Seeker of Insight
1 x Weaver of Currents
1 x Hooded Brawler
1 x Pouncing Cheetah
1 x Mouth // Feed
1 x Aven Initiate
1 x Curator of Mysteries
1 x Colossapede
1 x Shimmerscale Drake
1 x Glyph Keeper
1 x Angler Drake

1 x Edifice of Authority

1 x Stinging Shot
1 x Winds of Rebuke
1 x Cancel
1 x Bounty of the Luxa
5 x Hieroglyphic Illumination
1 x Floodwaters

1 x Fetid Pools
8 x Island
7 x Forest

//Sideboard
1 x Ancient Crab
1 x Watchers of the Dead
1 x Compelling Argument
1 x Trial of Knowledge
1 x Open into Wonder
1 x Decision Paralysis


So obviously this deck was pretty bomby. However the mana base was surprisingly bad; it REALLY needed 2 blue sources to operate, and I lost a couple games when I just drew all forests. Probably 9/6/1 would have been better, but I was scared to death of getting a green 3 drop stuck in my hand. Bounty is insane, and although I am not really ramping to anything I draw so many cards that I just play everything. I lost a match when I got stuck on 1 U in one game and lost to 2x Cartouche of Knowledge and 2 timely counters.

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 Post subject: Re: [DRAFT] Glyph Fest
PostPosted: Sat Jul 22, 2017 5:56 am 
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Joined: Jul 22, 2017
Posts: 1
Zenbitz wrote:
This deck was super silly. We had a late drop and ended up with a pod of 6 and a pod of 5 for drafting (normally you would make 1 big pod of 11, but they had already started). So I was in the 5-man and got pretty much every blue card.
I had some black cycling cards and a Horror of the Broken Lands but I got a pack 2 Bounty of the Luxa and moved in. Turns out everyone was in green!

2 x Seeker of Insight
1 x Weaver of Currents
1 x Hooded Brawler
1 x Pouncing Cheetah
1 x Mouth // Feed
1 x Aven Initiate
1 x Curator of Mysteries
1 x Colossapede
1 x Shimmerscale Drake
1 x Glyph Keeper
1 x Angler Drake

1 x Edifice of Authority

1 x Stinging Shot
1 x Winds of Rebuke
1 x Cancel
1 x Bounty of the Luxa
5 x Hieroglyphic Illumination
1 x FloodwatersSimulation de rachat de crédit

1 x Fetid Pools
8 x Island
7 x Forest

//Sideboard
1 x Ancient Crab
1 x Watchers of the Dead
1 x Compelling Argument
1 x Trial of Knowledge
1 x Open into Wonder
1 x Decision Paralysis


So obviously this deck was pretty bomby. However the mana base was surprisingly bad; it REALLY needed 2 blue sources to operate, and I lost a couple games when I just drew all forests. Probably 9/6/1 would have been better, but I was scared to death of getting a green 3 drop stuck in my hand. Bounty is insane, and although I am not really ramping to anything I draw so many cards that I just play everything. I lost a match when I got stuck on 1 U in one game and lost to 2x Cartouche of Knowledge and 2 timely counters.

C'est fabuleux


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 Post subject: Re: [DRAFT] Glyph Fest
PostPosted: Thu Jul 27, 2017 10:30 am 
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Joined: Apr 01, 2017
Posts: 429
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I would play an Open into Wonder over a Hyieroglyphic Illumination. You have five(!) of those, and in the late game, Open also pushes damage and can be a win condition, while Illumination only draws cards.

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