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PostPosted: Sat Mar 01, 2014 1:58 am 
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TPmanW wrote:
Jman22 wrote:
It's okay, at first I thought rstnme was referring to foil Yoked Ox not being serious cash. Because if he was, I'd have to reevaluate everything he's ever said in the lens of "HE IS SUCH A SCRUB."

I had the same concern when I read that first line.


Well I won't use enjambment in place of comedic ellipses in the future I guess.

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PostPosted: Sat Mar 01, 2014 10:56 am 
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PostPosted: Sat Mar 01, 2014 11:48 am 
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Demolish for the sideboard.

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PostPosted: Sat Mar 01, 2014 1:12 pm 
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Zlehtnoba wrote:
Demolish for the sideboard.

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PostPosted: Sat Mar 01, 2014 3:24 pm 
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sure whip hate.

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PostPosted: Sat Mar 01, 2014 4:13 pm 
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Demolish

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

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PostPosted: Mon Mar 03, 2014 9:50 am 
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PostPosted: Mon Mar 03, 2014 10:28 am 
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I'll take a portent

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PostPosted: Mon Mar 03, 2014 10:57 am 
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Portent. That thing could be explosive alongside Spellheart or our scrying bonus guy. Also it is red, which is nice.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Mon Mar 03, 2014 11:50 am 
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Portent for shizzle.


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PostPosted: Mon Mar 03, 2014 12:37 pm 
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And for the Oracle.

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PostPosted: Mon Mar 03, 2014 4:27 pm 
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Can we main 2x Portents? I seem to end up cutting this and boarding it in over a combat trick because "Whaddya know they are running big voltron guys".

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"Everything looks good when your opponent passes 4 turns in a row" -- rstnme
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PostPosted: Tue Mar 04, 2014 9:52 am 
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Pack 1:

Nyxborn Triton
Oracle of Bones
Chorus of the Tides
Stratus Walk
Bolt of Keranos
Meletis Astronomer
Floodtide Serpent
Impetuous Sunchaser
Fearsome Temper
Weight of the Underworld
Pharagax Giant
Epiphany Storm
Cyclops of One-Eyed Pass
Culling Mark

Pack 2:

Ordeal of Thassa
Griptide
Flamespeaker Adept
Spearpoint Oread
Nylea's Emissary
Omenspeaker
Benthic Giant
Spellheart Chimera FOIL
Guardians of Meletis
Peak Eruption
Lost in a Labyrinth
Pheres-Band Centaurs
Coastline Chimera
Defend the Hearth

Pack 3:

Nimbus Naiad
Prognostic Sphinx
Griptide
Minotaur Skullcleaver
Portent of Betrayal
Rage of Purphoros
Prescient Chimera
Deathbellow Raider
Demolish
Portent of Betrayal

Next...

Borderland Minotaur
Commune with the Gods
Fleshmad Steed
Chosen by Heliod

Next...

Hunt the Hunter
Lost in a Labyrinth
Defend the Hearth

Next...

Satyr Piper
Fleshmad Steed

And finally...

Coastline Chimera


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PostPosted: Tue Mar 04, 2014 11:15 am 
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Borderland
Lost
Fleshmad
Coastline


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PostPosted: Tue Mar 04, 2014 2:38 pm 
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Niche wrote:
Borderland
Lost
Fleshmad
Coastline


this too

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PostPosted: Tue Mar 04, 2014 2:52 pm 
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indeed.

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PostPosted: Tue Mar 04, 2014 5:02 pm 
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On the Borderland, I was Lost, trying to work Fleshmad into a sentence. Then I saw a Chimera.

Kind of surprised that Chimera went last. Late pick, sure, but dead last? It's a runnable card in any blue deck.

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Cato wrote:
CotW is a method for ranking cards in increasing order of printability.

*"To YMTC it up" means to design cards that have value mostly from a design perspective. i.e. you would put them in a case under glass in your living room and visitors could remark upon the wonderful design principles, with nobody ever worring if the cards are annoying/pointless/confusing in actual play

TPrizesW
TPortfolioW


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PostPosted: Wed Mar 05, 2014 10:05 am 
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