UW spirits is stronger. Delirium is weaker. Madness might be weaker but Vampires are still strong. The RG Eldrazi werewolves are mostly quite good and the "werewolves" deck only had a couple cards that really cared. It's just RG monsters now.
Hmmm... may as well give my 1st (real cards) draft report from last night:
9 person draft, as usual early it was somewhat muddled with people switching, mis-evauating etc.
My P1P1 was weak. I took
Ulvenwald Captive over
Assembled Alphas, which was quite close.
P1P2 I made what was probably a mistake. I was all set to take
Savage Alliance, but instead took
Midnight Scavengers because I saw that I was about to get passed a second
Midnight Scavengers. There were also 2
Graf Rats opened at the table.
I got a pick 4 or 5
Geist of the Archives and spent the rest of pack 1 and much pack 2 trying to settle on BG vs BU. Suffice to say I did not have a lot of synergy.
My deck ended up OK, not insane. I only got 1 Graf Rats of the 3 opened to go with my 2 scavengers. I had a couple 1 toughness death touchers, a little black removal,
Westvale Abbey, some green beaters. Some delirium and grave yard recursion with a
Grapple from the Past. Big top end of
Morkut Nekropod and
Dusk Feaster. Curve filler at 3/4. 2 manadork eldrazi werewolves. Because of my substantial foray into blue (including a desperation/cack of
Altered Ego), I had a very shallow side board. Basiclaly 2
Stoic Builder, an
Equestrian Skill and that bad Shadows draw spell (have to sac something)
It turns out that person to my right was also sultai colors (and ended up splashing black 4 drops), and person to my left ended up RB. So signals not read so well. White should have been open but it wasn't until late pack 2, great white cards were not being passed (maybe a P3P3 Angelic Purge), but plenty of playables.
M1G1 I just got rolled by T5 Jace.
M1G2 he got stuck on Red and I won, although he had a good turn to burn my little guys that made the game be normal length
M1G3 I got stuck on black, but his deck was just better (he 3-0'd)
M2 I played sultai emerge (to whom I was passing). She played... wait for it...
Emakrul's Influence.
Game 1 was crazy because we both stalled out with 4/5s and she plays influence and proceeds to draw 8 cards NOT INCLUDING emerge cast triggers.
But never had a chance because she had no outs to
Ormendahl, Profane Prince and I had a huge board. Bizzare game. I had a Necropod that could not attack because it was held off by multiple 4/5s. I made a
Chittering Host with 6? other dudes on the board and still kept it back to block.
M3 I face the "bad" UR deck but just got flat out owned by the
Savage Alliance I passed pack 1. Basically 3 for 1'd me twice, EVEN when opp made a mistake and I transformed my 1/2 in response (so ONLY 2 for 1) (would have been 4 for 1), including a my block of a 2/3 with a 2/3. I did win a great game 1 when I made a game ending non-block with my Nekropod. I was dead to +1/+1 double strike and possibly a "real" burn spell, but I knew that my best chance to win was to crack back for 7 (opp was at 7, I ended the combat with me at 4 and opp with 2 power flier and
Bedlam Reveler)
G2 and 3 I lost to -- no **** --
Furtive Homunculus Beat down. The games were pretty close, but the guys I had that could block 2/1 skulks all got slain by burn or pings.