The first weekend of drafting with Eldritch Moon is behind us online. I did three drafts, blue-red emerge, 2-1; GB whatever, 1-2; and WU skies, 3-0. Here is the WU deck:
There is another
Topplegeist, and a
Geist of the Lonely Vigil in the side.
Deck is fairly typical for UW (which, in this format, should be WU). Some tempo plays, a few removal spells, curve, tricks, evasion, two top-end threats.
Sanctifier of Souls is a real bomb, it won me a few games which went long.
Docent of perfection, on the other hand, is "just" a five-power flier for five.
Pious Evangel is obviously very good in a deck based on creatures, and
Ingenious Skaab is even better than I thought. I might first-picking it from a weak pack.
Takeaways:
Tattered Haunter followed by two
Guardian of Pilgrims is a fine start. People still forget about
Blessed Alliance, but I expect that won't last long.
Essence Flux is still a good, annoying card. I never played the Behemoth; I imagined I could ambush some Werewolves, but it never came up. I boarded it out a lot, for
Terrarion or the lonely Geist. I probably should have started Terrarion over Behemoth, but it is such a lovely safety cushion in a deck full of small creatures.
Wolfkin Bond is everywhere, and it's good. The bonus is very relevant, and there just isn't a lot of instant-speed answers to it. I mean, even blue bounce is sorcery-speed this time around! What makes it good, though, is that it comes with a bear attached, so it makes both a threat and a blocker. Just about the only card you need to worry about is
Galvanic Bombardment. Or
Just the Wind.
Fiend Binder is very good. It asks some hard questions of the defender. Of course, you need to be the aggressor, but then, you want to be, don't you?
There is a lot of annoying blockers around. The green and the red 0/3, the red 1/4, the blue 0/4. You need to have a plan for that, just plonking down bears or 3/2s won't do it.
Everybody fought over blue in these queues. UR, in particular, was heavily drafted. I managed to end in the colors once, but it turned into a blue emerge deck, with some red removal spells thrown in.
Wretched Gryff is a very fine card, specially if you can sac the blue 2/2 for three to it.
Looks like fun times ahead.