Funny, looks conceptually similar to the RG SatyrUnity deck I drafted Friday. I only got 5 Voyaging Satyr, though, and had it backed with both
Natural Unity and
Incendiary Dissent. So at one point I had 17 power lined up across three Satyrs (4, 5, and 5 counters) and another 6 red mana available to pump any further as needed. But still couldn't take the table. There was a real powerhouse of a control deck that the rest of the table worked together to take down - and we almost did. Got him to 2 or 1 on multiple occasions but he kept on being able to hang on.