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PostPosted: Fri Aug 01, 2014 11:53 am 
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We already have a monkey, plus a bunch of other good 2 drops. I think I prefer Wielding the Green Dragon here to push through damage.

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YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Fri Aug 01, 2014 12:34 pm 
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IDK that we need to push through damage when our game plan seems to be "blow up the field whenever".

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PostPosted: Fri Aug 01, 2014 4:40 pm 
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we're not playing the first Dragon, we don't need a second one. take the monkey, it's an actually playable card.

:duel:

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PostPosted: Fri Aug 01, 2014 4:49 pm 
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Monkey see, Monkey do.

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PostPosted: Fri Aug 01, 2014 5:16 pm 
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Shock the monkey

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PostPosted: Sat Aug 02, 2014 9:28 am 
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PostPosted: Sat Aug 02, 2014 9:37 am 
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Bear.

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PostPosted: Sat Aug 02, 2014 1:43 pm 
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Recruits EDIT missed the actual bear.

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Last edited by Zenbitz on Sat Aug 02, 2014 6:25 pm, edited 1 time in total.

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PostPosted: Sat Aug 02, 2014 4:06 pm 
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Why would we take bear with downside over actual bear?

Forest Bear.

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PostPosted: Sat Aug 02, 2014 4:18 pm 
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a bear.

I hate to say this but looking at how low our curve is, are we actually gonna run Forces? like, how often do we expect 8 lands? if we cut the Forces and the ramp we have a pretty solid aggro deck going.

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PostPosted: Sun Aug 03, 2014 2:48 am 
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Forest Bear

We probably aren't going to run Overwhelming Forces.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Sun Aug 03, 2014 9:00 am 
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PostPosted: Sun Aug 03, 2014 9:53 am 
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Young Wei Recruits.

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PostPosted: Sun Aug 03, 2014 10:18 am 
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I actually prefer Wei Scout here for the evasion. It trades with 1-toughness things, which seem to be fairly common.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Mon Aug 04, 2014 2:59 am 
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1-power creatures are a nightmare in aggro though. the second power is literally double the damage output. I want the Recruits again.

:duel:

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I tend to agree with Razor.

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I'll never again complain about raz's criteria.


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PostPosted: Mon Aug 04, 2014 9:33 am 
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Recruits for me as well.

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PostPosted: Mon Aug 04, 2014 9:40 am 
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PostPosted: Mon Aug 04, 2014 9:51 am 
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scout
hate the sandstorm since we don't need more 2-drops
cavalry bc who cares
peace

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PostPosted: Mon Aug 04, 2014 10:10 am 
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Wei Scout
Desert Sandstorm
Wu Light Cavalry
Spring of Eternal Peace

China's Three Kingdoms era was a period of eternal peace thanks to the magic healing springs all over the country. Everyone knows that.

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The format of YMtC and the Expanded Multiverse.
YMtC: My Deck of Many Things | NGA Masters | 2 | 3 | Roses of Paliano | Duel Decks: War of the Wheel | Jakkard: Wild Cards | From Maral's Vault | Taramir: The Dark Tide
Solphos: Solphos | Fool's Gold | Planeswalker's Guide | The Guiding Light | The Weight of a Soul
Game design: Pokémon Tales | Fleets of Ossia: War Machines | Hunter Killer | Red Jackie's Run


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PostPosted: Mon Aug 04, 2014 5:30 pm 
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yeah I'll take CKY's list. that Sandstorm can blow us out.

:duel:

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I'll never again complain about raz's criteria.


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