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 Post subject: Re: Randomness draft 2
PostPosted: Mon Aug 25, 2014 9:53 am 
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Strafe because (cheap!) removal.

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 Post subject: Re: Randomness draft 2
PostPosted: Mon Aug 25, 2014 10:20 am 
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strafe but sad to pass the flyer

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 Post subject: Re: Randomness draft 2
PostPosted: Mon Aug 25, 2014 10:46 am 
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 Post subject: Re: Randomness draft 2
PostPosted: Mon Aug 25, 2014 11:50 am 
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rstnme wrote:
strafe but sad to pass the flyer


Yah, vigilant wind drake? Yes, please. But hard to cast. Strafe it is.

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 Post subject: Re: Randomness draft 2
PostPosted: Mon Aug 25, 2014 2:28 pm 
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I'll put in a good word for the Diving Griffin.

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 Post subject: Re: Randomness draft 2
PostPosted: Mon Aug 25, 2014 2:29 pm 
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I really want Magmatic Core to be good but Strafe is the pick.

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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 7:58 am 
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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 8:10 am 
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lightning elemental? unless y'all want lil' peggy for our radiant, in which case...

lightning elemental

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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 9:45 am 
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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 10:23 am 
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I thought this was a snap pick Elemental... but I actually think doing SOMETHING on turn 2 might be a better game. So Pegasus

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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 11:00 am 
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I think we have enough quality removal to tide us over until turn four.

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Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 11:08 am 
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Pegasus. Radiant and early drops.

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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 11:39 am 
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Hm, I have no idea what this deck is trying to be, and what colors we will play. But it doesn't seem too aggro. I think I's rather have the Gatecreeper Wine. Looks like we will need a lot of land in play.

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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 2:25 pm 
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Plate.

pegasus is bad. pumping Radiant isn't worth it, and it's so low impact that playing it turn 2 is pretty comparable to playing nothing turn 2. elemental seems like the master of trading down on offense, and on defense it's not that impressive either. we're not aggressive enough to value hitting for 4, then trading with a 2-drop. Vine is fixing in our splash color. that's a bad thing.

Plate, on the other hand, just sits there and plays mana sink, making every threat we play two points threat-ier. I especially like it with Zenith, where we can make each of our 2/2s a 4/4 in turn as they kill off the last one.

:duel:

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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 4:35 pm 
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razorborne wrote:
Plate.

pegasus is bad. pumping Radiant isn't worth it, and it's so low impact that playing it turn 2 is pretty comparable to playing nothing turn 2. elemental seems like the master of trading down on offense, and on defense it's not that impressive either. we're not aggressive enough to value hitting for 4, then trading with a 2-drop. Vine is fixing in our splash color. that's a bad thing.

Plate, on the other hand, just sits there and plays mana sink, making every threat we play two points threat-ier. I especially like it with Zenith, where we can make each of our 2/2s a 4/4 in turn as they kill off the last one.

:duel:


This.

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 Post subject: Re: Randomness draft 2
PostPosted: Wed Aug 27, 2014 5:30 pm 
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We are half way through pack 2 and we have 8 dudes, IF you count:
Goblin Raiders, which is wretched
Zenith, which is techically a sorcery
and Mitotic Slime which is in a splash color.

We can't take expensive equipment here.
Pegasus may be bad, but elemental is basically a burn spell - it doesn't really help us with our creature count.

I went through pack 2 and if we are lucky we will wheel a grey ogre with upside or a squire or something. Maybe we should commit to full on naya and take the elephant?

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 Post subject: Re: Randomness draft 2
PostPosted: Thu Aug 28, 2014 7:13 am 
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 Post subject: Re: Randomness draft 2
PostPosted: Thu Aug 28, 2014 8:50 am 
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Chaaaaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrrrrrge

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 Post subject: Re: Randomness draft 2
PostPosted: Thu Aug 28, 2014 9:57 am 
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Holy crap it wheeled. Windmill slam the Thunderblade Charge.

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YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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 Post subject: Re: Randomness draft 2
PostPosted: Thu Aug 28, 2014 10:27 am 
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Wow. Repeatable burn. Hopefull this means we can pick 9 red critters pack 3

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