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 Post subject: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 9:17 am 
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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 10:59 am 
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Sort of feel like we should take Deal Broker on principle. But in multiplayer it's hard to pass Omnivore.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 11:35 am 
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What I don't like about dealbroker is that, in the terrible format that is multiplayer, you have a good chance of decking.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 12:09 pm 
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I agree with you that multiplayer magic is an abomination. I like multiplayer games that take hours. I don't like MAGIC games that take hours. Play smash up

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 12:21 pm 
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I don't like passing Brimstone Volley. This card is awesome.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 3:18 pm 
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Hydra

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 4:54 pm 
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Is there supposed to be a conspricy in the pack or does the artifact guys replace that too?

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 10:34 pm 
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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Tue Jun 03, 2014 10:38 pm 
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HAIL HYDRA

Pretty sure conspiracies are regular cards in packs.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 7:05 am 
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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 10:17 am 
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Favor, just because I want to draft those weird things.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 11:30 am 
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I think free cards are good, Brago's Favor.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 12:13 pm 
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I think I'd try favor in a real draft, not sure it's my pick here. But eh, why not.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 12:49 pm 
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Enforcer. A 3/3 for four that draws cards seems good.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 2:34 pm 
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I also like Selvala's explorer here.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 4:07 pm 
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Enforcer's card draw is not an advantage, it's symmetrical. And you pay for it (although you do get a 2/2+)

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 4:19 pm 
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Enforcer's average p/t in a 4 player game with decks of 23 spells and 17 lands will be 4.6.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 5:36 pm 
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Vows are stupid powerful in multiplayer. Cast on an opponent's creature you've both psuedoremoved it (it can no longer hurt you) and brought the pain to the rest of the table. And if there are no enemy combat creatures on the board, vigilance is nice. I might mess with Favor in a real draft, but Vow seems to be the power choice here

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 6:02 pm 
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Vow. Favor is barely any advantage at all. Assassinate is another good choice.

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 Post subject: Re: Conspiracy Draft 1!
PostPosted: Wed Jun 04, 2014 6:31 pm 
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Cato wrote:
Enforcer's average p/t in a 4 player game with decks of 23 spells and 17 lands will be 4.6.


True. But sometimes it will be a down to 3 or 2 players. I don't think the card is awful though.

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