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[D&D 4ed] Horror at Girdlestone: OOC
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Author:  True_Believer [ Tue Mar 04, 2014 1:17 pm ]
Post subject:  [D&D 4ed] Horror at Girdlestone: OOC

Horror at Girdlestone


A 4th edition Dungeons and Dragons superadventure from level 1 to 10.

Maps:

Girdlestone Town Map

The Mine Entrance

The Big Chamber

The Low Chamber

The Mad Prophet

Underworld Entrance

Current Players:

- Rstnme => Marek Davi

- Shockwave07 => Leskyn Iscitan

- Neosilk => Du'tok

- Felbatista => Dairon

- Garren_Windspear => Issyl

List of encountered NPCs:

- Thor Eisden (Human): Captain of the Girdlestone Town Guard.

- Nathan Wort (Human): Mayor and owner of the mining company.

- Latus Indrig (Human): Owner of the inn, brother of Tobias Indrig.

- Tobias Indrig (Human): Owner of the tavern, brother of Latus Indrig.

- Pors Destip (Human): Town magician.

- Azim Pashan (Human): Pors Destip's apprentice.

- Bilbo Skins (Halfling): Owner of the store.

- Thibor Goldenhammer (Dwarf): Weapon smith

- Oscar Schmidt (Human): Professional hunter

- Dorothea Schmidt (Human): Oscar's wife.

List of Received Quests:

- Minor Quest - Disappearance of the Miners (500 XP and 250 gp)
Discover what is causing the miners's disappearance and report back to the mayor with proof.

- Minor Quest - The Missing Hunter (1000 XP)
Find Oscar Schmidt and bring him back to his wife.

Special Conditions in Effect:

- All food sources cost 200% of the normal price.
- Each player can buy food for 5 days for this price.
- If any player want to buy more, he needs to pay 400% of the normal price for more food.

Author:  True_Believer [ Sat Mar 08, 2014 8:36 am ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

The game is now open. Any doubt about anything, just ask.

Author:  Shockwave07 [ Sat Mar 08, 2014 1:37 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

Thanks will do.

In the meantime, for roleplaying purposes, I think we should pick a point on the map that we traveled from so we can get an idea on how familiar some of our PCs will be with each other. My current headcannon is that Du'Tok is one of the last to be added to our group, but we can work that out as we go. I'm picking Harrowdale as the place my character left the tribe he grew up to begin this adventure.

Author:  True_Believer [ Sat Mar 08, 2014 1:52 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

Just to specify a little better. The city is located at the west side of Ossraun Mountains, closest big city is Nathlekh, which is 200 miles from the Girdlestone town. There are other small towns nearby, all of them unmapped.

Author:  Shockwave07 [ Sat Mar 08, 2014 7:17 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

Oops... Need to differentiate between Deva's... (rstnme as a Deva Invoker and Neosilk as a Deva Warden.)

But worked even though I was trying to point out that Neosilk was the one without a adventure's kit. And more specificly the one without rations...

Author:  NeoSilk [ Sat Mar 08, 2014 7:48 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

When I wrote this,

NeoSilk wrote:
And - in before the buzzer!

Du'tok

Seems like a dark green to me....unless someone has this already?

I'm still working on background, but I've got that in mind already, so it shouldn't take long. I'm also going to do a bit more shopping, basic stuff, just got the weapon/armor going for now.


It was intended to mean that I was going to get some basic stuff (like the pack).
I'd like to add just that in (the adventures kit) and I'll pass on anything else. That work?

Author:  Shockwave07 [ Sat Mar 08, 2014 10:43 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

*Does some distance estimates and consults the PHB for travel speed.*

I see what your saying True Believer. Even if I start from Westgate that adds about another couple of weeks to the travel. :sweat:

Think I'll start from there instead and have Harrowdale as one of the first cities my character remembers seeing.

@Neosilk: That's up to the mod, but being that we're entering the Girdlestone a quick meal and trip to any local services should remedy any problems. I say play it out. We shouldn't be like demigods (in the Greek myth sense), and flaws help flesh out our characters.

Author:  felbatista [ Sun Mar 09, 2014 2:37 am ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

How did we meet each other? It just happened that we were walking in the same road and started talking and hanging out like nobody's business, or we met one by one? If the latter is the case, whom were the firsts in the party, and how the others came around?

Author:  True_Believer [ Sun Mar 09, 2014 6:03 am ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

NeoSilk wrote:
When I wrote this,

NeoSilk wrote:
And - in before the buzzer!

Du'tok

Seems like a dark green to me....unless someone has this already?

I'm still working on background, but I've got that in mind already, so it shouldn't take long. I'm also going to do a bit more shopping, basic stuff, just got the weapon/armor going for now.


It was intended to mean that I was going to get some basic stuff (like the pack).
I'd like to add just that in (the adventures kit) and I'll pass on anything else. That work?


No, problem. You can have it and then set your rations to zero.

felbatista wrote:
How did we meet each other? It just happened that we were walking in the same road and started talking and hanging out like nobody's business, or we met one by one? If the latter is the case, whom were the firsts in the party, and how the others came around?


Yes, it just happened that you were walking in the same road and started talking and hanging out like nobody's business. The rest is for you and your companions to decide.

Author:  True_Believer [ Mon Mar 10, 2014 6:36 am ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

You can RP as much as you want until Wednesday, then I will move the story forward automatically, unless you want to move sooner.

Author:  Shockwave07 [ Mon Mar 10, 2014 2:29 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

I guess now would be the time to ask, how do you want to handle skill checks for certain situations?

Do rolls for skills such as Acrobatics or Diplomacy in thread or here?

Author:  rstnme [ Mon Mar 10, 2014 3:10 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

Favor: can you guys post your characters in your posts or your sigs? It'll help me keep who is what is what straight :P

@TB is this a low-magic world, without much planar travel? I guess I assumed the PHB races were common enough to be recognized.

Author:  True_Believer [ Mon Mar 10, 2014 3:24 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

I guess now would be the time to ask, how do you want to handle skill checks for certain situations?

Do rolls for skills such as Acrobatics or Diplomacy in thread or here?


I prefer IC under a spoiler bar. But you don't need to make any roll now. This is just to set the adventure tone.

rstnme wrote:
Favor: can you guys post your characters in your posts or your sigs? It'll help me keep who is what is what straight :P

@TB is this a low-magic world, without much planar travel? I guess I assumed the PHB races were common enough to be recognized.


Devas are very rare, one Deva can live an entire life without meeting another. The same is applied to humans, specially at small towns. IMO there is no way so many races can coexist peacefully, so the rarer your race is the bigger your chance to find racism, specially at small towns. As I said to Shockwave, this is just to set the adventure tone.

Author:  DS [ Tue Mar 11, 2014 2:57 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

Sorry, Mondays are my busiest days.

Does us not having to roll a skill check mean I should not roll Diplomancy?

Author:  True_Believer [ Tue Mar 11, 2014 5:41 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

DS wrote:
Sorry, Mondays are my busiest days.

Does us not having to roll a skill check mean I should not roll Diplomancy?


Not necessary now.

Author:  True_Believer [ Tue Mar 11, 2014 7:40 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

Wrong name! Changed it. >:(

Author:  True_Believer [ Wed Mar 12, 2014 10:44 am ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

Girdlestone map available. Description will be available later today.

Author:  Shockwave07 [ Wed Mar 12, 2014 2:14 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

Nice to have. :thumbsup:

Also can't help but notice that the world map looks somewhat familiar...

Author:  NeoSilk [ Wed Mar 12, 2014 2:23 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

So - which side of the town are we coming in from?
Inn/Tavern or store side?

Author:  True_Believer [ Wed Mar 12, 2014 2:44 pm ]
Post subject:  Re: [D&D 4ed] Horror at Girdlestone: OOC

NeoSilk wrote:
So - which side of the town are we coming in from?
Inn/Tavern or store side?


West side (inn/tavern side). Each square is equivalent more or less to 60 ft. Im at work, so I cannot update now.

Nice to have. :thumbsup:

Also can't help but notice that the world map looks somewhat familiar...


It is the standard map of Faerun, the same used in all published adventures. And thanks.

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